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| '''A new mechanic known as "Heavy Land-Based Bomber Air Raid sequence" has been introduced on E5.''' Unlike previous mechanics in the game, this mechanic is a "Quick Time Event" (QTE), and requires '''monitoring and timing of releasing the LBASs to successfully intercept the enemy air-raid by pressing a button at the right time.''' | | '''A new mechanic known as "Heavy Land-Based Bomber Air Raid sequence" has been introduced on E5.''' Unlike previous mechanics in the game, this mechanic is a "Quick Time Event" (QTE), and requires '''monitoring and timing of releasing the LBASs to successfully intercept the enemy air-raid by pressing a button at the right time.''' |
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− | *This means that the player is required to pay attention while the fleet is in the map screen. | + | *This means that the player is required to pay attention while the fleet is on the map screen. |
| *The heavy air raid will occur at random at any given point during sorties on E5 and may even sometimes not happen at all. | | *The heavy air raid will occur at random at any given point during sorties on E5 and may even sometimes not happen at all. |
− | *For now, the following information will be provided to help organize a better LBAS defense unit to successfully intercept against the air raid:
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− | * When the LBAS sequence occurs, a button will appear on screen:
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− | ** When this button is pressed is the QTE, the exact moment it is clicked on directly affecting the outcome of the air-raid.
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− | ** This button needs to be pressed at the right time to trigger the best results from the LBAS.
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| [[file:LBAS_new_raid_guide.jpg|thumb|right|The location of the first bomber indicates the timing of when to press the button]] | | [[file:LBAS_new_raid_guide.jpg|thumb|right|The location of the first bomber indicates the timing of when to press the button]] |
| + | When the LBAS sequence occurs, a button will appear on screen: |
| + | * When this button is pressed is the QTE, the exact moment it is clicked on directly affecting the outcome of the air-raid. |
| + | * This button needs to be pressed at the right time to trigger the best results from the LBAS. |
| * Pressing the button '''before 2.5 s or after 3 s after''' it appears will result in fewer LBAS planes appearing to provide defense. | | * Pressing the button '''before 2.5 s or after 3 s after''' it appears will result in fewer LBAS planes appearing to provide defense. |
| * Pressing between 2.5 and 3 s will result in the best result from the LBAS defense. | | * Pressing between 2.5 and 3 s will result in the best result from the LBAS defense. |
− | * While there is no visual indicator given, the best result may be achieved when the first bomber reaches the area marked on the picture to the right | + | * While there is no visual indicator given, the best result may be achieved when the first bomber reaches the area marked on the picture to the right. |
− | ** Heavy LBAS Air-Raids will consist of 2 to 3 waves of bombers appearing once the sequence starts. | + | ** Heavy LBAS Air-Raids will consist of several waves of bombers appearing once the sequence starts with: |
− | ** The LBAS will need to be armed with planes that can provide "high altitude interceptions" or fighting planes armed with "diagonal upward guns", including the following planes: | + | *** 1 in Casual and Easy, |
| + | *** Up to 2 in Medium, |
| + | *** Up to 3 in Hard. |
| + | ** The LBAS need to be armed with planes that can provide "high altitude interceptions" or are armed with "diagonal upward guns" to be more effective against those bombers: |
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| {| class="wikitable" | | {| class="wikitable" |
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− | ! Group | + | !style="text-align: center;"| Group |
− | ! Planes | + | !style="text-align: center;"| Planes |
− | ! Effects | + | !style="text-align: center;"| Effects (Hard) |
| |- | | |- |
− | | A | + | |style="text-align: center;"| A |
− | | {{QuestRewardEquip|Raiden}}{{QuestRewardEquip|Reppuu Kai}}{{QuestRewardEquip|Type 3 Fighter Hien (244th Air Combat Group)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu}} | + | |style="text-align: center;"| {{QuestRewardEquip|Raiden}}{{QuestRewardEquip|Reppuu Kai}}{{QuestRewardEquip|Type 3 Fighter Hien (244th Air Combat Group)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu}} |
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| *+0.07 per plane | | *+0.07 per plane |
| *stacks 3 times | | *stacks 3 times |
| |- | | |- |
− | | B | + | |style="text-align: center;"| B |
− | | {{QuestRewardEquip|Shiden Kai (343 Air Group) 301st Fighter Squadron}}{{QuestRewardEquip|Fw 190 D-9}} | + | |style="text-align: center;"| {{QuestRewardEquip|Shiden Kai (343 Air Group) 301st Fighter Squadron}}{{QuestRewardEquip|Fw 190 D-9}} |
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| *+0.11 for 1 plane | | *+0.11 for 1 plane |
| *+0.14 for 2 planes | | *+0.14 for 2 planes |
| |- | | |- |
− | | C | + | |style="text-align: center;"| C |
− | | {{QuestRewardEquip|Reppuu Kai (352 Air Group/Skilled)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu Model C}}{{QuestRewardEquip|Ki-96}} | + | |style="text-align: center;"| {{QuestRewardEquip|Reppuu Kai (352 Air Group/Skilled)}}{{QuestRewardEquip|Type 2 Two-seat Fighter Toryuu Model C}}{{QuestRewardEquip|Ki-96}} |
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| *+0.177 for 1 plane | | *+0.177 for 1 plane |
| * +0.287 for 2 planes | | * +0.287 for 2 planes |
| |- | | |- |
− | | D | + | |style="text-align: center;"| D |
− | | {{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}} | + | |style="text-align: center;"| {{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Prototype Shuusui}}{{QuestRewardEquip|Shuusui}} |
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| * Multiplier: 0.5/0.95/?/1.0/1.0 for 0/1/2/3/4 planes | | * Multiplier: 0.5/0.95/?/1.0/1.0 for 0/1/2/3/4 planes |
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| The final bonus is '''{{color|lime|"(Group A + Group B + Group C) x Group D Multiplier + Group D Flat"}} | | The final bonus is '''{{color|lime|"(Group A + Group B + Group C) x Group D Multiplier + Group D Flat"}} |
| + | *On lower difficulties, different multipliers may applied, being proportionally easyer. |
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| ==Phase 1: Spearhead the Attack off Kitakyushu! {{MapRoute|G|red}}== | | ==Phase 1: Spearhead the Attack off Kitakyushu! {{MapRoute|G|red}}== |