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| **** The evacuation consumes the ship's entire fuel & ammo reserves. | | **** The evacuation consumes the ship's entire fuel & ammo reserves. |
| **** Only one ship can be evacuated per battle. | | **** Only one ship can be evacuated per battle. |
− | **** '''The damage the ship suffered may become worse during the evacuation, but she will never sink.''' | + | **** '''The damage the ship suffered may become worse during the evacuation, but she will never sink. |
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− | *Returning this event, the '''[[Vanguard Formation]]''' can be used. | + | *The '''[[Vanguard Formation]]''' can be used. |
| ** This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet. | | ** This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet. |
− | ** This formation is available for single and strike force fleets made of 4 to 7 ships. | + | ** This formation is available for single and Strike Force fleets made of 4 to 7 ships. |
| *** The formation makes ships more evasive in combat, especially with well-trained Destroyers. | | *** The formation makes ships more evasive in combat, especially with well-trained Destroyers. |
| *** This formation is available '''only during the duration of the event''', on the event's maps as well as on the regular maps. | | *** This formation is available '''only during the duration of the event''', on the event's maps as well as on the regular maps. |
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| ** FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy. | | ** FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy. |
| **It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu. | | **It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu. |
− | ***Powerful FF have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle. | + | ***Powerful FFs have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle. |
| ****The blowtorches won't be consumed unless a powerful FF appears. | | ****The blowtorches won't be consumed unless a powerful FF appears. |
| *** If activated, one FF is randomly selected from a preset list of fleets to help the fleet. | | *** If activated, one FF is randomly selected from a preset list of fleets to help the fleet. |
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| *** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut. | | *** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut. |
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− | *'''Enemy Radar Ambush Nodes''' have been introduced into the game. | + | *'''Enemy Radar Ambush Nodes''', where entering these nodes will result in the fleet facing off against an enemy fleet that will ambush and attack it. |
− | ** Entering this node will result in the fleet facing off against an enemy fleet that will ambush and attack it.
| + | ** The fleet will not be able to fight against the enemy fleet. |
− | *** The fleet will not be able to fight against the enemy fleet.
| + | ** By meeting certain conditions, these nodes can be evaded. |
− | *** By meeting certain conditions, these nodes can be evaded.
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| | | |
| *[[Repairs#Emergency_Anchorage_Repairs|'''Emergency Anchorage Maintenance/Repairs''']]. | | *[[Repairs#Emergency_Anchorage_Repairs|'''Emergency Anchorage Maintenance/Repairs''']]. |
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| ** See [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] for details. | | ** See [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] for details. |
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− | *[[Land-Based_Air_Squadron#High_Altitude_Air_Raid|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-based rocket interceptors}} or {{EquipmentLink|Type 2 Two-seat Fighter Toryuu Model C|Ki-96|text=Land-based high-altitude interceptors}} may also return this event. | + | *[[:Category:High Altitude Interceptors|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-based rocket interceptors}}. |
| + | |
| + | *'''Heavy Land-Based Bomber Air Raid sequence''', a QTE where the LBAS is attacked by bomber, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors". |
| | | |
| *{{EquipmentLink|Arctic Gear & Deck Personnel}} were introduced during the [[Fall 2020 Event]], and need to be equipped on CV(L) to sortie them on "arctic" maps. | | *{{EquipmentLink|Arctic Gear & Deck Personnel}} were introduced during the [[Fall 2020 Event]], and need to be equipped on CV(L) to sortie them on "arctic" maps. |
| | | |
| |-|Usefull links= | | |-|Usefull links= |
− | *[[Combined Fleet]] | + | *Event mechanics: |
− | *[[Armor Reduction]] | + | **[[Help:Event Preparation]] |
− | *[[Land-Based Air Squadron]] | + | **[[Combined Fleet]] |
− | *[[Transport Operation]] | + | **[[Transport Operation]] |
− | *[[AACI|Anti-Air Cut-In]] | + | **[[Armor Reduction]] |
− | *[[Line of Sight]] | + | **[[Vanguard Formation]] |
− | *[[Improving Ship Speed]] | + | **[[Striking Force Fleet]] |
− | *[[Vanguard Formation]] | + | **[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]] |
− | *[[Striking Force Fleet]] | + | **[[Ship Locking]] |
− | *[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]] | + | |
− | *[[Ship Locking|Fleet Tags]] | + | *General mechanics: |
− | *[[Help:Event Preparation]] | + | **[[Land-Based Air Squadron]] (LBAS) |
| + | **[[Anti-Air Cut-in]] (AACI) |
| + | **[[Line of Sight]] (LoS) |
| + | **[[Improving Ship Speed]] |
| </tabber> | | </tabber> |
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