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| '''A new mechanic known as "Heavy Land-Based Bomber Air Raid sequence" has been introduced on E5.''' Unlike previous mechanics in the game, this mechanic is a "Quick Time Event" (QTE), and requires '''monitoring and timing of releasing the LBASs to successfully intercept the enemy air-raid by pressing a button at the right time.''' | | '''A new mechanic known as "Heavy Land-Based Bomber Air Raid sequence" has been introduced on E5.''' Unlike previous mechanics in the game, this mechanic is a "Quick Time Event" (QTE), and requires '''monitoring and timing of releasing the LBASs to successfully intercept the enemy air-raid by pressing a button at the right time.''' |
| | | |
− | *This means that the fleet and the map must be monitored at all times until the land base sequence occurs. | + | *This means that the player is required to pay attention while the fleet is in the map screen. |
| *The heavy air raid will occur at random at any given point during sorties on E5 and may even sometimes not happen at all. | | *The heavy air raid will occur at random at any given point during sorties on E5 and may even sometimes not happen at all. |
| *For now, the following information will be provided to help organize a better LBAS defense unit to successfully intercept against the air raid: | | *For now, the following information will be provided to help organize a better LBAS defense unit to successfully intercept against the air raid: |
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| ** When this button is pressed is the QTE, the exact moment it is clicked on directly affecting the outcome of the air-raid. | | ** When this button is pressed is the QTE, the exact moment it is clicked on directly affecting the outcome of the air-raid. |
| ** This button needs to be pressed at the right time to trigger the best results from the LBAS. | | ** This button needs to be pressed at the right time to trigger the best results from the LBAS. |
− | | + | [[file:LBAS_new_raid_guide.jpg|thumb|right|The red arrow above the text marks the spot. Provided by @yukicacoon on twitter]] |
| * Pressing the button '''before 2.5 s or after 3 s after''' it appears will result in fewer LBAS planes appearing to provide defense. | | * Pressing the button '''before 2.5 s or after 3 s after''' it appears will result in fewer LBAS planes appearing to provide defense. |
| * Pressing between 2.5 and 3 s will result in the best result from the LBAS defense. | | * Pressing between 2.5 and 3 s will result in the best result from the LBAS defense. |
| + | * While there is no visual indicator given, the best result may be achieved when the first bomber reaches the point marked on the picture to the right |
| ** Heavy LBAS Air-Raids will consist of 2 to 3 waves of bombers appearing once the sequence starts. | | ** Heavy LBAS Air-Raids will consist of 2 to 3 waves of bombers appearing once the sequence starts. |
− | ** The LBAS will need to be armed with planes that can provide "high altitude interceptions" or fighting planes armed with "diagonal upward guns", including in total the following planes: | + | ** The LBAS will need to be armed with planes that can provide "high altitude interceptions" or fighting planes armed with "diagonal upward guns", including the following planes: |
| *** {{Equipment/Link|Raiden}} | | *** {{Equipment/Link|Raiden}} |
| *** {{Equipment/Link|Reppuu Kai|Reppuu Kai (352 Air Group/Skilled)|text=LBAS Reppuus}} | | *** {{Equipment/Link|Reppuu Kai|Reppuu Kai (352 Air Group/Skilled)|text=LBAS Reppuus}} |