Line 309:
Line 309:
_air_power_estimation = true,
_air_power_estimation = true,
},
},
+
["C"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2084,
+
_id = 2084,
+
_japanese_name = "集積地棲姫III",
+
_reading = nil,
+
_type = 10,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
+
["C II"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C II",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2086,
+
_id = 2086,
+
_japanese_name = "集積地棲姫III",
+
_reading = nil,
+
_type = 10,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
+
["C III"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C III",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2088,
+
_id = 2088,
+
_japanese_name = "集積地棲姫III",
+
_reading = nil,
+
_type = 10,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
["B Damaged"] = {
["B Damaged"] = {
_name = "Supply Depot Princess",
_name = "Supply Depot Princess",
Line 433:
Line 517:
_air_power_estimation = true,
_air_power_estimation = true,
},
},
+
["C Damaged"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C Damaged",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2085,
+
_id = 2085,
+
_japanese_name = "集積地棲姫III-壊",
+
_reading = nil,
+
_type = 9,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
+
["C Damaged II"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C Damaged II",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2087,
+
_id = 2087,
+
_japanese_name = "集積地棲姫III-壊",
+
_reading = nil,
+
_type = 9,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
+
["C Damaged III"] = {
+
_name = "Supply Depot Princess",
+
_suffix = "C Damaged III",
+
_rarity = nil,
+
_back = nil,
+
_api_id = 2089,
+
_id = 2089,
+
_japanese_name = "集積地棲姫III-壊",
+
_reading = nil,
+
_type = 9,
+
_hp = nil,
+
_firepower = nil,
+
_armor = nil,
+
_torpedo = nil,
+
_evasion = nil,
+
_aa = nil,
+
_asw = nil,
+
_speed = 0,
+
_los = nil,
+
_range = nil,
+
_luck = nil,
+
_equipment = {
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
{equipment = nil, size = nil, estimation = true},
+
},
+
},
}
}