Line 5: |
Line 5: |
| |tag= [[File:Winter2022EventTag1.png]] | | |tag= [[File:Winter2022EventTag1.png]] |
| |header_thumb=[[File:Winter2022_E1BossThumb.png]] | | |header_thumb=[[File:Winter2022_E1BossThumb.png]] |
− | |tag_text= {{Shiplock|Winter2022EventTag1}}?? | + | |tag_text= {{Shiplock|Winter2022EventTag1}}South-Western fleet |
| |map_1=[[File:Winter 2022 Event E-1 Map.png|450px]] | | |map_1=[[File:Winter 2022 Event E-1 Map.png|450px]] |
| |map_1_text=Map | | |map_1_text=Map |
Line 12: |
Line 12: |
| |map_3=[[File:Winter 2022 Event E-1 Phase 2 Map.png|450px]] | | |map_3=[[File:Winter 2022 Event E-1 Phase 2 Map.png|450px]] |
| |map_3_text=Phase 2 | | |map_3_text=Phase 2 |
− | |boss_hard= | + | |map_4=[[File:Winter 2022 Event E-1 Phase 3 Map.png|450px]] |
− | |boss_medium= | + | |map_4_text=Phase 3 |
− | |boss_easy= | + | |map_5=[[File:Winter 2022 Event E-1 LBAS Range Map.png|450px]] |
− | |boss_casual= | + | |map_5_text=LBAS |
| + | |boss_hard= 800 HP |
| + | |boss_medium= 480 HP |
| + | |boss_easy= 480 HP |
| + | |boss_casual= 480 HP |
| |reward_all= | | |reward_all= |
− | |phase_1_boss= {{EnemyLink|}} | + | |phase_1_boss= {{EnemyLink|Standard Carrier Wo-Class Kai Flagship}} |
− | |phase_2_boss= {{EnemyLink|}} | + | |phase_2_boss= |
| |phase_3_boss= | | |phase_3_boss= |
| |phase_4_boss= | | |phase_4_boss= |
| |phase_5_boss= | | |phase_5_boss= |
| |reward_1={{QuestRewardItem|Food Supply Ship Mamiya}} | | |reward_1={{QuestRewardItem|Food Supply Ship Mamiya}} |
− | |reward_1_easy=?
| + | |reward_1_medium=1 |
− | |reward_1_medium=? | |
| |reward_1_hard=2 | | |reward_1_hard=2 |
| |reward_2={{QuestRewardItem|Food Supply Ship Irako}} | | |reward_2={{QuestRewardItem|Food Supply Ship Irako}} |
| |reward_2_casual=1 | | |reward_2_casual=1 |
− | |reward_2_easy=? | + | |reward_2_easy=1 |
| |reward_2_medium=1 | | |reward_2_medium=1 |
| |reward_2_hard=2 | | |reward_2_hard=2 |
| |reward_3={{QuestRewardItem|Furniture Fairy}} | | |reward_3={{QuestRewardItem|Furniture Fairy}} |
− | |reward_3_easy=? | + | |reward_3_easy=1 |
| |reward_3_medium=1 | | |reward_3_medium=1 |
| |reward_3_hard=1 | | |reward_3_hard=1 |
| |reward_4={{QuestRewardEquip|Emergency Repair Goddess}} | | |reward_4={{QuestRewardEquip|Emergency Repair Goddess}} |
| |reward_4_casual=1 | | |reward_4_casual=1 |
− | |reward_4_easy=? | + | |reward_4_easy=1 |
| |reward_4_medium=1 | | |reward_4_medium=1 |
| |reward_4_hard=1 | | |reward_4_hard=1 |
| |reward_5={{QuestRewardItem|New Model Rocket Development Material}} | | |reward_5={{QuestRewardItem|New Model Rocket Development Material}} |
− | |reward_5_easy=? | + | |reward_5_easy=1 |
| |reward_5_medium=1 | | |reward_5_medium=1 |
| |reward_5_hard=2 | | |reward_5_hard=2 |
| |reward_6={{QuestRewardEquip|Type 13 Air Radar Kai}} | | |reward_6={{QuestRewardEquip|Type 13 Air Radar Kai}} |
| |reward_6_casual=1 (★1) | | |reward_6_casual=1 (★1) |
− | |reward_6_easy=? | + | |reward_6_easy=1 (★2) |
− | |reward_6_medium=
| |
− | |reward_6_hard=
| |
| |reward_7={{QuestRewardEquip|Type 13 Air Radar Kai (Late Model)}} | | |reward_7={{QuestRewardEquip|Type 13 Air Radar Kai (Late Model)}} |
− | |reward_7_easy=?
| |
| |reward_7_medium=1 (★1) | | |reward_7_medium=1 (★1) |
| |reward_7_hard=1 (★2) | | |reward_7_hard=1 (★2) |
Line 60: |
Line 60: |
| {{MapBranchingTable | | {{MapBranchingTable |
| |title = E-1 Branching Rules | | |title = E-1 Branching Rules |
− | |expand = true | + | |id = 53-1 |
− | |id = 52-1 | + | |order = B,C,E,F,G,H,K,O,O2,O4,P,Q1,S,T,V1 |
− | |order = | + | |B -> C = * Meet '''ANY''' of the following requirements: |
− | |?/empty -> ? = ?? | + | ** Fleet contains CV(B) |
− | | + | ** Amount of AS = 0 and amount of SS(V) ≥ 1 |
− | |? -> ? = ?? | + | |B -> F/empty = * Does not meet the requirements to go to C |
− | | + | |C -> F/empty = * Fleet contains SS(V) or DE |
| + | |C -> G/empty = * Does not meet the requirements to go to F |
| + | |E -> D = * Does not meet the requirements to go to H |
| + | |E -> H = * Fleet contains (F)BB(V), CV, SS(V), LHA, or AS |
| + | |F/empty -> E, J = Choose your own adventure! |
| + | |G/empty -> I, K = Choose your own adventure! |
| + | |H -> D = * Node H1 is not unlocked |
| + | * Does not meet the requirements to go to H1 |
| + | |H -> H1 = * Meet '''ANY''' of the following requirements: |
| + | ** Amount of CA(V) ≥ 2 |
| + | ** Amount of AS ≥ 1 and amount of SS(V) ≥ 1 |
| + | |K -> M = * Route to O3 is not unlocked |
| + | * Does not meet the requirements to go to O3 |
| + | |K -> O3 = * Meet '''ALL''' of the following to go to O3: |
| + | ** Fast Fleet |
| + | ** Amount of (F)BB(V)+CV(B) ≥ 2 |
| + | |O/empty -> O2, O4 = Choose your own adventure! |
| + | |O2 -> O1/resource = * Meet '''ALL''' of the following to go to O1: |
| + | ** Amount of CV(L) ≤ 1 |
| + | ** Amount of CA(V) + CL ≤ 2 |
| + | ** Amount of DD ≥ 3 |
| + | |O2 -> O5 = * Does not meet the requirements to go to O1 |
| + | |O4 -> P = * Does not meet the requirements to go to Q |
| + | |O4 -> Q = * Meet '''ANY''' of the following to go to Q: |
| + | ** Fleet contains DE, AO, or AS |
| + | ** Amount of DD ≥ 4 |
| + | |P/empty -> Q1, R = Choose your own adventure! |
| + | |Q1 -> Q2 = * Force Q2, if fleet contains SS(V) |
| + | * Does not meet the requirements to go to Q3 |
| + | |Q1 -> Q3/resource = * Meet '''ANY''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** If fleet is slow, (F)BB(V) = 0 |
| + | |S/empty -> T, U/empty = Choose your own adventure! |
| + | |T -> V = * Force V, if fleet contains SS(V) |
| + | * Meet '''ANY''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(B) ≥ 3 |
| + | ** Amount of CV(B/L) ≥ 3 |
| + | |T -> V1 = * Does not meet the requirements for V or V3 |
| + | |T -> V3 = * Meet '''ALL''' of the following requirements: |
| + | ** Fast Fleet |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of DD ≥ 3 |
| + | ** Pass the LOS check |
| + | |V1 -> V2 = * Pass the LOS check |
| + | |V1 -> V3 = * Fail the LOS check |
| }} | | }} |
| | | |
Line 80: |
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| | | |
| ==Map Overview== | | ==Map Overview== |
− | Soon<sup>TM</sup>
| + | * E1 is a single fleet map consisting of multiple lengthy unlock phases followed by a single HP phase. Due to the weaker nature of the enemy fleets not using any historical ships can be considered. |
| + | * One [[LBAS]] is usable on this map, which can help clear the different gimmicks as well as the boss, as long as the range is adequate (8 range for the boss). |
| + | * This map utilizes {{Shiplock|Winter2022EventTag1}}{{ToolTip|[Green]|'''South-Western Fleet'''}} tag. |
| + | |
| + | ==Cruising the Nansei Islands Part 1== |
| + | This Phase contains up to 4 requirements, depending on difficulty: |
| + | |
| + | {| class="wikitable" |
| + | |- |
| + | ! |
| + | ! A |
| + | ! N |
| + | ! L |
| + | ! M |
| + | |- |
| + | | Hard |
| + | | Reach |
| + | | A+ |
| + | | Reach |
| + | | A+ |
| + | |- |
| + | | Medium |
| + | | Reach |
| + | | A+ |
| + | | Reach |
| + | | A+ |
| + | |- |
| + | | Easy |
| + | | Reach |
| + | | A+ |
| + | | Reach |
| + | | A+ |
| + | |- |
| + | | Casual |
| + | | Reach |
| + | |- |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node A= |
| + | * '''1CL, 5DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|E|pink|D|red|A|grey}} |
| + | ** AA/ASW Gear is recommended |
| + | ** Using a generic [[AACI]] on a generic ship can be helpful on {{MapRoute|E|pink}}. |
| + | |-|Node N= |
| + | * '''1CL, 5DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red}} |
| + | ** Fleet should be equipped for surface combat. |
| + | ** Using a generic [[AACI]] on a generic ship can be helpful on {{MapRoute|J|pink}}. |
| + | |-|Node L= |
| + | * '''1FBB, 1CV, 1CL, 3DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|C|red|G|blue|I|red|L|grey}} |
| + | ** {{MapRoute|I|red}} features a heavy cruiser surface fleet |
| + | |-| Node M= |
| + | * '''1FBB, 1CV, 1CL, 3DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|C|red|G|blue|K|red|M|red}} |
| + | ** A fleet with a standard carrier forces the fleet to go to {{MapRoute|M|red}}. |
| + | ** Using 1-2 ASW ships to help with {{MapRoute|M|red}} is recommended. |
| + | </tabber> |
| + | |
| + | Once conditions are met additional nodes will unlock. |
| + | |
| + | ==Cruising the Nansei Islands Part 2== |
| + | This Phase contains up to 4 requirements, depending on difficulty: |
| + | |
| + | {| class="wikitable" |
| + | |- |
| + | ! |
| + | ! O1 |
| + | ! O4 |
| + | ! O3 |
| + | ! H2 |
| + | |- |
| + | | Hard |
| + | | Reach |
| + | | A+ |
| + | | AS |
| + | | S |
| + | |- |
| + | | Medium |
| + | | Reach |
| + | | A+ |
| + | | AS |
| + | | S |
| + | |- |
| + | | Easy |
| + | | Reach |
| + | | B+ |
| + | | AS |
| + | |- |
| + | | Casual |
| + | | Reach |
| + | |- |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node O1= |
| + | * '''1CL, 5DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O2|red|O1|grey}} |
| + | ** {{MapRoute|O2|red}} will be a heavy enemy surface fleet. Using Vanguard to minimize damage is recommended. |
| + | |
| + | |-|Node O4= |
| + | * '''1CL, 5DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O4|red}} |
| + | ** Using 1-2 ASW ships is recommended |
| + | |
| + | |-| Node O3= |
| + | * '''0-1FBB, 1CV, 0-1 CVL, 1CL, 3-4DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|C|red|G|blue|K|red|M|red|O3|pink}} |
| + | ** AACI is highly recommended for this step. |
| + | ** It is recommended to Fighter sweep the Node (5 Range) if the fleet is unable to reach the requirement by itself. |
| + | |
| + | |-|Node H2= |
| + | * '''1FBB, 1CVL, 2CA, 1 CL, 1DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|E|pink|H|red|H1|red|H2|red}} |
| + | ** {{MapRoute|H2|red}} is a surface fight with a CVL present in the fleet. |
| + | </tabber> |
| + | |
| + | Once conditions are met additional nodes will unlock. |
| + | |
| + | ==Cruising the Nansei Islands Part 3, Unlock {{MapRoute|V3|red}}== |
| + | This Phase contains up to 3 requirements, depending on difficulty: |
| + | |
| + | {| class="wikitable" |
| + | |- |
| + | ! |
| + | ! Q3 |
| + | ! U |
| + | ! T |
| + | |- |
| + | | Hard |
| + | | Reach |
| + | | Reach |
| + | | Reach |
| + | |- |
| + | | Medium |
| + | | Reach |
| + | | Reach |
| + | | Reach |
| + | |- |
| + | | Easy |
| + | | Reach |
| + | | Reach |
| + | |- |
| + | | Casual |
| + | | Reach |
| + | |- |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node Q3= |
| + | * '''1CL, 5DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O4|red|Q|red|Q3|grey}} |
| + | **Path is identical to going through {{MapRoute|O4|red}}, requiring a diverse setup with AA, ASW and surface combat in mind. |
| + | |
| + | |-| Node U= |
| + | * '''1FBB, 1CVL, 1CL, 3DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O4|red|P|blue|R|pink|S|blue|U|grey}} |
| + | ** Focusing on AA capabilities is highly recommended. |
| + | |
| + | |-|Node T= |
| + | * '''1FBB, 1CVL, 1CL, 3DD (Fast Fleet) |
| + | * Route: {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O4|red|P|blue|R|pink|S|blue|T|blue}} |
| + | ** Focusing on AA capabilities is highly recommended. |
| + | </tabber> |
| + | |
| + | Once conditions are met the Boss will unlock. |
| | | |
| + | ==Boss Phase: Eliminate the Enemy Carrier Task Force at {{MapRoute|V3|red}}== |
| + | The Last Phase of this map contains an HP Phase, requiring killing the Wo-Class Flagship of the enemy Carrier Task Force found at {{MapRoute|V3|red}}. |
| | | |
| + | There are two approaches to this boss, both sharing these features: |
| + | * High AA and [[AACI]] are recommended. |
| + | * Boss airpower is 191 AP / 422 AS / 828 AS+ on Hard Mode. |
| + | * LBAS is recommended to be sent to the Boss (8 Range). |
| + | * Boss support is optional. |
| | | |
| + | <tabber> |
| + | |-|South route= |
| + | * '''1CV, 1CVL, 1CA(V), 1CL, 2DD (Fast Fleet) |
| + | * Route = {{MapRoute|1|grey|B|red|C|red|K|red|O3|pink|S|blue|T|blue|V1|pink|V3|red}} |
| + | ** A more Air-Power oriented approach: |
| + | ** Strong enemy carrier fleets are present on Route, possibly reducing pass rate |
| + | ** Meeting Air Power requirements is easier |
| + | ** Allows for a strong opening Air Strike |
| + | ** No Second shelling will be initiated by using this fleet. |
| + | |-|North route= |
| + | * '''0-1FBB, 1-2CVL, 1CL, 3DD (Fast Fleet) |
| + | * Route = {{MapRoute|1|grey|B|red|F|blue|J|pink|N|red|O|blue|O4|red|P|blue|R|pink|S|blue|T|blue|V3|Red}} |
| + | ** Bringing a FBB will allow a 2nd Shelling Phase |
| + | ** Using 2 CVL will allow for better protection from air nodes leading up to the boss fight |
| + | **Splitting the land base between {{MapRoute|R|pink}} and {{MapRoute|V3|red}} may improve passing rate. |
| + | </tabber> |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |