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| + | {{World/Hub}} |
| ==World 2-4: 沖ノ島海域 Okinoshima Island== | | ==World 2-4: 沖ノ島海域 Okinoshima Island== |
| {{LabSortieworld | | {{LabSortieworld |
− | | map = 2-4 Map.png | + | | page = World 2/2-4 |
| | difficulty = ☆ ☆ ☆ ☆ ☆ ☆ | | | difficulty = ☆ ☆ ☆ ☆ ☆ ☆ |
| | item = {{Fuel}} {{Ammo}} {{IR}} {{DM}} | | | item = {{Fuel}} {{Ammo}} {{IR}} {{DM}} |
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| | entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them! | | | entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them! |
| | aircon = | | | aircon = |
− |
| |
| {{AirControlSystem | | {{AirControlSystem |
| |Map=2-4 | | |Map=2-4 |
− | |Fleet='''Light:''' 1CA(V), 1CL, 4DD<br/>'''Heavy:''' 2BB(V)/CV(B), 1CVL, 1CL, 2DD | + | |Fleet='''Light:''' 1CA(V), 1CL, 4DD<br>{{color|red|'''Torpedo Squadron'''}}: 1CL, 5DD<br>'''Heavy:''' 2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD |
− | |Route='''Light:''' {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}<br/>'''Heavy:''' Random | + | |Route='''Light:''' {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}<br>'''Heavy:''' Random |
| |AS=84 | | |AS=84 |
| |Notes=AS value for Nodes {{MapRoute|M|red}} & {{MapRoute|L|red}}}} | | |Notes=AS value for Nodes {{MapRoute|M|red}} & {{MapRoute|L|red}}}} |
| }} | | }} |
| + | ===Map Unlocking & Progression=== |
| + | '''2-4''' is unlocked after clearing [[2-3]]. |
| + | |
| + | To clear the map, the boss's flagship must be sunk once. |
| | | |
| ===Stage Guide=== | | ===Stage Guide=== |
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| | | |
| |F -> A/resource, J/empty= | | |F -> A/resource, J/empty= |
− | *90% J if CVL ≥ 1 and DD ≥ 2 | + | *95% J if CVL ≥ 1 and DD ≥ 2 |
| *75% J if CVL ≥ 1 or DD ≥ 2 | | *75% J if CVL ≥ 1 or DD ≥ 2 |
| *Otherwise, go to A if fleet contains no CVL '''AND''' DD ≤ 1 | | *Otherwise, go to A if fleet contains no CVL '''AND''' DD ≤ 1 |
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| **DD ≥ 4 | | **DD ≥ 4 |
| **CL+CT ≤ 2 | | **CL+CT ≤ 2 |
− | **CA ≤ 1 | + | **CA(V) ≤ 1 |
| **No other ship types are allowed. | | **No other ship types are allowed. |
| *Otherwise, go to I. | | *Otherwise, go to I. |
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| |I -> E,K/empty= | | |I -> E,K/empty= |
| *Random routing | | *Random routing |
− | **If fleet contains CL '''AND''' CVL, 90% K | + | **If fleet contains CL '''AND''' CVL, 95% K |
| **If fleet contains CVL, 80% K | | **If fleet contains CVL, 80% K |
| **If fleet contains CL, 75% K | | **If fleet contains CL, 75% K |
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| }} | | }} |
| | | |
− | === Tips === | + | ===Tips=== |
| This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between. | | This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between. |
− |
| |
| | | |
| ===Recommended Fleets=== | | ===Recommended Fleets=== |
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| *'''1CVL, 1CV(B), 1CL, 1CA(V)/CLT/AV, 2DD''' | | *'''1CVL, 1CV(B), 1CL, 1CA(V)/CLT/AV, 2DD''' |
| *'''2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD''' | | *'''2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD''' |
− | **'''Random routing''' across the map, but you are allowed to bring a much stronger fleet to fight the boss node. | + | **'''Random routing''' across the map, but it is allowed to bring a much stronger fleet to fight the boss node. |
| **{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though. | | **{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though. |
− | **Having both CVL and CL will ensure 90% of not rolling deadend {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}} | + | **Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}} |
| | | |
| |-|Light fleet= | | |-|Light fleet= |
| *'''1CAV, 1CL, 4DD''' | | *'''1CAV, 1CL, 4DD''' |
| *Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}} | | *Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}} |
− | **Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of your fleet for nodes {{MapRoute|L|red}}. | + | **Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of the fleet for nodes {{MapRoute|L|red}}. |
− | **Boss node can also be difficult if your CL and DD aren't high-leveled, therefore it's not suitable much for early players. | + | **Boss node can also be difficult if CL and DD are not high-leveled, therefore it is not suitable for early players. |
| + | |
| + | |-|Torpedo Squadron fleet= |
| + | Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}} |
| + | * {{color|red|'''"Torpedo Squadron"'''}}: '''1CL (flagship), 5DD''' |
| + | **This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with: |
| + | ***2 {{Med Gun}} [[Main Gun]]s, |
| + | ***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}}, |
| + | ***'''And''' the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]). |
| + | **The best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged. |
| + | **Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI. |
| + | |
| </tabber> | | </tabber> |
| | | |
− | ===Development Material Farming=== | + | ===Resource Nodes=== |
− | It's possible to farm development material in node {{MapRoute|G|green}} by using the fleet consisting of '''1AO/AS, 2CVL, 3CLT/CL'''.
| + | {{MapRoute|D|green|G|green|N|green}} are "Normal Resource Nodes" rewarding respectively fuel {{Fuel}}, development materials {{DM}}, and ammo {{Ammo}}. |
− | *Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node {{MapRoute|I|red}}.
| + | |
− | *It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node. | + | {{MapRoute|A|green}} is a "Special Resource Node" rewarding instant repair materials {{IR}}. |
| + | *''See [[Resource Node|here]] for more details. |
| | | |
| + | ====Bucket & DevMat Farming==== |
| + | It is possible to farm buckets or/and DevMats on nodes {{MapRoute|A|green}} and {{MapRoute|G|green}} respectively. |
| + | *Depending on the fleet used, it is possible to either focus the farming on both consumables, or only on DevMats. |
| + | *When focussing on DevMats, it is recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node. |
| + | *When farming both, using 4+ {{LandingCraft}}/{{Amphibious Tank}} is recommended to farm buckets, and {{Radar}} to pass the maelstrom. |
| + | *See [[Resource Farming]] for more details. |
| + | |
| + | {{Map/Footer|2-4| |
| + | |
| + | |enemycompsnotes= |
| + | |
| + | |shipdropnotes= |
| | | |
− | ===Nodes and Enemy Encounters===
| |
− | {{#invoke:EnemyEncounters2|encounterTemplate
| |
− | |A_label = '''<span style="color:green">Resource Node</span>'''
| |
− | |A1_node_info = instantrepair + 1
| |
− | |
| |
− | |B_label = 敵前衛巡洋艦戦隊
| |
− | |B-1_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |B-1_form = double_line line_ahead
| |
− | |B-1_xp =
| |
− | |B-1_enemy_air_power =
| |
− | |B-2_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class cl_he-class dd_ro-class_late_model dd_ro-class_late_model
| |
− | |B-2_form = line_ahead double_line
| |
− | |B-2_xp =
| |
− | |B-2_enemy_air_power =
| |
− | |B-3_node_info = ca_ri-class_elite ca_ri-class_elite ca_ri-class dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |B-3_form = line_ahead double_line
| |
− | |B-3_xp =
| |
− | |B-3_enemy_air_power =
| |
− | |B-4_node_info = ca_ri-class_elite ca_ri-class ca_ri-class cl_ho-class dd_i-class dd_i-class
| |
− | |B-4_form = line_ahead double_line
| |
− | |B-4_xp =
| |
− | |B-4_enemy_air_power =
| |
− | |
| |
− | |C_label = '''<span style="color:violet">Maelstrom Node</span>'''
| |
− | |C1_node_info = fuel - ?
| |
− | |
| |
− | |D_label = '''<span style="color:green">Resource Node</span>'''
| |
− | |D1_node_info = fuel + ?
| |
− | |
| |
− | |E_label = 敵侵攻高速軽快部隊
| |
− | |E-1_node_info = ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
| |
− | |E-1_form = line_ahead
| |
− | |E-1_xp =
| |
− | |E-1_enemy_air_power =
| |
− | |E-2_node_info = ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |E-2_form = line_ahead double_line
| |
− | |E-2_xp =
| |
− | |E-2_enemy_air_power =
| |
− | |E-3_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class
| |
− | |E-3_form = line_ahead double_line
| |
− | |E-3_xp =
| |
− | |E-3_enemy_air_power =
| |
− | |E-4_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class dd_ro-class
| |
− | |E-4_form = line_ahead double_line
| |
− | |E-4_xp =
| |
− | |E-4_enemy_air_power =
| |
− | |E-5_node_info = cl_ho-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class dd_ro-class
| |
− | |E-5_form = double_line line_ahead
| |
− | |E-5_xp =
| |
− | |E-5_enemy_air_power =
| |
− | |
| |
− | |F_label = 前衛機動部隊
| |
− | |F-1_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |F-1_form = diamond
| |
− | |F-1_xp =
| |
− | |F-1_enemy_air_power = 48
| |
− | |F-2_node_info = cvl_nu-class_flagship cvl_nu-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |F-2_form = diamond
| |
− | |F-2_xp =
| |
− | |F-2_enemy_air_power = 47
| |
− | |F-3_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |F-3_form = diamond
| |
− | |F-3_xp =
| |
− | |F-3_enemy_air_power = 48
| |
− | |F-4_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |F-4_form = diamond
| |
− | |F-4_xp =
| |
− | |F-4_enemy_air_power = 48
| |
− | |F-5_node_info = cvl_nu-class_elite cvl_nu-class_elite ca_ri-class dd_ro-class dd_ro-class dd_ro-class
| |
− | |F-5_form = diamond
| |
− | |F-5_xp =
| |
− | |F-5_enemy_air_power = 48
| |
− | |F-6_node_info = cvl_nu-class_elite cvl_nu-class ca_ri-class dd_ro-class dd_ro-class dd_ro-class
| |
− | |F-6_form = diamond
| |
− | |F-6_xp =
| |
− | |F-6_enemy_air_power = 32
| |
− | |
| |
− | |G_label = '''<span style="color:green">Resource Node</span>'''
| |
− | |G1_node_info = devmat + 1
| |
− | |
| |
− | |H_label = '''<span style="color:blue">Battle Avoided</span>'''
| |
− | |H1_node_info = "Must be my imagination" (battle avoided)
| |
− | |
| |
− | |I_label = 敵精鋭水雷戦隊
| |
− | |I-1_node_info = cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
| |
− | |I-1_form = line_ahead double_line
| |
− | |I-1_xp =
| |
− | |I-1_enemy_air_power =
| |
− | |I-2_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class_late_model dd_i-class_late_model
| |
− | |I-2_form = line_ahead double_line
| |
− | |I-2_xp =
| |
− | |I-2_enemy_air_power =
| |
− | |I-3_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class_late_model dd_i-class dd_i-class
| |
− | |I-3_form = double_line line_ahead
| |
− | |I-3_xp =
| |
− | |I-3_enemy_air_power =
| |
− | |I-4_node_info = cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_i-class dd_i-class dd_i-class
| |
− | |I-4_form = line_ahead double_line
| |
− | |I-4_xp =
| |
− | |I-4_enemy_air_power =
| |
− | |I-5_node_info = cl_he-class_elite dd_ro-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class
| |
− | |I-5_form = line_ahead
| |
− | |I-5_xp =
| |
− | |I-5_enemy_air_power =
| |
− | |
| |
− | |J_label = '''<span style="color:blue">Battle Avoided</span>'''
| |
− | |J1_node_info = "Must be my imagination" (battle avoided)
| |
− | |
| |
− | |K_label = '''<span style="color:blue">Battle Avoided</span>'''
| |
− | |K1_node_info = "Must be my imagination" (battle avoided)
| |
− | |
| |
− | |L_label = 敵機動部隊 B群
| |
− | |L-1_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
| |
− | |L-1_form = diamond
| |
− | |L-1_xp =
| |
− | |L-1_enemy_air_power = 56
| |
− | |L-2_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |L-2_form = diamond
| |
− | |L-2_xp =
| |
− | |L-2_enemy_air_power = 56
| |
− | |L-3_node_info = cv_wo-class_flagship cv_wo-class_flagship ca_ri-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |L-3_form = diamond
| |
− | |L-3_xp =
| |
− | |L-3_enemy_air_power = 56
| |
− | |L-4_node_info = cv_wo-class_flagship cv_wo-class_elite ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |L-4_form = diamond
| |
− | |L-4_xp =
| |
− | |L-4_enemy_air_power = 55
| |
− | |L-5_node_info = cv_wo-class_flagship cv_wo-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |L-5_form = diamond
| |
− | |L-5_xp =
| |
− | |L-5_enemy_air_power = 55
| |
− | |L-6_node_info = cv_wo-class_elite cv_wo-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |L-6_form = diamond
| |
− | |L-6_xp =
| |
− | |L-6_enemy_air_power = 54
| |
− | |
| |
− | |M_label = 敵機動部隊 A群
| |
− | |M-1_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
| |
− | |M-1_form = diamond
| |
− | |M-1_xp =
| |
− | |M-1_enemy_air_power = 56
| |
− | |M-2_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_flagship cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |M-2_form = diamond
| |
− | |M-2_xp =
| |
− | |M-2_enemy_air_power = 56
| |
− | |M-3_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |M-3_form = diamond
| |
− | |M-3_xp =
| |
− | |M-3_enemy_air_power = 56
| |
− | |M-4_node_info = cv_wo-class_flagship cv_wo-class_elite bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |M-4_form = diamond
| |
− | |M-4_xp =
| |
− | |M-4_enemy_air_power = 55
| |
− | |M-5_node_info = cv_wo-class_flagship cv_wo-class_elite bb_ru-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |M-5_form = diamond
| |
− | |M-5_xp =
| |
− | |M-5_enemy_air_power = 55
| |
− | |M-6_node_info = cv_wo-class_elite cv_wo-class_elite bb_ru-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
| |
− | |M-6_form = diamond
| |
− | |M-6_xp =
| |
− | |M-6_enemy_air_power = 54
| |
− | |
| |
− | |N_label = '''<span style="color:green">Resource Node</span>'''
| |
− | |N1_node_info = ammo + ?
| |
− | |
| |
− | |O_label = '''<span style="color:blue">Battle Avoided</span>'''
| |
− | |O1_node_info = "Must be my imagination" (battle avoided)
| |
− | |
| |
− | |P_label = 敵侵攻中核水上打撃部隊
| |
− | |P-1_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
| |
− | |P-1_form = line_ahead
| |
− | |P-1_xp =
| |
− | |P-1_enemy_air_power =
| |
− | |P-2_node_info = bb_ru-class_flagship bb_ru-class_elite bb_ru-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |P-2_form = line_ahead
| |
− | |P-2_xp =
| |
− | |P-2_enemy_air_power =
| |
− | |P-3_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |P-3_form = line_ahead
| |
− | |P-3_xp =
| |
− | |P-3_enemy_air_power =
| |
− | |P-4_node_info = bb_ru-class_elite bb_ru-class_elite bb_ru-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |P-4_form = line_ahead
| |
− | |P-4_xp =
| |
− | |P-4_enemy_air_power =
| |
− | |P-5_node_info = bb_ru-class_flagship bb_ru-class_flagship bb_ru-class_flagship cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
| |
− | |P-5_form = line_ahead
| |
− | |P-5_xp =
| |
− | |P-5_enemy_air_power =
| |
− | |
| |
− | |final_form =
| |
− | |boss_node = P
| |
| }} | | }} |
− |
| |
− | {{:{{BASEPAGENAME}}/2-4/Drop list}}
| |