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| jptext = 敵泊地に対して水上打撃部隊による夜戦突撃を敢行し、艦隊後方の敵輸送艦を叩け!
 
| jptext = 敵泊地に対して水上打撃部隊による夜戦突撃を敢行し、艦隊後方の敵輸送艦を叩け!
 
| entext = Engage in a daring night raid against the enemy fleet.  Your goal is to destroy the transport they are escorting!
 
| entext = Engage in a daring night raid against the enemy fleet.  Your goal is to destroy the transport they are escorting!
| aircon = {{AirControlSystem
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| aircon =  
| Fleet = CL 5CA(V) (Mikawa Fleet)<br/>FBB CL 2CA(V) 2DD
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{{AirControlSystem
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| Fleet = 1CL, 5CA(V) (Mikawa Fleet)<br/>1FBB, 1CL, 2CA(V), 2DD
 
| Map = 5-3
 
| Map = 5-3
| Route = D-G-I-O-K-E-Q
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| Route = {{MapRoute|D|blue|G|blue|I|black|O|blue|K|black|E|blue|Q|red}}
 
| AS = 140
 
| AS = 140
| Notes = Air Power for boss node only. Transport node P is optional.
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| Notes = Air Power for boss node only. Transport node {{MapRoute|P|black}} is optional.
 
}}
 
}}
 
}}
 
}}
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**(F)BB(V) ≥ 3
 
**(F)BB(V) ≥ 3
 
**CVL ≥ 2
 
**CVL ≥ 2
* Random between L, M and N if fleet contains SS(V)
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* Random between L, M, and N if fleet contains SS(V)
 
* Random between L and N if fleet contains BBV
 
* Random between L and N if fleet contains BBV
 
*Meet '''ALL''' of the following to go to L
 
*Meet '''ALL''' of the following to go to L
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**DD ≥ 2
 
**DD ≥ 2
 
**No BB(V)
 
**No BB(V)
* Otherwise, random between L and N (The more DD you have in the fleet, the higher chance you will go to L)
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* Otherwise, random between L and N  
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**The more DD you have in the fleet, the higher chance you will go to L
    
|K/night -> E/empty, H/resource =
 
|K/night -> E/empty, H/resource =
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** '''Fast+''' fleet '''AND''' DD ≥ 2
 
** '''Fast+''' fleet '''AND''' DD ≥ 2
 
** BBV = 1 '''AND''' DD ≥ 2
 
** BBV = 1 '''AND''' DD ≥ 2
** DD ≥ 2 '''AND''' 2 ships carrying 2 [[Drum Canister (Transport Use)]] or 2 [[Daihatsu Landing Craft]] total in the fleet
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** DD ≥ 2 '''AND''' 2 ships carrying 2 Drums or 2 DLCs total in the fleet
 
* Otherwise go to E
 
* Otherwise go to E
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===Tips===
 
===Tips===
* You must sink the Boss 5 times to clear the map.
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You must sink the Boss 5 times to clear the map.
*Unlike the previous maps, all of 5-3 pre-boss nodes feature night battle, where every enemies drastically become more powerful compared to the day battle.
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*Unlike the previous maps, all of 5-3 pre-boss nodes feature Night Nodes, where only the night battle is played, and so triggering all night cut-ins from your fleet and the enemy fleet, which can cause some difficulties.
**The use of Support Expeditions is highly recommended for both pre-boss and boss fights.
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**The use of '''Support Expeditions''' is highly recommended for both pre-boss and boss fights.
 
***With normal support expedition help, you can minimize the risk of your ships getting heavily damaged and subsequently increase the chances of your fleet arriving to the boss node in good conditions.
 
***With normal support expedition help, you can minimize the risk of your ships getting heavily damaged and subsequently increase the chances of your fleet arriving to the boss node in good conditions.
 
***The use of Support Shelling is highly recommended, as Aerial Support will not trigger on pre-boss nodes, while Long Range Torpedo Attacks may activate but will cause negligible amounts of damage.
 
***The use of Support Shelling is highly recommended, as Aerial Support will not trigger on pre-boss nodes, while Long Range Torpedo Attacks may activate but will cause negligible amounts of damage.
**Taking advantage of night battle equipment ([[Star Shell]] and [[Type 98 Recon Seaplane (Night Scout)]]) and sparkling your ships are recommended.
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**Using night battle equipment ({{EquipmentLink|Star Shell|text=Star Shells}}, {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}, and a {{EquipmentLink|Type 98 Reconnaissance Seaplane (Night Recon)}}) is highly recommended.
***Usage of the [[Searchlight]], however, is highly discouraged due to the drastic evasion reduction the equipping ship suffers in night battle.
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***Sparkling your ships is advised.
*Regarding boss node, the boss of this map is [[Southern War Princess]] who has pretty tough armor and firepower that can potentially wreck any of your ships.
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***Usage of the {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}}, however, is discouraged due to the drastic evasion reduction the equipped ship suffers in night battle.
**There is a little chance that 2 [[Light Carrier Nu-Class]] Flagship will show up at boss, AACI can be brought here to shoot down enemy bombers and protect your light ships.
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*Regarding boss node, the boss is [[Southern War Princess]] who has tough armor and firepower that can potentially wreck any of your ships.
**CAV can carry Seaplane Fighters in order to obtain AS at the boss node ('''71+ air''' for the comp with [[Southern War Princess]] alone), or at least force AP for the comp with dual [[Light Carrier Nu-Class]] Flagship (requires '''140+ air''' for AS otherwise)
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**There is a little chance that 2 [[Light Carrier Nu-Class]] Flagships show up at the boss, [[AACI]] can shoot down enemy bombers and protect your light ships.
 +
**CAV can carry SPF in order to obtain AS at the boss node ('''71+ air''' for the comp with [[Southern War Princess]] alone), or at least force AP for the comp with dual [[Light Carrier Nu-Class]] Flagship (requires '''140+ air''' for AS otherwise).
 
**It's unlikely that you will finish the boss off at day so do expect the battle to last till night.
 
**It's unlikely that you will finish the boss off at day so do expect the battle to last till night.
**As of the [[Game Updates/2019/January 22nd|January 22nd]] update, [[Southern War Princess]] has retained her buff from the [[Winter 2019 Event]], giving her more HP and armor, thus making the boss fight slightly harder.
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===Recommended Fleet===
 
===Recommended Fleet===
*'''D - G - I - O - K - H - E - Q'''
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<tabber>
**'''2 CAV 1 CL 3 DD'''
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|-|Stronger fleets=
***CAVs can trigger Artillery Spotting as long as you have AS at boss, help take out enemy escorts easier.
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*1 (F)BB 1 CL 2 CA(V) 2 DD (Fast)
*'''D - G - I - O - K - E - Q'''
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*'''2 FBB 1 CL 2 DD 1 CAV (Fast)''' (Fast)
**'''1 (F)BB 1 CL 2 CA(V) 2 DD'''
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*5 CA(V) 1 CL (Fast)
**'''2 FBB 1 CL 2 DD 1 CAV (All Fast)'''
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**(Quest [[Quests#Bq7|Bq7]])  
**'''5 CA(V) 1 CL (Quest Bq7)'''
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*'''3 CA(V) 1 CL 2 DD''' (Fast)
**'''3 CA(V) 1 CL 2 DD (Quest Bq7)'''
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**(Quest [[Quests#Bq7|Bq7]])  
***Skipping resource node H for more firepower at the boss node.
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*Route = {{MapRoute|D|blue|G|blue|I|black|O|blue|K|black|E|blue|Q|red}}
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**Skipping resource Node {{MapRoute|H|green}} for more firepower at the boss node.
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 +
|-|Medium fleets=
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*'''2 CAV 1 CL 3 DD''' (Fast)
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*Route = {{MapRoute|D|blue|G|blue|I|black|O|blue|K|black|H|green|E|blue|Q|red}}
 +
**CAVs can trigger Artillery Spotting as long as you have AS at boss, helping to take out enemy escorts easier.
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</tabber>
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===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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