• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
Line 10: Line 10:  
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
| Map = 3-4 North
+
| Map = 3-4 North-Middle
| Route = A-C-E-G-J-P
+
| Route = {{MapRoute|A|red|C|red|E|green|G|red|J|blue|P|red}}
| Fleet = 2CV 2CVL AV CL
+
| Fleet = 2CV, 2CVL, 1AV, 1CL
 
| AS = 84
 
| AS = 84
 
}}
 
}}
 
{{AirControlSystem
 
{{AirControlSystem
| Map = 3-4 North (Fast+)
+
| Map = 3-4 North Fast+
| Route = A-C-F-J-P
+
| Route = {{MapRoute|A|red|C|red|F|purple|J|blue|P|red}}
| Fleet = CVL 2CV 2DD CL
+
| Fleet = 1CVL, 2CV, 2DD, 1CL
 
| Notes = Fleet speed must be Fast+.
 
| Notes = Fleet speed must be Fast+.
 
| AS = 84
 
| AS = 84
Line 24: Line 24:  
{{AirControlSystem
 
{{AirControlSystem
 
| Map = 3-4 South
 
| Map = 3-4 South
| Route = D-H-L-J-P
+
| Route = {{MapRoute|D|purple|H|red|L|blue|J|blue|P|red}}
| Fleet = CAV 2CL 3DD
+
| Fleet = 1CAV, 2CL, 3DD
 
| AS = 84
 
| AS = 84
 
}}
 
}}
Line 98: Line 98:  
*This map will require you to use specific compositions to prevent being thrown into dead ends.
 
*This map will require you to use specific compositions to prevent being thrown into dead ends.
 
*Node F is a maelstrom node that can either wipe 2 bars or the entire of your remaining fuel. Bringing radar will help reduce loss here
 
*Node F is a maelstrom node that can either wipe 2 bars or the entire of your remaining fuel. Bringing radar will help reduce loss here
<br/>'''Recommended Fleet'''
+
 
*'''A - C - E - G - J - P'''
+
 
**'''2 CV, 2 CVL, 1 AV, 1 CL'''
+
===Recommended Fleets===
***The standard fleet for this map. Most battles should be straight forward until you reach the boss. There is also an bauxite node on the way should you get to it.
+
'''North-Middle:'''
*'''A - C - F - J - P'''
+
*'''2CV, 2CVL, 1AV, 1CL'''
**'''1 CVL, 2 CV, 2DD, CL (All Fast+)'''
+
* Route = {{MapRoute|A|red|C|red|E|green|G|red|J|blue|P|red}}
***Only 2 battles before boss, but requires Turbine and Boiler to form a Fast+ fleet.
+
**Standard fleet for this map. Most battles should be straightforward until you reach the boss. There is also a bauxite node on the way.
***Recommended to bring radar to reduce the loss at the maelstrom node F.
+
 
***More suitable for players who have a lot of Boilers.
+
'''North Fast+:'''
*'''D - H - L - J - P'''
+
*1CVL, 2CV, 2DD, 1CL (Fast+)
**'''1 CAV, 2 CL, 3 DD'''
+
*Route = {{MapRoute|A|red|C|red|F|purple|J|blue|P|red}}
***Given shortest and fastest path to the boss node, you will only face one battle and a maelstrom node. However, such light fleet might have some issue passing the only preboss node and winning the boss fight.
+
**Only 2 battles before the boss, but requires {{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=Speed modifiers}} to form a Fast+ fleet.
 +
**Recommended to bring radar to reduce the loss at the maelstrom node {{MapRoute|F|purple}}.
 +
 
 +
'''South:'''
 +
*1CAV, 2CL, 3DD
 +
*Route = {{MapRoute|D|purple|H|red|L|blue|J|blue|P|red}}
 +
**Gives the shortest path to the boss node, you will only face one battle and a maelstrom node. However, such light fleet might have some issue passing the only preboss node and winning the boss fight.
 +
 
    
===Nodes And Enemy Encounters===
 
===Nodes And Enemy Encounters===
42,758

edits

Navigation menu