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| aircon = {{AirControlSystem
 
| aircon = {{AirControlSystem
 
| Map = 2-2
 
| Map = 2-2
| Fleet = AV 2CVL 2DE CL<br/>AV 2DD 3XX (XX = CLT, CA(V), CL or AV)
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| Fleet = 1AV, 2CVL, 2DE, 1CL<br/>1AV, 2DD, 3XX (XX = CLT, CA(V), CL or AV)
| Route = Random.<br/>C-E-K<br/>C-E-F-H-K
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| Route = Random.<br/>{{MapRoute|C|blue|E|red|K|red}}<br/>{{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
 
| AS = 41
 
| AS = 41
| Notes = N/A
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| Notes =  
 
}}
 
}}
 
}}
 
}}
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}}
 
}}
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===Tips===
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===Recommended Fleet===
<br/>'''Recommended Fleet'''
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*1AV, 2CVL, 2DE, 1CL
*'''1 AV, 2 CVL, 2 DE, 1 CL''' routes '''C-E-F-H-K'''
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*Route = {{MapRoute|C|blue|E|red|F|green|H|blue|K|red}}
**Takes a fixed route with 1 surface battle and a bauxite node '''F''' before routing directly to the boss.  
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**Takes a fixed route with 1 surface battle and a bauxite node {{MapRoute|F|green}} before routing directly to the boss.  
**Taking a CL that can carry '''{{Equipment/Link|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Daihatsu}}''' will allow you to maximize on resource pickup.
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**Taking a CL that can carry '''{{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}''' will allow you to increase your resource pickup.
*'''1 AV, 2 DD, 3 XX (XX being any CLT, CA(V), CL or AV)''' routes '''C-E-K or C-E-F-H-K'''
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**Avoid Node G, which contains Ru-class BBs
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*'''1AV, 2DD, 3XX (XX being any CLT, CA(V), CL or AV)'''  
**Be sure your Seaplane Tenders and Aviation Cruisers (if used) bring enough {{Equipment/Link|Zuiun|text=Zuiuns}} or {{Equipment/Link|Type 2 Seaplane Fighter Kai|text=Seaplane Fighters}} to help overpower the boss composition's air power as there will be a {{Enemy/Link|Standard Carrier Wo-Class Elite|text=Wo-class Elite}} or {{Enemy/Link|Light Carrier Nu-Class Elite|text=Nu-class Elite}} present at the boss node in all compositions
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*Route = {{MapRoute|C|blue|E|red|K|red}} or {{MapRoute|C|blue|E|red|G|red|K|red}}
**Path '''C-E-K''' is guaranteed if your fleet contains any CL, with the fleet being '''Fast'''.
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**'''1AV, 4DD, 1CL''' (fast) guaranti the shortest route.
<br/>'''Transport Kills'''
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**Avoid Node {{MapRoute|G|red}}, which contains Ru-class BBs
*This map is ideal for farming transport kills for [[Quests#Bw3|Bw3]] and [[Quests#Bw4|Bw4]], as node B contains 2 transports per run and can be reached consistently with the fleet '''3 CVL, 3 XX''' going '''C - B - A'''
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**Be sure your AV and CAV (if used) bring enough [[List of Seaplanes by stats|Seaplanes]] bomber and fighters to help overpower the boss composition's air power as there will be a {{Enemy/Link|Standard Carrier Wo-Class Elite|text=Wo-class Elite}} or {{Enemy/Link|Light Carrier Nu-Class Elite|text=Nu-class Elite}} present at the boss node in all compositions.
**Having '''3 or more carriers''' in your fleet will '''always''' route you to B allowing you to fight 2 transports and score bauxite every run. With the right carriers and/or equipment, it is possible to break even on bauxite consumption (or even make a net gain) while farming the transports.
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===Bauxite, Steel and Transports Farming===
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This map is ideal for farming Transport kills for [[Quests#Bw3|Bw3]] and [[Quests#Bw4|Bw4]], as node {{MapRoute|B|red}} contains 2 Transports and can be reached consistently  
 +
*'''3-6CV(L)/BBV, 0-3XX'''
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*Route = {{MapRoute|C|blue|B|red|A|green}}
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**Using 3 CL/CAV carrying {{EquipmentLink|Type A Kouhyouteki|Type C Kouhyouteki|Type D Kouhyouteki Kai (Kouryuu Kai)|text=Midget Submarine}} and {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}} alongside your carriers will allow you to have a strong opening, coupled with a higher resource gain.
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*Node {{MapRoute|A|green}} give '''bauxite''', and even with multiple carriers in your fleet, it is possible to break even on bauxite consumption and even make a net gain.
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*You will also drop a lot of medium ships (mostly CAs), that can be scraped for a reasonable amount of '''steel'''.
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===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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