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===Stage Guide===
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===Recommended Fleet===
<br/>'''Recommended Fleet'''
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'''2XX, 4DD'''(XX can't be any heavy ships such as (F)BB or CV, BBV and CVL are fine though)
*'''2 XX 4 DD (XX can't be any heavy ships such as (F)BB or CV, BBV and CVL are fine though)''' guarantees '''F-J branching'''
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*''' guarantees '''{{MapRoute|F|red|J|red}} branching'''
<br/>'''Oil Refinery Farming'''
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*The Oil Refinery area is now the new hot spot for farming for {{fuel}} since the former '''"Orel Cruise"''' has become insufficient due to the increase difficulty subs will face on 2-3. As such '''Node D''' of this map now serves as a major area to farm for fuel.
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===Oil Refinery Farming===
**'''1 AV, 4-5 D, 0-1 SS / [[Kamoi]], 4-5 DD, SS ([[Luigi Torelli]] recommended)'''
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The Oil Refinery area is a hot spot for farming fuel {{fuel}}. As such Node {{MapRoute|D|green}} of this map now serves as a major area to farm for fuel.
***Requires [[Drum Canister]] and [[Daihatsu]] type equipment to increase fuel gain
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*'''[[Kamoi]]/[[Souya]], 4-5DD, 0-1SS(V) '''
***You will only have around 80% of reaching node D if you are using the AV comp. If the fleet you are using contains AO such as [[Kamoi]], however, will guarantee node D instead
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*1AV, 4-5DD, 0-1SS(V) (if you don't have any AO)
***Node D will provide you with with a base amount of '''10/15/20''' {{fuel}}
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*Route = {{MapRoute|A|blue|D|green|B|blue|E|red}}
***In addition to this, each {{Drum}} and {{LandingCraft}} you equip will give the following bonuses:
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****+2 {{fuel}} per {{Drum}}
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*Having {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, {{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|text=Landing Crafts}}, and {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} equipped on your ships will increase your fuel gain.
****+3 {{fuel}} per {{LandingCraft}}
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**Only having those equipments in your fleet is a viable way to farm.
***With enough {{Drum}} and {{LandingCraft}} it can become possible to gain a large amount of resources if you make constant trips to this spot.
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**[[Luigi Torelli]] is recommended if you don't have enough {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} for your SS(V), since she can equip {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}.
***Once you complete your first battle, return to your base and refuel your fleet before going back out again.
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*You will only have around 80% of reaching node D if you are using the AV comp. Fleets containing AO such as [[Kamoi]] or [[Souya]], however, will guarantee node {{MapRoute|D|green}} instead.
***If done correctly, this can result in an alarming fuel gain that can end up possibly surpassing any fuel base [[expedition]] making this become the ideal location to farm for fuel.
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***If you use throwaway DDs, remember to remove their [[Drum Canister]] once they run out of fuel and ammo or are critically damaged before scrapping them before proceeding to replace them with another DD that will use the [[Drum Canister]]s to run the map to continue the cycle.
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*Node {{MapRoute|D|green}} will provide you with with a base amount of '''10/15/20''' {{fuel}}.
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**In addition to this, each {{Drum}} and {{LandingCraft}}/{{Amphibious Tank}} in your fleet will give the following bonuses:
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***+2 {{fuel}} per {{Drum}}
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***+3 {{fuel}} per {{LandingCraft}}/{{Amphibious Tank}}
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**With enough {{Drum}} and {{LandingCraft}}/{{Amphibious Tank}} it can become possible to gain a large amount of resources if you make constant trips to this spot.
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**Once you complete your first battle, "retreat" to your base and refuel your fleet before going back out again.
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*If done correctly, this can result in an alarming fuel gain that can end up possibly surpassing any fuel base [[expedition]] making this become the ideal location to farm for fuel.
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*Using "cheap" ships to refuel in your fleet (such as [[:Category:Kamikaze Class|''Kamikaze''-class]] and [[:Category:Mutsuki Class|''Mutsuki''-class]]) can reduce your fuel consumption and so increase your overall farming.
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*You can alternatively use throwaway DDs with {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, so you can never refuel/use them until they are ''critically damaged'', and them and scrap them to same on resources (don't forget to swap their drums with the new ones before doing it).
    
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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