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{| class="wikitable" style="width: 100%;"
 
{| class="wikitable" style="width: 100%;"
 
|-
 
|-
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Battleships
+
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Battleships
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedGunHeavy}}{{Radar}}{{Radar}}{{Radar}}
 
|{{RedGunHeavy}}{{Radar}}{{Radar}}{{Radar}}
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|This is for battleships with '''95 to 120 firepower'''{{Firepower}} that require 2 guns to get to the parallel attack cap or for trying to hit the head-on cap. It is not recommended that you run more than two guns on a battleship because it will compromise their ability to land a hit.
 
|This is for battleships with '''95 to 120 firepower'''{{Firepower}} that require 2 guns to get to the parallel attack cap or for trying to hit the head-on cap. It is not recommended that you run more than two guns on a battleship because it will compromise their ability to land a hit.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Carrier/Light Carrier
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Carrier/Light Carrier
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedPlane}}{{Radar}}{{Radar}}{{Radar}}
 
|{{RedPlane}}{{Radar}}{{Radar}}{{Radar}}
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|This is for carriers that have '''above 39 firepower'''{{Firepower}} that can hit the parallel attack cap with a single 10{{Dive}} plane or for carriers to get closer to the head-on attack cap. It is not recommended that you run more than two dive bombers on a carrier because it will compromise their ability to land a hit.
 
|This is for carriers that have '''above 39 firepower'''{{Firepower}} that can hit the parallel attack cap with a single 10{{Dive}} plane or for carriers to get closer to the head-on attack cap. It is not recommended that you run more than two dive bombers on a carrier because it will compromise their ability to land a hit.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Destroyers
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Destroyers
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{RedGunLight}}{{Radar}}{{Radar}}
 
|{{RedGunLight}}{{Radar}}{{Radar}}
|When running a red gun on a destroyer, '''ensure that it is a gun with bonus fit firepower''' to maximise her damage potential.  
+
|When running a red gun on a destroyer, '''ensure that it is a gun with bonus fit firepower''' to maximize her damage potential.  
 
|-
 
|-
 
|{{Radar}}{{Radar}}{{Radar}}
 
|{{Radar}}{{Radar}}{{Radar}}
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* Because it follows after LBAS and regular airstrikes, your carriers can bring more bombers due to the reduced air control requirements.
 
* Because it follows after LBAS and regular airstrikes, your carriers can bring more bombers due to the reduced air control requirements.
 
* It is one of the cheapest supports to run as long as you have 3 or more carriers.
 
* It is one of the cheapest supports to run as long as you have 3 or more carriers.
* Since slot size matters for damage, you should take the carriers with the largest slots to maximise damage.
+
* Since slot size matters for damage, you should take the carriers with the largest slots to maximize damage.
* Due to damage being calculated off remaining planes, airstrike support can be reduced '''the more nodes it appears in''' due to plane losses.
+
* Due to damages being calculated off remaining planes, airstrike support can be reduced '''the more nodes it appears in''' due to plane losses.
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{| class="wikitable" style="width: 100%;"
 
{| class="wikitable" style="width: 100%;"
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Carrier/Light Carrier
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Carrier/Light Carrier
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|{{BluePlane}}{{BluePlane}}{{BluePlane}}{{GreenPlane}}
 
|{{BluePlane}}{{BluePlane}}{{BluePlane}}{{GreenPlane}}
 
|This is the standard airstrike support setup. Because torpedo bombers have the best airstrike damage, it is best if you just stack them. The fighter is along to help with air control and reduce your bomber losses. It is not recommended that you run airstrike support with more than 1 fighter because you're better off running shelling support when encountering that much enemy airpower.
 
|This is the standard airstrike support setup. Because torpedo bombers have the best airstrike damage, it is best if you just stack them. The fighter is along to help with air control and reduce your bomber losses. It is not recommended that you run airstrike support with more than 1 fighter because you're better off running shelling support when encountering that much enemy airpower.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Destroyers
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Destroyers
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|N/A
 
|N/A
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{| class="wikitable" style="width: 100%;"
 
{| class="wikitable" style="width: 100%;"
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Carrier/Light Carrier
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Carrier/Light Carrier
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|N/A
 
|N/A
|There isn't any fixed setup for ASW support. Just put your planes with the highest ASW stat into the largest slots. Fighters can be included if you are going to be facing some '''surface battles''' with enemy air power.
+
|There isn't any fixed setup for ASW support. Just put your planes with the highest ASW stat into the largest slots. Fighters can be included if you are going to be facing some '''surface battles''' with enemy airpower.
 
|-
 
|-
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Destroyers/Destroyer Escorts
+
!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; width:20%;" colspan="3"| Destroyers/Destroyer Escorts
 
|-
 
|-
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:20%;"| '''Equipment Setup'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
+
!style="text-align: center; border-style: solid; border-width: 1px; width:60%;"| '''Notes'''
 
|-  
 
|-  
 
|N/A
 
|N/A
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