Line 1,269: |
Line 1,269: |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! Level | + | ! rowspan="2"|Level |
− | ! swapping cooldown | + | ! rowspan="2"|swapping cooldown |
− | ! morale recovery | + | ! colspan="5"|[[Land-Based_Air_Squadron#Morale|Morale]] recovery |
| |- | | |- |
− | | 0 | + | ! style="width:87px;"|Standby |
| + | ! style="width:87px;color:red"|Sortie |
| + | ! style="width:87px;color:yellow"|Air Defense |
| + | ! style="width:87px;color:blue"|Evacuation |
| + | ! style="width:87px;color:green"|Rest |
| + | |- |
| + | |style="text-align: center; |0 |
| | 12 min | | | 12 min |
− | | standard recovery rates | + | |style="text-align: center; | 4 |
| + | |style="text-align: center; | 1 |
| + | |style="text-align: center; | 2 |
| + | |style="text-align: center; | 3 |
| + | |style="text-align: center; | 8 |
| |- | | |- |
− | | 1 | + | |style="text-align: center; | 1 |
| | 10 min | | | 10 min |
− | | faster on "Rest" | + | |style="text-align: center; | 4 |
| + | |style="text-align: center; | 1 |
| + | |style="text-align: center; | 2 |
| + | |style="text-align: center; | 3 |
| + | |style="text-align: center; | 10 |
| |- | | |- |
− | | 2 | + | |style="text-align: center; |2 |
| | 8 min | | | 8 min |
− | | faster on anything but "Sortie" | + | |style="text-align: center; | 5 |
| + | |style="text-align: center; | 1 |
| + | |style="text-align: center; | 3 |
| + | |style="text-align: center; | 4 |
| + | |style="text-align: center; | 12 |
| |- | | |- |
− | | 3 | + | |style="text-align: center; |3 |
| | 6 min | | | 6 min |
− | | faster on every mode, "Rest" is 50% more effective | + | |style="text-align: center; | 5 |
| + | |style="text-align: center; | 2 |
| + | |style="text-align: center; | 3 |
| + | |style="text-align: center; | 4 |
| + | |style="text-align: center; | 12 |
| |- | | |- |
| |} | | |} |