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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:64px;"| '''Morale Value'''
+
!'''Morale Value'''
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:128px;"| '''Indication'''
+
!'''Indication'''
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:128px;"| '''Notes'''
+
!'''Notes'''
 
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 30-46
+
|style="text-align: center; | 30-46
|style="text-align: center; border-style: solid; border-width: 1px;"| No mark
+
|style="text-align: center; | No mark
|style="text-align: center; border-style: solid; border-width: 1px;"|  
+
|  
 
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 20-29
+
|style="text-align: center; | 20-29
|style="text-align: center; border-style: solid; border-width: 1px; color:orange;"| Orange face
+
|style="text-align: center; color:orange;"| Orange face
|style="text-align: center; border-style: solid; border-width: 1px;"|  
+
|
 
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 0-19
+
|style="text-align: center; | 0-19
|style="text-align: center; border-style: solid; border-width: 1px; color:red;"| Red face
+
|style="text-align: center; color:red;"| Red face
|style="text-align: center; border-style: solid; border-width: 1px;"|  
+
|
 
|-
 
|-
 
|}
 
|}
    
* Planes have their morale set to 40 when deployed.
 
* Planes have their morale set to 40 when deployed.
 +
* Unlike ships, there is no "sparkle" morale.
 
* Each sortie decreases morale by '''6 when deployed to one node''' and '''8 when deployed to separate nodes'''.
 
* Each sortie decreases morale by '''6 when deployed to one node''' and '''8 when deployed to separate nodes'''.
 
** The result of the battle does not change the morale loss.
 
** The result of the battle does not change the morale loss.
 
** The distance of the node does not affect morale loss.
 
** The distance of the node does not affect morale loss.
* Morale recovers every 3 minutes, the amount recovered depends on the mode of the base.
+
* Morale recovers every 3 min, the amount recovered depends on the mode of the base, and the recovery is improved when the LBAS level is increased (see [[Land-Based_Air_Squadron#Land_Base_Maintenance_menu|Land Base Maintenance menu]]):
** Standby: +4
+
 
** Sortie: +1
+
{| class="wikitable"
** Air Defense: +2
+
|-
** Evacuation: +3
+
!'''LBAS mode'''
** Rest: +8
+
!'''amount recovered'''
** Changing the mode before the 3 minute timer is up will not change the amount recovered.
+
!'''LBAS LV effects'''
** Morale recovery from 40~46 is +1 per 3 minutes no matter the mode.
+
|-
 +
|Standby
 +
|style="text-align: center; | 4
 +
| faster for LV 2 & 3
 +
|-
 +
|style="color:red;"| Sortie
 +
|style="text-align: center; | 1
 +
| faster at LV 3
 +
|-
 +
|style="color:yellow;"| Air Defense
 +
|style="text-align: center; | 2
 +
| faster for LV 2 & 3
 +
|-
 +
|style="color:blue;"| Evacuation
 +
|style="text-align: center; | 3
 +
| faster for LV 2 & 3
 +
|-
 +
|style="color:green;"| Rest
 +
|style="text-align: center; | 8
 +
| faster for each LV, up to +50%
 +
|-
 +
|}
 +
 
 +
* Changing the mode before the 3 min timer is up will not change the amount recovered.
 +
* Morale recovery from 40 to 46 is +1 per 3 min no matter the mode.
 
* The exact effect of fatigue hasn't been fully tested, but it is known to cause a drop in accuracy.
 
* The exact effect of fatigue hasn't been fully tested, but it is known to cause a drop in accuracy.
  
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