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| ==Phase 1.5: Open the path to {{MapRoute|U|red}}== | | ==Phase 1.5: Open the path to {{MapRoute|U|red}}== |
| In this phase, you will need to complete the following conditions to unlock the path to {{MapRoute|U|red}}: | | In this phase, you will need to complete the following conditions to unlock the path to {{MapRoute|U|red}}: |
− | * Do note that can complete steps '''while still in phase 1''', but will not unlock until phase 1 is complete. | + | * Do note that can complete steps ''' while still in phase 1''', but will not unlock until phase 1 is complete. |
| | | |
| {| class="wikitable" | | {| class="wikitable" |
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| | Hard | | | Hard |
| | AS | | | AS |
− | | A | + | | A+ |
| | AS | | | AS |
| |- | | |- |
| | Medium | | | Medium |
− | | ? | + | | AS |
− | | ? | + | | - |
− | | ? | + | | AS |
| | | |
| |- | | |- |
| | Easy | | | Easy |
− | | ? | + | | AS |
− | | ? | + | | - |
− | | ? | + | | AS |
| | | |
| |- | | |- |
| | Casual | | | Casual |
− | | ? | + | | - |
− | | ? | + | | - |
− | | ? | + | | - |
| |- | | |- |
| |} | | |} |
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| * Fleet should be armed for surface combat. | | * Fleet should be armed for surface combat. |
| * Having 1 ASW ship for Node B is optional but recommended. | | * Having 1 ASW ship for Node B is optional but recommended. |
− | * Node P is a combined fleet that contains an [[Aircraft Carrier Water Demon]], but is filled with a light escort. Therefore A-Ranks should be not too difficult to achieve | + | * Node P is a combined fleet that contains an [[Aircraft Carrier Water Demon]] but is filled with a light escort. Therefore A-Ranks should be not too difficult to achieve |
| * LBAS to help increase the pass rate on {{MapRoute|L|red}} or to help with {{MapRoute|P|red}} can be considered | | * LBAS to help increase the pass rate on {{MapRoute|L|red}} or to help with {{MapRoute|P|red}} can be considered |
| |-|Air Defense= | | |-|Air Defense= |
| * AS requirement: 269 - 326 | | * AS requirement: 269 - 326 |
| * Can be done passively while doing anything between phase 1 to 1.5 | | * Can be done passively while doing anything between phase 1 to 1.5 |
− | * Hard contains High Altitude Planes for the enemy, bring [[:Category:High Altitude Interceptors|High Altitude Interceptors]] if possible. | + | * Hard contains High Altitude Planes for the enemy, bring [[:Category: High Altitude Interceptors|High Altitude Interceptors]] if possible. |
| <br> | | <br> |
| '''Beginner Strategies''' | | '''Beginner Strategies''' |
| <br> | | <br> |
− | If you dont have access to High Altitude Interceptors, your effective Interception power is halved. You need 539 Air Power to AS the easiest Air raid. | + | If you don't have access to High Altitude Interceptors, your effective Interception power is halved. You need 539 AirPower to AS the easiest Air raid. |
| <br> <br>To get AS regardless, you need to have at least the following, setting both bases to defend: | | <br> <br>To get AS regardless, you need to have at least the following, setting both bases to defend: |
| | | |