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| ==Map Overview== | | ==Map Overview== |
| + | This map is relatively easy and can be done with a decently trained fleet and a good variety of equipment. Below is the key information you need to know about the map: |
| + | |
| * There are no ship locks and LBAS for this map | | * There are no ship locks and LBAS for this map |
| * All fleet used in this map are '''Single Fleet''' | | * All fleet used in this map are '''Single Fleet''' |
| * Node {{MapRoute|M|red}} requirement for unlocking for Phase 2 can be done at any time within Phase 1. | | * Node {{MapRoute|M|red}} requirement for unlocking for Phase 2 can be done at any time within Phase 1. |
− | * Saury fish can be dropped on nodes I, J, M, N, & P. | + | * Saury fish can be dropped on nodes I, J, M, N, P, and R. |
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| ==Phase 1: Defeat the Ru-Class Battleship at {{MapRoute|N|red}}== | | ==Phase 1: Defeat the Ru-Class Battleship at {{MapRoute|N|red}}== |
| + | You fleet will mainly be traveling to the bottom boss node {{MapRoute|N|red}} fight off against Ru-class BBs. Most fights will have you go through subs, small surface fights and some carriers. |
| + | |
| + | Since this section allows for many different working compositions below will be listed some of the key ones that can bring out the best impact for your fleet for this phase. |
| + | |
| * Note: North Composition: {{MapRoute|A|blue}} -> {{MapRoute|D|red}} and South Composition: {{MapRoute|A|blue}} -> {{MapRoute|B|pink}} | | * Note: North Composition: {{MapRoute|A|blue}} -> {{MapRoute|D|red}} and South Composition: {{MapRoute|A|blue}} -> {{MapRoute|B|pink}} |
| * Both the North and South Composition allows you to pack fishing equipment and enough firepower to deal with the Boss Node. | | * Both the North and South Composition allows you to pack fishing equipment and enough firepower to deal with the Boss Node. |
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| * Composition: 0-1 FBB, 1-2 CVL, 0-1 CA(V), 0-1 CL, 2-3 DD | | * Composition: 0-1 FBB, 1-2 CVL, 0-1 CA(V), 0-1 CL, 2-3 DD |
| * Route: {{MapRoute|A|blue|D|red|E|red|G|blue|J|red|M|red}} | | * Route: {{MapRoute|A|blue|D|red|E|red|G|blue|J|red|M|red}} |
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| + | Once you complete these conditions, the next route leading to the final boss will be unlocked. |
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| ==Phase 2: Eliminate Escort Princess at {{MapRoute|R|red}}== | | ==Phase 2: Eliminate Escort Princess at {{MapRoute|R|red}}== |
| + | In this phase, you will be up against the [[German Escort Princess]] who will come with a sizable amount of air power. While her fleet may be difficut to AS, it is still very possible to beat her even under AP as long as you bring equipment that can exploit her weakness. Below is some methods that can be used to effectively do this. |
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| * Boss Note: The boss is weak against dive-bombers. Having '''2 or more Dive-bombers''' on CV(L/B) setups will be able to one-shot the boss. | | * Boss Note: The boss is weak against dive-bombers. Having '''2 or more Dive-bombers''' on CV(L/B) setups will be able to one-shot the boss. |
| ** Type 3 Shell on BB can also be used to help kill the Escort Princess more quickly. | | ** Type 3 Shell on BB can also be used to help kill the Escort Princess more quickly. |
| + | ** Ise-class Kai Ni can use both dive bombers and type 3 shells allowing for her to do heavy damage that can potentially kill the princess. |
| + | *** This method can be effecitve for farming on post clear as there will be less air power to deal with. |
| + | *While not enitely nessary, boss support can be considered if your fleet needs an edge in the battle. |
| {| class="wikitable" | | {| class="wikitable" |
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