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→‎E-5: Minor tweaks to text.
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***'''Normal''': Score an S rank on Node A '''twice'''.
 
***'''Normal''': Score an S rank on Node A '''twice'''.
 
***'''Hard''': Score an S rank on Node A '''three times'''.
 
***'''Hard''': Score an S rank on Node A '''three times'''.
****WikiWiki lists additional requirements (Scoring an S rank on Nodes '''C, G, and H'''), but the veracity of this information '''has not be confirmed'''. Nevertheless, dealing with these nodes should not pose a significant problem while underway towards Node A.
+
****WikiWiki lists additional requirements (Scoring an S rank on Nodes '''C, G, and H'''), but the veracity of this information '''has not been confirmed'''. Nevertheless, dealing with these nodes should not pose a significant problem while underway towards Node A.
 
*Completing the above condition should unlock a new starting point located very close to the boss node allowing for easy access to take down the [[Abyssal Jellyfish Princess]].
 
*Completing the above condition should unlock a new starting point located very close to the boss node allowing for easy access to take down the [[Abyssal Jellyfish Princess]].
 
* The [[Abyssal Jellyfish Princess]] has an [[armor reduction]] mechanic that can be triggered under the following conditions ('''to be confirmed'''):
 
* The [[Abyssal Jellyfish Princess]] has an [[armor reduction]] mechanic that can be triggered under the following conditions ('''to be confirmed'''):
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***''Nevertheless, this debuff is not necessary in order to defeat the boss if you have at least a few of the ships listed above. If you do, it may be more worthwhile to simply focus on reaching the boss node, rather than expend time and resources trying to debuff the boss.''
 
***''Nevertheless, this debuff is not necessary in order to defeat the boss if you have at least a few of the ships listed above. If you do, it may be more worthwhile to simply focus on reaching the boss node, rather than expend time and resources trying to debuff the boss.''
 
*For the boss kill, it is recommended to use an all-fast Carrier Task Force fleet to reach the boss node with more fuel.
 
*For the boss kill, it is recommended to use an all-fast Carrier Task Force fleet to reach the boss node with more fuel.
 +
**Fleet Recommendations: 2FBB, 4 CV/ CVL + 1CL 2DD 2CA 1CLT or FBB
 +
**Due to the incredibly high Air Power the Abyssal Jellyfish Princess and Wo-class flagship Kai have, you will need bring your best fighters and Maya Kai Ni and/or an Akizuki-class DD with AACI in order to gain a chance of Air Superiority at the boss node.
 +
***Recommended  carrier plane set up: 3 fighters and 1 Torpedo Bomber for 2 of the CVs and 2 Fighters and 2 Torpedo bombers for the other two CVs (that can do the greatest damage).
 
*Alternatively, bringing Nagato will route you through an extra submarine node (M), but may be worth it given the bonus damage she deals against the boss fleet.
 
*Alternatively, bringing Nagato will route you through an extra submarine node (M), but may be worth it given the bonus damage she deals against the boss fleet.
 
**If you intend to do so, bringing DD(s) equipped for [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attacks]] will help with clearing the submarine node.
 
**If you intend to do so, bringing DD(s) equipped for [[Combat#Anti-Sub_Warfare|Pre-emptive ASW attacks]] will help with clearing the submarine node.
*Fleet Recommendations: 2FBB, 4 CV/ CVL + 1CL 2DD 2CA 1CTL or FBB
  −
*Due to the incredibly high Air Power the Abyssal Jellyfish Princess and Wo-class flagship Kai has, you will need bring your best fighters and Maya Kai Ni and/or an Akizuki-class DD with AACI in order to gain a chance or Air superiority at the boss node.
  −
**Recommended  carrier plane set up: 3 fighters and 1 Torpedo Bobmer for 2 of the CVs and 2 Fighters and 2 Torpedo bombers for the other two CV (that can do the greatest damage)
   
<tabber>Hard=
 
<tabber>Hard=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
{{#invoke:EnemyEncounters|encounterTemplate
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