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|tips = <br />
 
|tips = <br />
*4DD CL CAV/ CVL is the recommended composition. This routes via either A-BDHL or A-CFHL to reach the boss node
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*Recon planes, whether seaplanes or Saiuns, are needed to get enough LOS to reach the boss node.
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**Keep in mind that 0-slot seaplanes still contribute LOS (e.g. Yuubari)
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*4DD + 1CL + 1(CAV or CVL) is one recommended composition. This routes via either A-BDHL or A-CFHL to reach the boss node
 
**The north route appears to be significantly easier than the south route
 
**The north route appears to be significantly easier than the south route
* Using 3DD 1CL 1CVL 1FBB reaches the boss, but passes through node D
   
* 1CL + 4DD + 1FBB goes ACFHL and grants a second shelling phase to lob more depth charges with, but the lack of a Saiun may result in Red T's and failed LOS checks.
 
* 1CL + 4DD + 1FBB goes ACFHL and grants a second shelling phase to lob more depth charges with, but the lack of a Saiun may result in Red T's and failed LOS checks.
 
**If the FBB is Roma or Italia, she can get artillery spotting with a seaplane fighter and an observation seaplane.
 
**If the FBB is Roma or Italia, she can get artillery spotting with a seaplane fighter and an observation seaplane.
 
**You can overcome the LOS deficiency with a sub-hunter who can carry a surface radar or seaplane and still achieve preemptive ASW, such as Asashio or Isuzu.
 
**You can overcome the LOS deficiency with a sub-hunter who can carry a surface radar or seaplane and still achieve preemptive ASW, such as Asashio or Isuzu.
*Some planes are needed to get enough LOS to reach the boss node.
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* Using 3DD 1CL 1CVL 1FBB is a middle ground between the above two extremes. This composition also goes ACFHL. You will have fewer depth charge attacks than the second recommendation, but you'll pass the LOS check easily and have more chances of killing the surface ships that accompany the Sub Hime.
**Keep in mind that 0-slot seaplanes still contribute LOS (e.g. Yuubari)
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** Don't try going through Node B with this; you'll be forced to pass through an extra node.
 
*Preliminary reports indicate that Kinu Kai Ni may contribute extra to reducing the transport bar; in addition to her high ASW, this makes her an excellent ship for this map.
 
*Preliminary reports indicate that Kinu Kai Ni may contribute extra to reducing the transport bar; in addition to her high ASW, this makes her an excellent ship for this map.
 
*On Hard Mode, killing the Sub Hime without a second shelling phase will be difficult. You may need to resort to A-ranking your way to victory on this map by using Line ahead to take out the surface ships along with the lesser subs that may be present.
 
*On Hard Mode, killing the Sub Hime without a second shelling phase will be difficult. You may need to resort to A-ranking your way to victory on this map by using Line ahead to take out the surface ships along with the lesser subs that may be present.
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