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|tips = <br />
 
|tips = <br />
*4DD CL CAV/ CVL is the recommended composition. This routes via either A-BDEHL or A-CFHL to reach the boss node
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*4DD CL CAV/ CVL is the recommended composition. This routes via either A-BDHL or A-CFHL to reach the boss node
 
**The north route appears to be significantly easier than the south route
 
**The north route appears to be significantly easier than the south route
 
* Using 3DD 1CL 1CVL 1FBB reaches the boss, but passes through node D
 
* Using 3DD 1CL 1CVL 1FBB reaches the boss, but passes through node D
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* 1CL + 4DD + 1FBB goes ACFHL and grants a second shelling phase to lob more depth charges with, but the lack of a Saiun may result in Red T's and failed LOS checks.
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**If the FBB is Roma or Italia, she can get artillery spotting with a seaplane fighter and an observation seaplane.
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**You can make up the LOS deficiency with Asashio, Isuzu, or another sub-hunter who can achieve preemptive ASW with a sonar, depth charge, and surface radar.
 
*Some planes are needed to get enough LOS to reach the boss node.
 
*Some planes are needed to get enough LOS to reach the boss node.
 
**Keep in mind that 0-slot seaplanes still contribute LOS (e.g. Yuubari)
 
**Keep in mind that 0-slot seaplanes still contribute LOS (e.g. Yuubari)
 
*Preliminary reports indicate that Kinu Kai Ni may contribute extra to reducing the transport bar; in addition to her high ASW, this makes her an excellent ship for this map.
 
*Preliminary reports indicate that Kinu Kai Ni may contribute extra to reducing the transport bar; in addition to her high ASW, this makes her an excellent ship for this map.
*On Harder difficulties, due to the difficulty it may take to eliminate the sub hime with various compositions. You may need to resort to A-ranking your way to victory on this map by using Line ahead to take out the surface ships along with the subs that may be present.
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*On Hard Mode, killing the Sub Hime without a second shelling phase will be difficult. You may need to resort to A-ranking your way to victory on this map by using Line ahead to take out the surface ships along with the lesser subs that may be present.
    
<tabber>Hard=
 
<tabber>Hard=
97

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