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Line 39: Line 39:  
         _luck_max = 39,
 
         _luck_max = 39,
 
         _luck_mod = false,
 
         _luck_mod = false,
         _buildable = nil,
+
         _buildable = false,
         _buildable_lsc = nil,
+
         _buildable_lsc = false,
 
         _build_time = 22,
 
         _build_time = 22,
 
         _remodel_level = false,
 
         _remodel_level = false,
Line 101: Line 101:  
         _luck_max = 59,
 
         _luck_max = 59,
 
         _luck_mod = false,
 
         _luck_mod = false,
        _buildable = nil,
  −
        _buildable_lsc = nil,
   
         _build_time = 22,
 
         _build_time = 22,
 
         _remodel_level = 45,
 
         _remodel_level = 45,
Line 111: Line 109:  
         _remodel_catapult = false,
 
         _remodel_catapult = false,
 
         _remodel_from = "Yamakaze/",
 
         _remodel_from = "Yamakaze/",
         _remodel_to = false,
+
         _remodel_to = "Yamakaze/Kai Ni",
 
         _fuel = 15,
 
         _fuel = 15,
 
         _ammo = 20,
 
         _ammo = 20,
Line 125: Line 123:  
         _voice_flag = 3,
 
         _voice_flag = 3,
 
     },
 
     },
 +
  ["Kai Ni"] = {
 +
    _name = "Yamakaze",
 +
    _suffix = "Kai Ni",
 +
    _rarity = 6,
 +
    _api_id = 588,
 +
    _id = 388,
 +
    _true_id = false,
 +
    _japanese_name = "山風改二",
 +
    _reading = "やまかぜかいに",
 +
    _class = "Shiratsuyu",
 +
    _class_number = 8,
 +
    _type = 2,
 +
    _hp = 30,
 +
    _hp_max = 52,
 +
    _firepower = 14,
 +
    _firepower_max = 60,
 +
    _firepower_mod = 2,
 +
    _armor = 12,
 +
    _armor_max = 50,
 +
    _armor_mod = 1,
 +
    _torpedo = 36,
 +
    _torpedo_max = 95,
 +
    _torpedo_mod = 2,
 +
    _evasion = nil,
 +
    _evasion_max = nil,
 +
    _aa = 17,
 +
    _aa_max = 63,
 +
    _aa_mod = 1,
 +
    _asw = nil,
 +
    _asw_max = nil,
 +
    _speed = 10,
 +
    _los = nil,
 +
    _los_max = nil,
 +
    _range = 1,
 +
    _luck = 9,
 +
    _luck_max = 71,
 +
    _luck_mod = false,
 +
    _build_time = 22,
 +
    _remodel_level = 83,
 +
    _remodel_ammo = 390,
 +
    _remodel_steel = 370,
 +
    _remodel_development_material = false,
 +
    _remodel_blueprint = true,
 +
    _remodel_catapult = false,
 +
    _remodel_report = true,
 +
    _remodel_from = "Yamakaze/Kai",
 +
    _remodel_to = "Yamakaze/Kai Ni",
 +
    _fuel = 15,
 +
    _ammo = 20,
 +
    _scrap_fuel = 1,
 +
    _scrap_ammo = 2,
 +
    _scrap_steel = 10,
 +
    _scrap_baux = false,
 +
    _equipment = {
 +
      {equipment = false, size = 0},
 +
      {equipment = false, size = 0},
 +
      {equipment = false, size = 0},
 +
    },
 +
    _voice_flag = 3,
 +
    _implementation_date = {2021, 9, 28},
 +
  },
 +
  ["Kai Ni D"] = {
 +
    _name = "Yamakaze",
 +
    _suffix = "Kai Ni D",
 +
    _rarity = 7,
 +
    _api_id = 667,
 +
    _id = 388,
 +
    _true_id = 467,
 +
    _japanese_name = "山風改二丁",
 +
    _reading = "やまかぜかいにてい",
 +
    _class = "Shiratsuyu",
 +
    _class_number = 8,
 +
    _type = 2,
 +
    _hp = 30,
 +
    _hp_max = 52,
 +
    _firepower = 14,
 +
    _firepower_max = 60,
 +
    _firepower_mod = 2,
 +
    _armor = 11,
 +
    _armor_max = 51,
 +
    _armor_mod = 1,
 +
    _torpedo = 24,
 +
    _torpedo_max = 84,
 +
    _torpedo_mod = 2,
 +
    _evasion = nil,
 +
    _evasion_max = nil,
 +
    _aa = 16,
 +
    _aa_max = 66,
 +
    _aa_mod = 1,
 +
    _asw = nil,
 +
    _asw_max = nil,
 +
    _speed = 10,
 +
    _los = nil,
 +
    _los_max = nil,
 +
    _range = 1,
 +
    _luck = 9,
 +
    _luck_max = 71,
 +
    _luck_mod = false,
 +
    _build_time = 22,
 +
    _remodel_level = 91,
 +
    _remodel_ammo = 170,
 +
    _remodel_steel = 300,
 +
    _remodel_development_material = 10,
 +
    _remodel_construction_material = 10,
 +
    _remodel_blueprint = false,
 +
    _remodel_catapult = false,
 +
    _remodel_report = false,
 +
    _remodel_from = "Yamakaze/Kai Ni",
 +
    _remodel_to = "Yamakaze/Kai Ni",
 +
    _remodel_to_level = 91,
 +
    _remodel_to_ammo = 300,
 +
    _remodel_to_steel = 210,
 +
    _remodel_to_development_material = 10,
 +
    _remodel_to_construction_material = 10,
 +
    _remodel_to_blueprint = false,
 +
    _remodel_to_catapult = false,
 +
    _remodel_to_report = false,
 +
    _fuel = 15,
 +
    _ammo = 20,
 +
    _scrap_fuel = 1,
 +
    _scrap_ammo = 2,
 +
    _scrap_steel = 10,
 +
    _scrap_baux = false,
 +
    _equipment = {
 +
      {equipment = false, size = 0},
 +
      {equipment = false, size = 0},
 +
      {equipment = false, size = 0},
 +
    },
 +
    _voice_flag = 3,
 +
  },
 
     seasonals = {
 
     seasonals = {
 
         { _suffix = "New Year", _season = "New Year 2017" },
 
         { _suffix = "New Year", _season = "New Year 2017" },
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