Line 519: |
Line 519: |
| | | |
| |tips = <br /> | | |tips = <br /> |
− | * Recommended Composition: 1 CV 1CVL 2CA 2 DD for Starging Path 2 | + | *Recommended Composition: 1 CV 1CVL 2CA 2 DD starts on Starting Point 2 and is the longest path |
− | * 1 AV 1CVL 2CA 2 DD with the AV Flagship appears to unlock Start 1. | + | *An AV 1CVL 2CA 2 DD with the AV as flagship appears to start you on Starting Point 1. |
− | * 2 CV | + | * 2 CV 2CA 2 DD will start you on Starting Point 3. |
| + | * [[Hiryuu]] and [[Souryuu]] will save you from going to Node F making you go through only 6 nodes saving you Distance for your LBAS. |
| *Land-Based Air Support is available. | | *Land-Based Air Support is available. |
| **You can use 2 [[Land-Based Air Squadron]]s | | **You can use 2 [[Land-Based Air Squadron]]s |
| + | **You will need a distance of 7 to reach the boss node if you start from Starting point 1 and 3. |
| + | **You will need a distance of 6 to reach the boss node if you start from Starting point 3 using [[Souryuu]] and [[Hiryuu]]. |
| **You will need a distance of 8 to reach the boss node if you start from Starting point 2. | | **You will need a distance of 8 to reach the boss node if you start from Starting point 2. |
− | **A recommend LBAS comp for Starting Point 2 will be 2 fighters, 1 Land Base Attack Bomber and 1 Flying Boat. | + | **A recommend LBAS comp for Starting Point 3 will be 2 fighters, 2 Land Base Attack Bomber and Assuming you can travel a distance of 6 or 7. |
| + | ** LBAS for Starting point two will be 8 which cannot reach the boss node without a Flying Boat. |
| **If you lack in a Flying boat, use only Type 52 Zero Fighters and concentrate you attacks on Node G | | **If you lack in a Flying boat, use only Type 52 Zero Fighters and concentrate you attacks on Node G |
| **Air Defense ships like the Akizuki-Class or Maya may be recommended to take out enemy planes along with your carriers. | | **Air Defense ships like the Akizuki-Class or Maya may be recommended to take out enemy planes along with your carriers. |
− | **Node B and J might be preferred if you want to eliminate carriers to minimize plane loss on your wait to the boss node. | + | **Node B and J might be preferred if you want to eliminate carriers to minimize plane loss on your wait to the boss node. |
− | *Alternatively, you can use a submarine fleet consisting 6 ss and defeat E-2 with minimal effort as long as you use LBAS for .
| + | |
| | | |
| <tabber>Hard= | | <tabber>Hard= |