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function NodeInfo:format_node_type()
 
function NodeInfo:format_node_type()
 
     local node_types = {
 
     local node_types = {
         Normal = 'Normal Battle Node',
+
         normal = 'Normal Battle Node',
         Boss = 'Boss Battle Node',
+
         boss = 'Boss Battle Node',
         Resource = 'Resource Node',
+
         resource = 'Resource Node',
         Storm = 'Maelstrom Node',
+
         storm = 'Maelstrom Node',
         Empty = 'Empty Node',
+
         empty = 'Empty Node',
         Select = 'Selection Node',
+
         select = 'Selection Node',
         Night = 'Night Battle Node',
+
         night = 'Night Battle Node',
         Aerial = 'Aerial Battle Node',
+
         aerial = 'Aerial Battle Node',
         Defense = 'Air Defense Node',
+
         defense = 'Air Defense Node',
         NightToDay = 'Night to Day Battle Node',
+
         nighttoday = 'Night to Day Battle Node',
 
     }
 
     }
 
     return self._args["comment"] or node_types[self._node_type] or "Fleet"
 
     return self._args["comment"] or node_types[self._node_type] or "Fleet"
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