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<tabber>
|-|Akitsumaru Composition =
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|-|Light Fleet Composition (Recommended) =
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking Force Fleet: 0-1 AV, 1-2 CL(T), 4-6 DD, [[Akitsumaru]] ('''Fast''')
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{{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Single/Striking Force Fleet: '''4-7 DD, 0-3 XX (Fast)'''
** Route: {{MapRoute|1|bleu|A|red|C|red|D|red|F|green|I|red}}
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* Route: {{MapRoute|1||?|red|C|red|D|red|F|green|I|red}}
|-|AV/Shinshuumaru Composition =
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** {{MapRoute|A|red|}} if fleet contains [[Akitsu_Maru|Akitsu Maru]] or SS(V), {{MapRoute|B|Red}} otherwise
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking  Force Fleet:  0-1 AV, 1-2 CL(T), 4-5 DD, 0-1 XX ('''Fast''')
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* Fleet must '''pass LoS''' to reach {{MapRoute|I|}}
** Route: {{MapRoute|1|bleu|B|red|C|red|D|red|F|green|I|red}}
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* Fleet must be '''FAST'''
* Note: XX can be another AV or [[Shinshuumaru]] but not [[Akitsumaru]]. Refer to the first composition to use [[Akitsumaru]] for the sortie.
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* Fleet must contain '''0 CV(L/B)+(F)BB(V)+CA(V)'''
|-|Alternative Composition =
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|-|Medium Fleet Composition =
* Composition: {{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Striking Force Fleet: 0-1 AV, 1 CVL, 1 CA, 1 CL, 3-4 DD ('''Fast''')
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{{Shiplock|Summer2021EventTag3}}{{ToolTip|[Blue Tag]|'''2nd Special Squadron'''}} Single/Striking Force Fleet: '''1 CVL or (F)BB(V), 3-6 DD, 0-3 XX'''
** Route: {{MapRoute|1|bleu|A|red|C|red|D1|red|E|blue|G|red|F|green|I|red}}  
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* Route: {{MapRoute|1|blue|A|red|C|red|D1|red|E|blue|G|red|F|green|I|red}}  
* Note: Having a CV(B) will force {{MapRoute|C|red|D|red|D1|red}} routing. A '''FAST+''' fleet will nullify this.
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* Fleet must '''pass LoS''' to reach {{MapRoute|I|}}
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* '''XX cannot be CV(L/B)/(F)BB(V)'''
 
</tabber>
 
</tabber>
 
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LBAS
* It is recommended to use the Shinshuumaru/AV comp or the Akitsumaru comp. If you are not able or don't want use those, use the alternative fleet comp.
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* Range = 4
* Phase 1 LBAS range to {{MapRoute|I|red}}= 4
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** Range = 3 (After clearing TP Phase)
* Phase 2 LBAS range to {{MapRoute|I|red}}= 3
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* AP/AS = 93/207 (HARD)
* {{MapRoute|I|red}} air power: AP/AS = 93/207 for ('''HARD''')
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Strategic Notes:
 +
* It is recommended to send all LBAS with multiple bombers to the boss.
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* Do not worry about achieving S-Rank at the boss on harder difficulties; instead, focus on a large amount of TP per A-Rank.
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* PT-Imps are present at {{MapRoute|B|red}}. Vanguard Formation can make it easy to pass by without much damage.
    
Once the TP phase is complete, the land base will be relocated to Malta.
 
Once the TP phase is complete, the land base will be relocated to Malta.
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