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==Phase 3: Eliminate the Mediterranean Fleet at {{MapRoute|Z|red}} ==
==Phase 3: Eliminate the Mediterranean Fleet at {{MapRoute|Z|red}} ==
−
{{MapRoute|Z|red}} can be reached from both starting points.
+
The final boss at {{MapRoute|Z|red}} can only be reached from starting point {{MapRoute|2|}}.
<tabber>
<tabber>
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</tabber>
</tabber>
−
* LBAS range to {{MapRoute|Z|red}}= 6, AP/AS = 96/215 '''pre-LD''' and 214/482 '''LD''' ('''HARD'''). It is recommended to send all LBAS to Boss node {{MapRoute|Z|red}}
+
* LBAS range to {{MapRoute|Z|red}}= 1, AP/AS = 96/215 '''pre-LD''' and 214/482 '''LD''' ('''HARD'''). It is recommended to send all LBAS to Boss node {{MapRoute|Z|red}}
* It is highly recommended to use bombers with historical bonuses on your carriers. Those planes have a significant damage modifier against the boss. Please refer to the chart on the [[Summer_2021_Event/Main_Operation#E-1|E-1 Page]].
* It is highly recommended to use bombers with historical bonuses on your carriers. Those planes have a significant damage modifier against the boss. Please refer to the chart on the [[Summer_2021_Event/Main_Operation#E-1|E-1 Page]].
==Phase 3.5: Debuff==
==Phase 3.5: Debuff==
−
There are 5 requirements needed to debuff the boss
+
There are 5 requirements needed to debuff the boss after reaching Last Dance.
{| class="wikitable"
{| class="wikitable"
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* It is highly recommended to use Node support expeditions as this node contain a Re-Class BB
* It is highly recommended to use Node support expeditions as this node contain a Re-Class BB
</tabber>
</tabber>
+
+
==Finishing the Mediterranean Fleet at {{MapRoute|Z|red}} ==
+
+
Now that the debuff has been applied, there are 2 main options available for finishing off the boss.
+
+
<tabber>
+
|-|Fast+ CTF Composition=
+
{{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} CTF: '''4 CV(L/B), 1-2 CL, 1 XX + CL, 2 DD, 0-2 FBB, 0-1 CVL, 0-3 XX (FAST+)'''
+
* Route: {{MapRoute|2||J|blue|L|red|N|red|P|blue|X|purple|Z|red}}
+
* Fleet must be '''FAST+'''
+
* Fleet must '''pass LoS''' to route {{MapRoute|X|purple|Z|red}}
+
* Fleet must contain '''≥2 CL''' to avoid {{MapRoute|O|red}} which contains Installations and PT-Imps
+
* Allows as heavy of a fleet as desired
+
* Bringing a FAST+ [[I-203]] can attract enemy fire away from more valuable targets
+
** A [[Reinforcement_Expansion|hole-punched]] [[I-203]] can equip a damecon to avoid early retreats
+
|-|Light STF Composition=
+
{{Shiplock|Summer2021EventTag4}}{{ToolTip|[Green Tag]|'''Force H'''}} STF: '''1 CV(L/B), 2 CL, 1-4 DD, 1-2 CA(V) + 1 CL, 2-5 DD, 0-3 CA(V)/CLT (FAST)'''
+
* Route: {{MapRoute|2||J|blue|L|red|N|red|P|blue|X|purple|Z|red}}
+
* Fleet must be '''FAST'''
+
* Fleet must '''pass LoS''' to route {{MapRoute|X|purple|Z|red}}
+
* Fleet must include '''≥3 CL'''
+
* Fleet must include '''≥6 DD'''
+
* '''No (F)BB(V)''' allowed
+
* This method sacrifices a heavier fleet to allow more damage-dealing equipment to be brought to battle
+
* Due to the high air-power at the boss and the limit on CV(L/B), equipping 1 or more CAVs as SPF-mules may be required to reach the desired air-state
+
</tabber>
+
LBAS
+
* Range = 1
+
* LD: AD/AP/AS = 92/184/414 (Hard)
+
* It is recommended to send all LBAS to the Boss node {{MapRoute|Z|red}}
+
Shared Strategic Notes:
+
* It is highly recommended to use bombers with historical bonuses on your carriers due to their significant damage modifier against the boss. Please refer to the chart from the [[Summer_2021_Event/E-1/Historical_Ships|E-1 Page]].
+
* Destroying the boss will rely largely on TCIs.
+
** Some ships with Historical bonuses (primarily CLs & CAs) may be able to reach sufficient damage with DA setups
==Enemy Compositions==
==Enemy Compositions==