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| ==Bonus: Cyprus Ammo Farming== | | ==Bonus: Cyprus Ammo Farming== |
− | On this map it is possible to collect ammo through E1 by running a simple fleet comp which you'll need to go through one node before reaching the node. This can be used to collect ammo as high as '''150 ammo per run'''.
| + | It is possible to collect ammo on E1 with a simple fleet comp, facing only a single battle before reaching the resource node. This can be used to collect ammo as high as '''150 ammo per run'''. |
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− | Below is the follow recommended comp:
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| Method #1: {{Shiplock|Summer2021EventTag1}}{{ToolTip|[Yellow Tag]|'''1st Special Squadron'''}} Single Fleet: '''AO, 3-5 DD/DE''' | | Method #1: {{Shiplock|Summer2021EventTag1}}{{ToolTip|[Yellow Tag]|'''1st Special Squadron'''}} Single Fleet: '''AO, 3-5 DD/DE''' |
| * Route: {{MapRoute|1||A|blue|B|blue|C|red|C2|blue}} | | * Route: {{MapRoute|1||A|blue|B|blue|C|red|C2|blue}} |
− | * LBAS: N/A
| + | LBAS: N/A |
− | ** Either set LBAS on standby/rest or send them to the battle node before {{MapRoute|C2|blue}}
| + | * Either set LBAS on standby/rest or send them to the battle node before {{MapRoute|C2|blue}} |
− | **Use Vanguard to survive Node C.
| + | * Use Vanguard to survive Node {{MapRoute|C|red}}. |
− | *The following resource gains can be earned from the following transport equipment:
| + | Increase resource gains by equipping the following: |
− | ** +10 Ammo per [[Drum Canister]]
| + | * +10 Ammo per [[Drum Canister]] |
− | ** +15 Ammo per [[Daihatsu]], [[Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|89 Tank Variants]] and [[Type 2 Ka-Mi Tank]]
| + | * +15 Ammo per [[Daihatsu]], [[Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|89 Tank Variants]] and [[Type 2 Ka-Mi Tank]] |
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| ==Enemy Compositions== | | ==Enemy Compositions== |