Line 242: |
Line 242: |
| }, | | }, |
| _air_power_estimation = true, | | _air_power_estimation = true, |
| + | }, |
| + | ["Vacation Mode"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2015, |
| + | _id = 2015, |
| + | _japanese_name = "集積地棲姫II バカンスmode", |
| + | _reading = nil, |
| + | _type = 10, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode II"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode II", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2016, |
| + | _id = 2016, |
| + | _japanese_name = "集積地棲姫II バカンスmode", |
| + | _reading = nil, |
| + | _type = 10, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode III"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode III", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2017, |
| + | _id = 2017, |
| + | _japanese_name = "集積地棲姫II バカンスmode", |
| + | _reading = nil, |
| + | _type = 10, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode IV"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode IV", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2018, |
| + | _id = 2018, |
| + | _japanese_name = "集積地棲姫II バカンスmode", |
| + | _reading = nil, |
| + | _type = 10, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode Damaged"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode Damaged", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2019, |
| + | _id = 2019, |
| + | _japanese_name = "集積地棲姫II バカンスmode-壊", |
| + | _reading = nil, |
| + | _type = 9, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode Damaged II"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode Damaged II", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2020, |
| + | _id = 2020, |
| + | _japanese_name = "集積地棲姫II バカンスmode-壊", |
| + | _reading = nil, |
| + | _type = 9, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode Damaged III"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode Damaged III", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2021, |
| + | _id = 2021, |
| + | _japanese_name = "集積地棲姫II バカンスmode-壊", |
| + | _reading = nil, |
| + | _type = 9, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["Vacation Mode Damaged IV"] = { |
| + | _name = "Supply Depot Princess B", |
| + | _suffix = "Vacation Mode Damaged IV", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 2022, |
| + | _id = 2022, |
| + | _japanese_name = "集積地棲姫II バカンスmode-壊", |
| + | _reading = nil, |
| + | _type = 9, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 0, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| }, | | }, |
| } | | } |