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| * Able to equip seaplane bombers at Kai Ni C. | | * Able to equip seaplane bombers at Kai Ni C. |
| * She gains a '''night battle''' special attack on Kai Ni C that targets 2 enemies at random: | | * She gains a '''night battle''' special attack on Kai Ni C that targets 2 enemies at random: |
| + | ** Base multiplier is 1.9x pre-cap. |
| + | *** In a Green-T engagement, there is an additional 1.25x pre-cap multiplier. |
| + | *** In a Red-T engagement, there is a .75x pre-cap reduction. |
| + | *** See below for bonus summary. |
| + | {| class="wikitable" |
| + | ! |
| + | ! Attack 1 (1st Ship) |
| + | ! Attack 2 (2nd Ship) |
| + | |- |
| + | |'''Base Multiplier''' |
| + | |colspan="2" style="text-align:center;"|1.9x |
| + | |- |
| + | |'''Green T Engagement''' |
| + | |colspan="2" style="text-align:center;"| 1.25x ('''2.375''') |
| + | |- |
| + | |'''Red T Engagement''' |
| + | |colspan="2" style="text-align:center;"| .75x ('''1.425''') |
| + | |- |
| + | |} |
| ** Activation requirements are as follows: | | ** Activation requirements are as follows: |
| *** Kongou Kai Ni C must be Flagship. | | *** Kongou Kai Ni C must be Flagship. |
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| *** '''Line Ahead''' needs to be selected in a single fleet OR '''Cruising Formation 4''' for a combined fleet. | | *** '''Line Ahead''' needs to be selected in a single fleet OR '''Cruising Formation 4''' for a combined fleet. |
| ** It can only be activated '''once per sortie''' and only if '''no other special attack was triggered in the same sortie''' | | ** It can only be activated '''once per sortie''' and only if '''no other special attack was triggered in the same sortie''' |
− | ** The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.3 of the original ammo consumption of when the attack is triggered, hence: | + | ** The attack will consume extra ammo from both participating battleships when triggered. The total ammo consumption will be x1.2 of the original ammo consumption of when the attack is triggered, hence: |
− | ***If it is triggered in day battle, it costs 6% extra ammo. | + | ***If it is triggered in a night battle in a normal node, it costs 6% extra ammo. |
| ***If it is triggered in an night battle node, it costs 2% extra ammo. | | ***If it is triggered in an night battle node, it costs 2% extra ammo. |
− | ***If it is triggered in a night battle in a normal node, it costs 9% extra ammo.
| + | |
− | ** Multipliers and activation chance increase are TBD at this point
| |
| | | |
| ===Overview=== | | ===Overview=== |