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When the fleet is equipped with certain equipment, additional effects are triggered for the duration of the Night Battle. The equipment that influence the battle in such ways are [[Searchlight]], [[Type 96 150cm Searchlight|Large Searchlight]], [[Star Shell]] and [[Type 98 Recon_Seaplane (Night_Scout)|Night Scout]].
 
When the fleet is equipped with certain equipment, additional effects are triggered for the duration of the Night Battle. The equipment that influence the battle in such ways are [[Searchlight]], [[Type 96 150cm Searchlight|Large Searchlight]], [[Star Shell]] and [[Type 98 Recon_Seaplane (Night_Scout)|Night Scout]].
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More information on the actual effects of each piece of equipment can be found in the Night Shelling  
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More information on the actual effects on cut-in rate of each piece of equipment can be found in the [[#Trigger_Rates|Night Shelling Special Attacks section]].
Special Attacks section.
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See [[Accuracy, Evasion and Criticals]] for details on other effects.
    
{| class="wikitable"
 
{| class="wikitable"
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|
 
|
 
* Ship must have at least 2 {{HP}}
 
* Ship must have at least 2 {{HP}}
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* Trigger rate is 100%
 
|-
 
|-
 
|{{SurfaceShipPersonnel}}{{EquipmentLink|Skilled Lookouts}}
 
|{{SurfaceShipPersonnel}}{{EquipmentLink|Skilled Lookouts}}
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* The recon cannot be equipped on a slot of size 0.
 
* The recon cannot be equipped on a slot of size 0.
 
* The success rate is dependent on the level of the ship it is equipped on.
 
* The success rate is dependent on the level of the ship it is equipped on.
* If the Night Battle was preceeded by a day battle:
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* Trigger rate is <math>\text{Trigger %} = \left[ \sqrt{3 \times \text{Level}} \right] \times 4</math>
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* If there are multiple night scouts in your fleet, each will have a chance to trigger.
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* If the Night Battle was preceded by a day battle:
 
** The Air State must be <span style="color:red">AD</span>, <span style="color:green">AS</span> or <span style="color:green">'''AS+'''</span>.
 
** The Air State must be <span style="color:red">AD</span>, <span style="color:green">AS</span> or <span style="color:green">'''AS+'''</span>.
 
** The Air State must be <span style="color:red">AD</span>, AP, <span style="color:green">AS</span> or <span style="color:green">'''AS+'''</span> in PvP.
 
** The Air State must be <span style="color:red">AD</span>, AP, <span style="color:green">AS</span> or <span style="color:green">'''AS+'''</span> in PvP.
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* Ships with 0 {{Firepower}} + {{Torpedo}} stats are unable to participate in battle.
 
* Ships with 0 {{Firepower}} + {{Torpedo}} stats are unable to participate in battle.
 
** Currently, this is only observable against the Wa-Class Transport Ship.
 
** Currently, this is only observable against the Wa-Class Transport Ship.
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* All [[:Category:Heavy Cruisers|heavy cruisers]] gain +5 {{Evasion}}
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* Heavy cruisers equipped with [[:Category:20.3cm Variants|IJN 20.3cm]] guns will gain an accuracy and evasion bonus. Please see [[Gun_Fit_Bonuses#Medium_Caliber_Guns|Gun Fit Bonuses]] for more details.
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* Destroyers equipped with [[Skilled Lookouts]] and a [[:Category:RADAR|RADAR]] will gain bonus evasion. The exact amount is unknown.
    
[[File:Nightbattle_Order.png|thumb|right|Example of engagement order during Night Battle]]
 
[[File:Nightbattle_Order.png|thumb|right|Example of engagement order during Night Battle]]
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