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Line 8: Line 8:  
local equipments = {}
 
local equipments = {}
   −
local function requireEquipmentModule(name)
+
local function requireEquipmentModule(name, is_enemy)
   local success, data = U.requireModule('Data/Equipment/' .. name)
+
   local success, data
 +
  if not is_enemy then
 +
success, data = U.requireModule('Data/Equipment/' .. name)
 +
    if not success then
 +
      success, data = U.requireModule('Data/Item/' .. name)
 +
    end
 +
    if not success then
 +
      success, data = U.requireModule('Data/PseudoItem/' .. name)
 +
    end
 +
    if not success then
 +
      data = U.find(EquipmentCollection, name, '_name') or {_name = name}
 +
      success = true
 +
    end
 +
  end
 
   if not success then
 
   if not success then
 
     success, data = U.requireModule('Data/EnemyEquipment/' .. name)
 
     success, data = U.requireModule('Data/EnemyEquipment/' .. name)
  end
  −
  if not success then
  −
    success, data = U.requireModule('Data/Item/' .. name)
  −
  end
  −
  if not success then
  −
    success, data = U.requireModule('Data/PseudoItem/' .. name)
  −
  end
  −
  if not success then
  −
    data = U.find(EquipmentCollection, name, '_name') or {_name = name}
   
   end
 
   end
 
   return data
 
   return data
 
end
 
end
   −
function Equipment:create(name)
+
function Equipment:create(name, is_enemy)
 
   if not name then
 
   if not name then
 
     return EquipmentData()
 
     return EquipmentData()
 
   end
 
   end
 
   if not equipments[name] then
 
   if not equipments[name] then
     equipments[name] = EquipmentData(requireEquipmentModule(name))
+
     equipments[name] = EquipmentData(requireEquipmentModule(name, is_enemy))
 
   end
 
   end
 
   return equipments[name]
 
   return equipments[name]
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