Line 624:
Line 624:
if type(equipment_slot.equipment) == "string" then
if type(equipment_slot.equipment) == "string" then
self:_prepare_Equipment()
self:_prepare_Equipment()
−
equipment_slot.equipment = Equipment(equipment_slot.equipment)
+
equipment_slot.equipment = Equipment(equipment_slot.equipment, self._enemy)
end
end
return equipment_slot.equipment, equipment_slot.size, equipment_slot.estimation, equipment_slot.stars
return equipment_slot.equipment, equipment_slot.size, equipment_slot.estimation, equipment_slot.stars