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| |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - | | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - |
| |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - | | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - |
− | |style="text-align: center; border-style: solid; border-width: 1px; width:2.5%;"| 120%<ref>x125% for additional [[12.7cm Twin Mount Type-D Kai 2]], x131.25% for additional [[12.7cm Twin Gun Mount Model D Kai 3]].</ref> | + | |style="text-align: center; border-style: solid; border-width: 1px; width:2.5%;"| 120%<ref>150% for additional [[12.7cm Twin Mount Type-D Kai 2]], 176.4% for additional [[12.7cm Twin Gun Mount Model D Kai 3]].</ref> |
| |style="text-align: center; border-style: solid; border-width: 1px; width:2.5%;"| 1/2<ref name="Lv80"/> | | |style="text-align: center; border-style: solid; border-width: 1px; width:2.5%;"| 1/2<ref name="Lv80"/> |
| |style="text-align: center; border-style: solid; border-width: 1px; width:15%;"| Destroyers only | | |style="text-align: center; border-style: solid; border-width: 1px; width:15%;"| Destroyers only |
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| |style="text-align: center; border-style: solid; border-width: 1px; width:15%;"| | | |style="text-align: center; border-style: solid; border-width: 1px; width:15%;"| |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| Main/Main/Main<br>Gun | + | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| Main/Main/Main<br>'''Main Gun''' |
| |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| 3 | | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| 3 |
| |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - | | |style="text-align: center; border-style: solid; border-width: 1px; width:10%;"| - |
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| * If the ship fulfills the equipment requirements for more than one special attack, the one listed '''higher''' on the table takes priority. | | * If the ship fulfills the equipment requirements for more than one special attack, the one listed '''higher''' on the table takes priority. |
| ** The exception are the destroyer exclusive cut-ins. If the higher priority cut-in fails, the game will check the next valid cut in. | | ** The exception are the destroyer exclusive cut-ins. If the higher priority cut-in fails, the game will check the next valid cut in. |
− | * Using a [[12.7cm Twin Mount Type-D Kai 2]] as the main gun will increase the Special Destroyer Mixed Cut-in multiplier by 1.25x. This is '''multiplicative''' with the original multiplier. | + | * Using a [[12.7cm Twin Mount Type-D Kai 2]] or [[12.7cm Twin Gun Mount Model D Kai 3]] as the main gun will increase the Destroyer Mixed Cut-in multiplier by 1.25x, 1.4x for two or more. This is '''multiplicative''' with the original multiplier. |
− | * Using a [[12.7cm Twin Gun Mount Model D Kai 3]] as the main gun will increase the Special Destroyer Mixed Cut-in multiplier by a further 1.05x. This is '''multiplicative''' with the original multiplier. | + | * Using a [[12.7cm Twin Gun Mount Model D Kai 3]] as the main gun will increase the Destroyer Mixed Cut-in multiplier by a further 1.05x. This is '''multiplicative''' with the original multiplier. |
− | * Adding an additional [[Skilled Lookout]] to the Gun/Torp/RADAR CI for destroyers allows them to check against 3 different CI setups, significantly increasing the CI rate. | + | * Adding an additional [[Skilled Lookouts]] to the Gun/Torp/RADAR CI for destroyers allows them to check against 3 different CI setups, significantly increasing the CI rate. |
− | * Combining [[Skilled Lookout]]s with RADAR gives bonus evasion in night battles. | + | * Combining [[Skilled Lookouts]]s with RADAR gives bonus evasion in night battles. |
| * If a night battle special attack fails to penetrate the enemy's armour or is evaded, [[Damage Caclulatioins#Chip Damage|chip damage]] will be dealt. | | * If a night battle special attack fails to penetrate the enemy's armour or is evaded, [[Damage Caclulatioins#Chip Damage|chip damage]] will be dealt. |
| * [[:Category:Midget Submarine|Midget submarines]] are '''not counted''' as torpedoes. | | * [[:Category:Midget Submarine|Midget submarines]] are '''not counted''' as torpedoes. |