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− *Day battle condition for node J and K (dead end and boss): enemy elite DD survived
− *Do not get frustrated when you fail to sink the boss continuously. The health does not regenerate.
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− *Need a flagship sink to clear
− *Theme: Night battles and airfield bombardment
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− *Need to sink boss to clear map
→Map details: corrections and redundant comments removed
[[File:E1.jpg|thumb|320px|E-1 Map]]
[[File:E1.jpg|thumb|320px|E-1 Map]]
*Focused on day battle
*Focused on day battle
*Boss health does not regenerate
*Unlike regular sorties, any damage dealt to the boss will affect an overall health gauge, which requires several sorties to fully deplete it. However, you '''must sink the boss''' in order to clear the map, otherwise the health gauge will remain at zero, instead of being destroyed. Boss health of this map does not regenerate.
*Friendly for newer admirals
*Friendly for newer admirals
*Difficulty will be around that of World 2
*Difficulty will be around that of World 2
*Boss health does not regenerate
*Boss health does not regenerate
*Friendly for newer admirals
*Friendly for newer admirals
*Day battle condition for node J and K (dead end and boss): enemy elite DD survived
*Rewards CL Noshiro upon clearing
*Rewards CL Noshiro upon clearing
====Branching rules====
====Branching rules====
[[File:E3.jpg|thumb|320px|E-3 Map]]
[[File:E3.jpg|thumb|320px|E-3 Map]]
*Focused on day battle
*Focused on day battle
*Boss health regenerates at a rate of 1.5%/hour and complete boss kill removes 20% of the health bar.
*'''Starting from this map, boss health will regenerate. '''E3 boss health regenerates at a rate of 1.5%/hour and complete boss kill removes 20% of the health bar.
*Boss health will '''NOT''' stop regenerating once the bar is fully depleted. It must be killed one more time to win (''if you depleted the Boss' health and you did not sink the boss during day, you can try to sink it during night battle and it will clear the stage'').
*Boss health will '''NOT''' stop regenerating once the bar is fully depleted. It must be killed one more time to win (''if you depleted the Boss' health and you did not sink the boss during day, you can try to sink it during night battle and it will clear the stage'').
*Only for experienced admirals but new admirals should still try after leveling up and saving up some resource for some time.
*Only for experienced admirals but new admirals should still try after leveling up and saving up some resource for some time.
*Rewards equipment package (furniture craft item, emergency repair kit, full repair kit, 53cm oxygen torpedo)
*Rewards equipment package (furniture craft item, emergency repair team, emergency repair goddess, 53cm oxygen torpedo)
===={{clear}}Branching rules====
===={{clear}}Branching rules====
*A certain fleet formation is needed in order to reach the boss (or else you'll get sent to node G, H, or I), so far the confirmed ones are:
*A certain fleet formation is needed in order to reach the boss (or else you'll get sent to node G, H, or I), so far the confirmed ones are:
*Boss health bar will keep regenerating even when the bar has been fully depleted.
*Boss health bar will keep regenerating even when the bar has been fully depleted.
*Only for experienced admirals
*Only for experienced admirals
*Night battle and the following day battle is considered as ONE battle. So, don't worry if you have heavily damaged ships at night.
*Night battle and the following day battle is considered as ONE battle. So, don't worry if you have heavily damaged ships at night.
*Day battle won't occur if both the second and third ship in the enemy fleet are sunk.
*Day battle won't occur if both the second and third ships in the enemy fleet are heavily damaged or sunk. In other words, at least one of these two ships must be moderately damaged at most.
*'''Type 3 ammo deals bonus damage against Airport Boss''' (Historical reference to Henderson Airfield). You '''WILL''' need it, as most player typically went with four type 3 ammo for the boss battle.
*'''Type 3 ammo deals bonus damage against Airport Boss''' (Historical reference to Henderson Airfield). You '''WILL''' need it, as most player typically went with four type 3 ammo for the boss battle.
*Rewards I-8 upon clearing.
*Rewards I-8 upon clearing.
*Focused on night battle
*Focused on night battle
*Boss fight starts as normal (day + night).
*Boss fight starts as normal (day + night).
*Rewards Musashi upon clearing
*Rewards Musashi upon clearing