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| #Some event maps will have a day time battle after the night battle or night battle only. So be ware of enemy torpedo ships and plan your fleet accordingly. | | #Some event maps will have a day time battle after the night battle or night battle only. So be ware of enemy torpedo ships and plan your fleet accordingly. |
| #Event lasts 20 days from Nov 1st. | | #Event lasts 20 days from Nov 1st. |
− | #Requires at least 75% Sortie Win Ratio to participate. | + | #Requires at least '''75% sortie win ratio''' to participate. |
− | #At least 5 slots for new girls to join your fleet before sortie. | + | ##At least '''5 free ship slots''' for new girls to join your fleet before sortie. |
| + | ##At least '''10 free equipment slots''' before sortie. ''(needs more information)'' |
| #New Expeditions and Quests. | | #New Expeditions and Quests. |
− | #Possibility to find non-IJN equipment. For this event, you can find non-IJN planes. (NOT confirmed) | + | #Possibility to find non-IJN equipment. For this event, you can find non-IJN planes. ''(unconfirmed)'' |
− | #Type 3 sonar and depth charges will be buffed. | + | #Type 3 sonar and depth charge effectiveness will be increased. |
| {{clear}} | | {{clear}} |
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| *Friendly for newer admirals | | *Friendly for newer admirals |
| *Difficulty will be around that of World 2 | | *Difficulty will be around that of World 2 |
− | *Rewards [http://kancolle.wikia.com/wiki/I-19 I-19] upon clearing | + | *Rewards I-19 upon clearing |
| {{clear}} | | {{clear}} |
| ====Tips==== | | ====Tips==== |
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| *Boss health does not regenerate | | *Boss health does not regenerate |
| *Friendly for newer admirals | | *Friendly for newer admirals |
− | *Rewards CL [http://kancolle.wikia.com/wiki/Noshiro Noshiro] upon clearing | + | *Rewards CL Noshiro upon clearing |
| *Day battle condition for node J and K (dead end and boss): enemy elite DD survived | | *Day battle condition for node J and K (dead end and boss): enemy elite DD survived |
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| *Bring your entire fleet sparkling, in which even a whole team of sparkling DD are able to reach the boss. | | *Bring your entire fleet sparkling, in which even a whole team of sparkling DD are able to reach the boss. |
| *Use a fleet of DD/CL/CLT/CA and equip them so that they can trigger double-attack. Double-attack is better than cut-ins because it almost always guarantees a critical which one-hits any ship (even the boss). See [[Combat|combat]] on double-attack and cut-ins requirement. | | *Use a fleet of DD/CL/CLT/CA and equip them so that they can trigger double-attack. Double-attack is better than cut-ins because it almost always guarantees a critical which one-hits any ship (even the boss). See [[Combat|combat]] on double-attack and cut-ins requirement. |
− | *If you want to conserve resources, use a SS as your flagship and and equip her with 2 turbines. However, reaching the boss is difficult because enemy CL have Depth Charge/SONAR equipped. For reference, a level 84 I-168 with 2 enhanced steam turbines will still get hit. | + | *If you want to conserve resources, use a SS as your flagship and and equip her with 2 turbines. However, reaching the boss is difficult because enemy CL have depth charge/sonar equipped. For reference, a level 84 I-168 with 2 enhanced steam turbines will still get hit. |
| *Recommended Formation: ''line abreast'' on non-boss nodes and ''line ahead'' on boss node. ''line abreast ''on boss node can be useful if your ships have barely taken damage and want to reduce the likelihood of destroying the two elite DD. | | *Recommended Formation: ''line abreast'' on non-boss nodes and ''line ahead'' on boss node. ''line abreast ''on boss node can be useful if your ships have barely taken damage and want to reduce the likelihood of destroying the two elite DD. |
| *Recommended Equipment: set of equipment which trigger double-attack and radar/turbine on the remaining slot(s). | | *Recommended Equipment: set of equipment which trigger double-attack and radar/turbine on the remaining slot(s). |
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| *Rewards equipment package (furniture craft item, emergency repair kit, full repair kit, 53cm oxygen torpedo) | | *Rewards equipment package (furniture craft item, emergency repair kit, full repair kit, 53cm oxygen torpedo) |
| ===={{clear}}<span style="font-weight:bold;">Branching rules</span>==== | | ===={{clear}}<span style="font-weight:bold;">Branching rules</span>==== |
− | *A certain fleet formation is needed in order to reach the boss (or else you'll get sent to G, H, or I), so far the confirmed ones are: | + | *A certain fleet formation is needed in order to reach the boss (or else you'll get sent to node G, H, or I), so far the confirmed ones are: |
| **「CAx1 DDx1 BBx1 CVx2」 and one additional ship (wildcard). | | **「CAx1 DDx1 BBx1 CVx2」 and one additional ship (wildcard). |
| **「CVLx1 CVx2 BBx1 CLTx2」 | | **「CVLx1 CVx2 BBx1 CLTx2」 |
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| **If your fleet has low AA, use ''ring formation'' on node A, E, G, H, and I because there are CV and CVL. ''Line ahead'' for boss node J. | | **If your fleet has low AA, use ''ring formation'' on node A, E, G, H, and I because there are CV and CVL. ''Line ahead'' for boss node J. |
| *Recommended Equipment: | | *Recommended Equipment: |
− | **For CV/CVL: air superiority fighter (green) planes for AA. Dive bomber (red) planes are better than torpedo bomber (blue) planes because it deal more damage against BB and CV. A recon (yellow) plane is enough in your fleet. | + | **For CV/CVL: air superiority fighter (green) planes for AA. Dive bomber (red) planes are better than torpedo bomber (blue) planes because it deal more damage against BB and CV. A recon (yellow) plane is enough in your fleet, but not really necessary. |
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| *Arguably the hardest to activate, you either need 1 BB alive or 1 FDS below her alive!!! | | *Arguably the hardest to activate, you either need 1 BB alive or 1 FDS below her alive!!! |
| *Type 3 ammo deals bonus damage against Airport Boss (Historical reference to Henderson Airfield) | | *Type 3 ammo deals bonus damage against Airport Boss (Historical reference to Henderson Airfield) |
− | *Rewards [http://kancolle.wikia.com/wiki/I-8 I-8] upon clearing. | + | *Rewards I-8 upon clearing. |
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| ====Branching rules==== | | ====Branching rules==== |
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| *Boss fight starts as normal (day + night). | | *Boss fight starts as normal (day + night). |
| *Need to sink boss to clear map | | *Need to sink boss to clear map |
− | *Rewards [http://kancolle.wikia.com/wiki/Musashi Musashi] upon clearing | + | *Rewards Musashi upon clearing |
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| ====Branching rules==== | | ====Branching rules==== |
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| ==More information== | | ==More information== |
− | *Obligatory day battle advance after night battle (counted as one battle). (Only when certain conditions are met) | + | *Obligatory day battle advance after night battle (counted as one battle and only happen when certain conditions are met) |
− | *Support fleet available for day battle | + | *Support fleet available for day battle (expedition 109,110) |
| *Yuugumo-class DD, [[Maikaze]] and [[Hatsukaze]] are possible to be dropped from boss node of earlier part of event map | | *Yuugumo-class DD, [[Maikaze]] and [[Hatsukaze]] are possible to be dropped from boss node of earlier part of event map |
| *[[Suzuya]], [[Kumano]], [[Shoukaku]], and [[Zuikaku]] are possible to be dropped from boss node of later part of event map | | *[[Suzuya]], [[Kumano]], [[Shoukaku]], and [[Zuikaku]] are possible to be dropped from boss node of later part of event map |
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| ==See also== | | ==See also== |
− | *[http://wikiwiki.jp/kancolle/?%B7%E8%C0%EF%A1%AA%C5%B4%C4%EC%B3%A4%B6%AE%A4%F2%C8%B4%A4%B1%A4%C6%A1%AA Wikiwiki entry on Event 「決戦!鉄底海峡を抜けて!」]<br /> | + | *[http://wikiwiki.jp/kancolle/?%B7%E8%C0%EF%A1%AA%C5%B4%C4%EC%B3%A4%B6%AE%A4%F2%C8%B4%A4%B1%A4%C6%A1%AA Wikiwiki entry on event 「決戦!鉄底海峡を抜けて!」]<br /> |