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Created page with "--Categories: --Category:Player ship modules local Kashima = { [""] = { _name = "Kashima", _rarity = 3, _api_id = 465, _id = 265, _true_id = false, _japanese..."
--Categories:
--[[Category:Player ship modules]]

local Kashima = {
[""] = {
_name = "Kashima",
_rarity = 3,
_api_id = 465,
_id = 265,
_true_id = false,
_japanese_name = "鹿島",
_reading = "かしま",
_class = "Katori",
_class_number = 2,
_type = 21,
_hp = 36,
_hp_max = 48,
_firepower = 13,
_firepower_max = 27,
_firepower_mod = false,
_armor = 9,
_armor_max = 27,
_armor_mod = 1,
_torpedo = 11,
_torpedo_max = 24,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 15,
_aa_max = 46,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 20,
_luck_max = 69,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 70,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kashima/Kai",
_fuel = 30,
_ammo = 15,
_scrap_fuel = 3,
_scrap_ammo = 1,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 1},
},
},
["Kai"] = {
_name = "Kashima",
_suffix = "Kai",
_rarity = 5,
_api_id = 356,
_id = 265,
_true_id = 1436,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "鹿島改",
_reading = "かとりかい",
_class = "Katori",
_class_number = 2,
_type = 21,
_hp = 40,
_hp_max = 54,
_firepower = 14,
_firepower_max = 37,
_firepower_mod = 1,
_armor = 15,
_armor_max = 39,
_armor_mod = 1,
_torpedo = 13,
_torpedo_max = 39,
_torpedo_mod = 1,
_evasion = 26,
_evasion_max = 52,
_aa = 22,
_aa_max = 62,
_aa_mod = 2,
_asw = 22,
_asw_max = 62,
_speed = 5,
_los = 12,
_los_max = 48,
_range = 2,
_luck = 20,
_luck_max = 79,
_luck_mod = false,
_remodel_level = 35,
_remodel_ammo = 120,
_remodel_steel = 400,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kashima/",
_remodel_to = false,
_fuel = 35,
_ammo = 20,
_scrap_fuel = 3,
_scrap_ammo = 2,
_scrap_steel = 11,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 2},
{equipment = nil, size = 2},
{equipment = nil, size = 2},
{equipment = nil, size = 2},
},
},
}

return Kashima
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