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Ship experience optimization
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| style="text-align: center;" |0.5, no MVP
 
| style="text-align: center;" |0.5, no MVP
 
|}
 
|}
 
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* Note: When the MVP is the flagship, it results in maximum experience gain.
 
+
** 3e + [''n'' - 1] × ''e'' = 2''e'' + ''ne''
 +
** 2''e'' + 1.5''e'' + [''n'' - 2] × ''e'' = 1.5''e'' + ''ne''
 +
** where ''n'' is the the number of ships, ''e'' is the base experience constant
 
===Map experience===
 
===Map experience===
 
*Flag=flagship, F+M=flagship+MVP
 
*Flag=flagship, F+M=flagship+MVP
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