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Added placeholders for K2/K2B (commented out so it's invisible)
{ equipment = false, size = 6 },
{ equipment = false, size = 6 },
},
},
--[[
["Kai Ni"] = {
_name = "Zuihou",
_suffix = "Kai Ni",
_rarity = 0,
_api_id = 0,
_id = 0,
_true_id = false,
_japanese_name = "瑞鳳改二",
_reading = "ずいほうかいに",
_class = "Shouhou",
_class_number = 2,
_type = 7,
_hp = 0,
_hp_max = 0,
_firepower = 0,
_firepower_max = 0,
_firepower_mod = false,
_armor = 0,
_armor_max = 0,
_armor_mod = 0,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 0,
_evasion_max = 0,
_aa = 0,
_aa_max = 0,
_aa_mod = 0,
_asw = 0,
_asw_max = false,
_speed = 0,
_los = 35,
_los_max = 0,
_range = 0,
_luck = 0,
_luck_max = 0,
_luck_mod = false,
_remodel_level = 0,
_remodel_ammo = 0,
_remodel_steel = 0,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Zuihou/Kai",
_remodel_to = "Zuihou/Kai Ni B",
_fuel = 0,
_ammo = 0,
_scrap_fuel = 0,
_scrap_ammo = 0,
_scrap_steel = 0,
_scrap_baux = 0,
_equipment = {
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
},
["Kai Ni B"] = {
_name = "Zuihou",
_suffix = "Kai Ni B",
_rarity = 0,
_api_id = 0,
_id = 0,
_true_id = false,
_japanese_name = "瑞鳳改二乙",
_reading = "ずいほうかいにおつ",
_class = "Shouhou",
_class_number = 2,
_type = 7,
_hp = 0,
_hp_max = 0,
_firepower = 0,
_firepower_max = 0,
_firepower_mod = false,
_armor = 0,
_armor_max = 0,
_armor_mod = 0,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 0,
_evasion_max = 0,
_aa = 0,
_aa_max = 0,
_aa_mod = 0,
_asw = 0,
_asw_max = false,
_speed = 0,
_los = 35,
_los_max = 0,
_range = 0,
_luck = 0,
_luck_max = 0,
_luck_mod = false,
_remodel_level = 0,
_remodel_ammo = 0,
_remodel_steel = 0,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Zuihou/Kai Ni",
_remodel_to = "Zuihou/Kai Ni", --not sure if reversible
_fuel = 0,
_ammo = 0,
_scrap_fuel = 0,
_scrap_ammo = 0,
_scrap_steel = 0,
_scrap_baux = 0,
_equipment = {
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
},
--]]
},
},
seasonals = {
seasonals = {