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Module:Data/Ship/Asahi
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Asahi/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Asahi",
_rarity = 5,
_api_id = 953,
_id = 553,
_true_id = false,
_japanese_name = "朝日",
_reading = "あさひ",
_class = "Kai Shikishima",
_class_number = 2,
_type = 21,
_hp = 36,
_hp_max = 44,
_firepower = 2,
_firepower_max = 8,
_firepower_mod = false,
_armor = 20,
_armor_max = 29,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 6,
_evasion_max = 16,
_aa = 6,
_aa_max = 16,
_aa_mod = 0,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 1,
_los_max = 3,
_range = 1,
_luck = 17,
_luck_max = 29,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 220,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Asahi/Kai",
_fuel = 35,
_ammo = 5,
_scrap_fuel = 2,
_scrap_ammo = 0,
_scrap_steel = 19,
_scrap_baux = 2,
_equipment = {
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
},
_voice_actor = "Satomi Akesaka",
_artist = "Akasaka Yuzu",
_implementation_date = { 2023, 8, 9 },
_availability = { "event_reward" },
},
["Kai"] = {
_name = "Asahi",
_suffix = "Kai",
_rarity = 6,
_api_id = 958,
_id = 558,
_true_id = false,
_japanese_name = "朝日改",
_reading = "あさひかい",
_class = "Kai Shikishima",
_class_number = 2,
_type = 19,
_hp = 37,
_hp_max = 45,
_firepower = 1,
_firepower_max = 6,
_firepower_mod = false,
_armor = 23,
_armor_max = 34,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 8,
_evasion_max = 17,
_aa = 6,
_aa_max = 18,
_aa_mod = 0,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 1,
_los_max = 4,
_range = 1,
_luck = 18,
_luck_max = 33,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 100,
_remodel_steel = 1900,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Asahi/",
_remodel_to = false,
_fuel = 40,
_ammo = 5,
_scrap_fuel = 2,
_scrap_ammo = 0,
_scrap_steel = 19,
_scrap_baux = 2,
_equipment = {
{ equipment = "Ship Repair Facility", size = 0 },
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
},
},
}