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{{LabSortieworld
 
{{LabSortieworld
 
| page = World 7/7-4
 
| page = World 7/7-4
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| map_2=[[File:World 7 7-4 Map LBAS Range.png|450px]]
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| map_2_text=LBAS
 
| difficulty = ☆☆☆☆☆☆☆☆☆
 
| difficulty = ☆☆☆☆☆☆☆☆☆
 
| item = {{Bauxite}} {{Fuel}}
 
| item = {{Bauxite}} {{Fuel}}
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| entext = The Hi Convoy transports vital resources from the south to the mainland. To protect the fleet from enemy submarines and task forces, we're launching a maritime escort operation! Weigh anchor!
 
| entext = The Hi Convoy transports vital resources from the south to the mainland. To protect the fleet from enemy submarines and task forces, we're launching a maritime escort operation! Weigh anchor!
 
| aircon =  
 
| aircon =  
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{{AirControlSystem
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| Map = Torpedo Squadron
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| Fleet = {{color|red|'''Torpedo Squadron'''}}: 1CL, 4DD, 1CLT
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| Route = {{MapRoute|C|red|E|pink|J|red|L|red|P|red}}
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| AS = 0
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| Notes = LBAS Node {{MapRoute|P|red}}: Range = 2<br>4 DDs are needed to secure C - E route.
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}}
 
{{AirControlSystem
 
{{AirControlSystem
 
| Map = Heavy fleet
 
| Map = Heavy fleet
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}}
 
}}
 
}}
 
}}
===Map Unlocking===
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===Map Unlocking & Progression===
 
'''7-4''' is unlocked after clearing [[7-3]] HP bar once.
 
'''7-4''' is unlocked after clearing [[7-3]] HP bar once.
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 +
To clear the map, the boss's flagship must be sunk 4 times.
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*1 [[LBAS]] is available on this map.
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**The LBAS is only available once {{Q|B175}} is cleared.
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**See the unlocking steps here: ''[[Land-Based_Air_Squadron#Unlocking|LBAS Unlocking]].
    
===Stage Guide===
 
===Stage Guide===
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====Regarding [[Land-Based Air Squadron]]s====
 
====Regarding [[Land-Based Air Squadron]]s====
See the unlocking steps here: ''[[Land-Based_Air_Squadron#Unlocking|LBAS Unlocking]]''
   
*1 [[LBAS]] is available to sortie.
 
*1 [[LBAS]] is available to sortie.
**Upon completing the quest {{Q|B175}}, the LBAS group will be unlocked, which is '''highly recommended''' to help simplify the battle on the boss node for this map.
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**It is '''highly recommended''' to use the LBAS to help simplify the battle on the boss node for this map.
**It is recommended to bring [[:Category:Land Based Bombers|Land Based Bombers]], {{Equipment/Link|Prototype Toukai|Toukai (901 Air Group)|text=Land-Based ASW Bombers|link_category=Land-Based ASW Bombers}}, and [[Interceptor|Interceptors/Fighters]], to increase effectiveness on the Boss.
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**It is recommended to bring [[Land-Based Attacker]]s, {{Equipment/Link|Prototype Toukai|Toukai (901 Air Group)|text=land-based ASW bombers|link_category=Land-Based ASW Bombers}}, and [[Interceptor|fighters]], to increase effectiveness on the Boss.
 
**The LBAS range needed to reach the boss is '''2''', other nodes' range being equal or higher.
 
**The LBAS range needed to reach the boss is '''2''', other nodes' range being equal or higher.
*This map is also the best location to train Land-Based planes to [[Proficiency|max-proficiency]]{{Double Chevron}}. Bring only planes with a range of at least 3 (7 for furthest nodes) as they will reach submarine Nodes on B, C, J, and K.
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*This map is also the best location to train all land-based planes to [[Proficiency|max-proficiency]]{{Double Chevron}}. Bring only planes with a range of at least 3 (7 for furthest nodes) as they will reach submarine Nodes on B, C, J, and K.
    
===Recommended Fleets===
 
===Recommended Fleets===
This guide will go over the events of this map in sequential order upon unlocking Quest [[Quests#B175|B175]]. Since this is a normal map, it is not required to complete things in the order mentioned, but it is still recommended to at least complete B175 to unlock the [[LBAS]].
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This guide will go over the events of this map in the recommended sequential order upon unlocking quest {{Q|B175}}.
   −
====Reach node {{MapRoute|O|green}} for Quest [[Quests#B175|B175]]====
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====Reach Node O====
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Quest {{Q|B175}} requires to reach node {{MapRoute|O|green}}:
 
* 1-6SS(V)
 
* 1-6SS(V)
 
* Route = {{MapRoute|C|red|D|pink|F|blue|J|red|K|red|M|pink|O|green}}
 
* Route = {{MapRoute|C|red|D|pink|F|blue|J|red|K|red|M|pink|O|green}}
 
** The LoS needed is about 32 (Cn3).
 
** The LoS needed is about 32 (Cn3).
** Several {{Seaplane}}[[Seaplane]]s or {{SubmarineRadar}}{{Equipment/Link|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|Late Model Radar & Passive Radiolocator + Snorkel Equipment|text=Submarine Radars|link_category=Submarine Radar}} might be needed to have enough LoS to route from {{MapRoute|M|pink}} to {{MapRoute|O|green}}.
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** Several {{Seaplane}} [[Seaplane]]s or {{SubmarineRadar}} [[Submarine Radar]]s might be needed to have enough LoS to route from {{MapRoute|M|pink}} to {{MapRoute|O|green}}.
 
** Submarines will face little to no threat along the way.
 
** Submarines will face little to no threat along the way.
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* Last Dance comp will buff the DDs and CL in her fleet along with giving her additional airpower.
 
* Last Dance comp will buff the DDs and CL in her fleet along with giving her additional airpower.
 
** Bring additional airpower as a countermeasure to effectively beat her.
 
** Bring additional airpower as a countermeasure to effectively beat her.
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 +
|-|Torpedo Squadron fleet=
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{{color|red|'''"Torpedo Squadron"'''}}: '''1CL (flagship), 4DD, 1CLT'''
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*Route = {{MapRoute|C|red|E|pink|J|red|L|red|P|red}}
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*LBAS Node {{MapRoute|P|red}}: Range = 2
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**This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
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***2 {{Med Gun}} [[Main Gun]]s,
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***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}},
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***'''And'''  the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
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**It also requires '''at least 5 OASW along with married DDs''' to allow them to do TCI while enabling their OASW with sonar alone.
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**If you meet all of the above requirements, this is the cheapest (for resource) and the best comp for farming boss node, having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged.
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**The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained.
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***C - E route is secured if you '''have 4 DDs in the fleet'''.
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***The boss routing is secured as long as '''the fleet LoS is above 37 Cn4'''.
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**Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI and the presence of {{Enemy/Link|Light Cruiser Tsu-Class|text=CL Tsu-Class}}.
    
|-|Light fleet=
 
|-|Light fleet=
This map has a special routing if you bring {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=Taiyou-class CVE}}. They can be brought when you use light fleet to get more firepower.
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This fleet is not recommended as it is very weak and will struggle to kill the boss, but can be enough if only an A rank is required.
 
*1CT, 1DD / 1 {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=Taiyou-class CVE}}, 3DE
 
*1CT, 1DD / 1 {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=Taiyou-class CVE}}, 3DE
 
*Route = {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}}
 
*Route = {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}}
 
*LBAS Node {{MapRoute|P|red}}: Range = 2
 
*LBAS Node {{MapRoute|P|red}}: Range = 2
** A cheap but weak fleet.
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**This map has a special routing for {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class CVE}}, who can be brought when using light fleet to get more firepower. It is a cheap but weak fleet.
 
** Will go through, 1 Submarine Node, 1 Air Node, and 1 Surface/Submarine Node.
 
** Will go through, 1 Submarine Node, 1 Air Node, and 1 Surface/Submarine Node.
 
** Not recommended due to the risks this map presents to fleets with a lack of strong combat-effective ships.
 
** Not recommended due to the risks this map presents to fleets with a lack of strong combat-effective ships.
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===Resources and LBAS Farming===
 
===Resources and LBAS Farming===
{{color|red|Doing this farming will bring a lot of "loses", which can impact the overall win rate and so the "event eligibility".}}
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{{color|red|Doing this farming will bring a lot of "losses", which can impact overall win rate and thus "event eligibility".}}
 
<tabber>
 
<tabber>
 
|-|Resource gains=
 
|-|Resource gains=
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{{Gain Modifier}}
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{{Gain Modifier Sp}}
    
|-|SS fleet=
 
|-|SS fleet=
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** LoS required: '''≥ 32''' (Cn3)
 
** LoS required: '''≥ 32''' (Cn3)
   −
* A maximum of {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tanks}} should be used as they provide the best earnings for submarines.
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* A maximum of {{Amphibious Tank}} [[Amphibious Vehicle]]s should be used as they provide the best earnings for submarines.
** Using {{Ship/Link|Luigi Torelli/Kai|UIT-25|I-504}} is recommended as she can carry {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}, increasing the resource gains without requiring more Tank..
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** {{Drum}} [[Drum Canister]]-capable SS are recommended as a substitute, increasing the resource gains without requiring more Amphibious Vehicles.
*One submarine may be used as an LoS mule, carrying multiple {{Seaplane}} [[Seaplane]]s and {{SubmarineRadar}}{{Equipment/Link|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|Late Model Radar & Passive Radiolocator + Snorkel Equipment|text=Submarine Radars|link_category=Submarine Radar}} to meet the LoS requirement.
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** The {{Bauxite}} gain cap being relatively low, it will be capped by using only 10 {{Amphibious Tank}} or 4 {{Drum}} + 8 {{Amphibious Tank}}.
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** It is not possible to reach the {{Fuel}} gain cap with a submarine only fleet.
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*To meet the LoS requirement, using {{Seaplane}} [[Seaplane]]s and/or {{SubmarineRadar}} [[Submarine Radar]]s may be required.
 +
**If possible, it can be advisable to use [[RE]], as {{SubmarineRadar}} [[Submarine Radar]]s can fit in them.
    
* While this map has little to no threat against a full submarine fleet, {{MapRoute|J|Red}} will have rare instances where destroyers may pop up in the composition that will damage the SS. Please be aware of this while farming this map.
 
* While this map has little to no threat against a full submarine fleet, {{MapRoute|J|Red}} will have rare instances where destroyers may pop up in the composition that will damage the SS. Please be aware of this while farming this map.
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</tabber>
 
</tabber>
Main sources: [https://twitter.com/twillwave1024/status/1553334712659488768?s=20&t=AS0b0mthZaZemzBjMskgjQ][https://docs.google.com/spreadsheets/d/18Lke64nxRie_ABPN7hZbkMeXWfVS5RQlIDvupbbk1iA/edit#gid=1639886349]
      
{{Map/Footer|7-4|
 
{{Map/Footer|7-4|
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