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|title = 7-1 Branching Rules
 
|title = 7-1 Branching Rules
 
|expand = true
 
|expand = true
|id = 2-5
+
|id = 7-1
|0 -> B =  
+
|0 -> B, D, F =  
|0 -> C =  
+
* Meet '''ALL''' of the following requirements to go to F:
 +
** Amount of ships in fleet ≤ 4
 +
** No (F)BB(V) or CV(L/B)
 +
** No SS(V)
 +
** No AO
 +
* Meet '''ALL''' of the following requirements to go to D:
 +
** Amount of ships in fleet = 5 '''OR''' Fleet contains AO.
 +
** Amount of ships in fleet ≤ 5
 +
** No (F)BB(V) or CV(L/B)
 +
** No SS(V)
 +
* Meet '''ANY''' of the following requirements to go to B:
 +
** Amount of ships in fleet = 6
 +
** Fleet contains (F)BB(V) or CV(L/B) '''AND''' no SS(V)
 +
* If fleet contains '''SS(V)''':
 +
** If amount of ships ≤ 4, random routing between B, D and F.
 +
** If amount of ships ≥ 5, random routing between B and D.
 +
** If fleet contains (F)BB(V) or CV(L/B), random routing between B and D.
   −
|B -> A/empty =  
+
|B -> A/storm = * Do not meet the requirements to go to C.
|B -> F =  
+
|B -> C =  
 +
* Meet '''ALL''' of the following requirements:
 +
** Amount of CV(L) ≤ 1
 +
** No (F)BB(V) or CV(B)
 +
** No SS(V)
 +
 
 +
|D -> C =
 +
* Meeting '''ANY''' of the following requirements will '''FORCE''' you to C:
 +
** Amount of CL ≥ 2
 +
** Fleet contains CA(V)
 +
** Fleet contains CLT
 +
** Fleet contains (F)BB(V) or CV(L/B)
 +
** Fleet contains SS(V)
 +
|D -> E/resource =
 +
* Meet '''ANY''' of the following requirements:
 +
** Amount of CT+DD+DE ≥ 5
 +
** Amount of CL+CT+DD ≥ 4
 +
** Fleet contains DD '''AND''' amount of DE ≥ 3
 +
 
 +
|H -> I/resource, J/empty, K =
 +
* Fleets that contain (F)BB(V) or CV(B) are '''FORCED''' to J.
 +
* Meeting '''ANY''' of the following requirements routes you to K:
 +
** Fleet contains DD '''AND''' amount of DE ≥ 3
 +
** Amount of CL = 1 '''AND''' amount of DD ≥ 4
 +
* Else, random routing between I, J and K.
 
}}
 
}}
 +
    
{{AirControlSystem
 
{{AirControlSystem
Line 26: Line 67:  
| AS = 0
 
| AS = 0
 
}}
 
}}
      
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===
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