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*This map can also serve as a good location to train your Land Based attack planes to max expertise. Bring only Land Based Attackers with a distances of 8 or more as they will reach enough distance to allow you to use Maruyu solo on the submarine node on Node M which your planes should target in order to train them.
 
*This map can also serve as a good location to train your Land Based attack planes to max expertise. Bring only Land Based Attackers with a distances of 8 or more as they will reach enough distance to allow you to use Maruyu solo on the submarine node on Node M which your planes should target in order to train them.
 
<br/>'''Recommended Fleet'''
 
<br/>'''Recommended Fleet'''
*'''B - D - C - F - N'''
+
*'''1 CL flagship, 1 (F)BB, 3 DD, 1 CAV / 1 (F)BB, 4 DD, 1 CAV / [[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 4 DD / 1 CL flagship, [[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 3 DD''' routes '''B-D-C-F-N'''
**1 CL flagship, 1 (F)BB, 3 DD, 1 CAV
+
**Gives the shortest and easiest route to boss, '''but requires Fast fleet''', this means if you are using slow BB, you have to speed them up by the help of Turbine + Boiler Synergy.
**1 (F)BB, 4 DD, 1 CAV
+
**Highly recommended only if you have enough [[WG42]]s, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]] and [[Type 2 Ka-Mi Tank]] and had constructed a Seaplane Fighter.
**[[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 4 DD
+
**Fleet has the best chance of reaching the boss node while maintaining fuel and ammo to allow for a better outcome in the boss fight.
**1 CL flagship, [[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 3 DD
+
** It's highly recommended to have a seaplane fighter or an Italian ship to help aid you in maintaining air superiority / air parity over the fights on your way to the boss.
***Gives the shortest and easiest route to boss, '''but requires Fast fleet''', this means if you are using slow BB, you have to speed them up by the help of Turbine + Boiler Synergy.
+
**DDs and CLs are recommended to have [[WG42]]s and [[Daihatsu]] as these are the only effective ways to do damage to the [[Battery Imp]]s and do decent chipping damage to the [[Isolated Island Princess]], CAs and BBs should be armed with a [[Type 3 Shell]] against the installation bosses. BBs may also bring AP shells to help aid in doing daytime battle damage.
***Highly recommended only if you have enough [[WG42]]s, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]] and [[Type 2 Ka-Mi Tank]] and had constructed a Seaplane Fighter.
+
*'''1 BB(V), 1 CAV, 1CL, 2 DD, and [[Akitsushima]] / [[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 1 CAV, 2 DD, [[Akitsushima]] / [[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 1 CL, 2 DD, [[Akitsushima]]''' routes '''A-D-C-F-N'''
***Fleet has the best chance of reaching the boss node while maintaining fuel and ammo to allow for a better outcome in the boss fight.
+
**[[Akitsushima]] allows for the shortest possible path on the west entrance going from A,D,C,F and N.
*** It's highly recommended to have a seaplane fighter or an Italian ship to help aid you in maintaining air superiority / air parity over the fights on your way to the boss.
+
**In this case Akitsushima should be armed with at least 2 seaplane fighters as her role will serve to be a distraction and to maintain a degree of air superiority at the boss node depending on the formation.
***DDs and CLs are recommended to have [[WG42]]s and [[Daihatsu]] as these are the only effective ways to do damage to the [[Battery Imp]]s and do decent chipping damage to the [[Isolated Island Princess]], CAs and BBs should be armed with a [[Type 3 Shell]] against the installation bosses. BBs may also bring AP shells to help aid in doing daytime battle damage.
+
*'''2 CAV, 1CL, and 3 DD''' routes '''A-D-C-F-N'''
*'''A - D - C - F - N'''
+
**More powerful set up in compared to [[Akitsushima]] fleet but will require some luck to ensure you'll deliver damage.
**1 BB(V), 1 CAV, 1CL, 2 DD, and [[Akitsushima]]
  −
**[[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 1 CAV, 2 DD, [[Akitsushima]]
  −
**[[Nagato]] Kai Ni, [[Mutsu]] Kai Ni, 1 CL, 2 DD, [[Akitsushima]]
  −
***[[Akitsushima]] allows for the shortest possible path on the west entrance going from A,D,C,F and N.
  −
***In this case Akitsushima should be armed with at least 2 seaplane fighters as her role will serve to be a distraction and to maintain a degree of air superiority at the boss node depending on the formation.
  −
**2 CAV, 1CL, and 3 DD
  −
***More powerful set up in compared to [[Akitsushima]] fleet but will require some luck to ensure you'll deliver damage.
      
===Nodes And Enemy Encounters===
 
===Nodes And Enemy Encounters===
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