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→‎Stage Guide: Deleted old branching rules
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| Notes = E node and cleared form require 113FP for AS
 
| Notes = E node and cleared form require 113FP for AS
 
}}
 
}}
{| class="mw-collapsible mw-collapsed wikitable"
  −
! colspan="3" |Branching Rules
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|-
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! colspan="2" |Nodes
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!Movement Condition
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|-
  −
| rowspan="2" style="text-align:center;" |A
  −
|B
  −
| rowspan="2" | A fleet with only fast ships will always take you to node C<br />Otherwise (at least one slow ship) 80% chance of node B
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|-
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|C
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|-
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| rowspan="3" style="text-align:center;" |D
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|E
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| rowspan="3" | 3 BB or more will always take you to dead end node E<br />A fleet with CV/CVL is almost guaranteed to go to dead end node E<br />A fleet with 2 CA/CAV + 1CL almost always goes to node F<br />Otherwise it's random with a low chance to go to dead end node E
  −
|-
  −
|I
  −
|-
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|F
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|-
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| rowspan="2" style="text-align:center;" |G
  −
|H
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| rowspan="2" | Random
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|-
  −
|I
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|-
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| rowspan="2" style="text-align:center;" |I
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|K
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| rowspan="2" | A fleet with 2 DD will almost always go to boss node K<br />Otherwise about 75% chance of dead end node J
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|-
  −
|J
  −
|}
      
===Tips===
 
===Tips===
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