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| <tabber> | | <tabber> |
− | |-| 3-1 = | + | |-| 3-1= |
− | == {{Anchor|3-1}} World 3-1: モーレイ海哨戒 The Moray Sea== | + | ==World 3-1: モーレイ海哨戒 The Moray Sea== |
| {{LabSortieworld | | {{LabSortieworld |
| | map = 3-1_Map.png | | | map = 3-1_Map.png |
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| |[[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]] | | |[[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]] |
| |} | | |} |
− | |-| 3-2 = | + | |-| 3-2= |
− | == {{Anchor|3-2}} World 3-2: キス島沖 [[wikipedia:en:Kiska Island|The Kis Island]]== | + | ==World 3-2: キス島沖 [[wikipedia:en:Kiska Island|The Kis Island]]== |
| {{LabSortieworld | | {{LabSortieworld |
| | map = 3-2_Map.png | | | map = 3-2_Map.png |
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| |[[Nagato|'''<span style="color:red">Nagato</span>''']], [[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]] | | |[[Nagato|'''<span style="color:red">Nagato</span>''']], [[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]] |
| |} | | |} |
− | |-| 3-3 = | + | |-| 3-3= |
− | == {{Anchor|3-3}} World 3-3: アルフォンシーノ方面 [[wikipedia:en:Aleutian Islands|The Alfonsinoes]]== | + | ==World 3-3: アルフォンシーノ方面 [[wikipedia:en:Aleutian Islands|The Alfonsinoes]]== |
| {{LabSortieworld | | {{LabSortieworld |
| | map = 3-3_Map.png | | | map = 3-3_Map.png |
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| |[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Fusou]], [[Yamashiro]] | | |[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Fusou]], [[Yamashiro]] |
| |} | | |} |
− | |-| 3-4 = | + | |-| 3-4= |
− | == {{Anchor|3-4}} World 3-4: 北方海域全域 Throughout the Northern Sea== | + | ==World 3-4: 北方海域全域 Throughout the Northern Sea== |
| {{LabSortieworld | | {{LabSortieworld |
| | map = 3-4_Map.png | | | map = 3-4_Map.png |
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| |[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Fusou]] | | |[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Fusou]] |
| |} | | |} |
− | |-| 3-5 = | + | |-| 3-5= |
− | == {{Anchor|3-5}} World 3-5 【Extra Operation】 北方AL海域 [[wikipedia:en:Aleutian Islands Campaign|Aleutian Islands Campaign]]== | + | ==World 3-5 【Extra Operation】 北方AL海域 [[wikipedia:en:Aleutian Islands Campaign|Aleutian Islands Campaign]]== |
| {{LabSortieworld | | {{LabSortieworld |
| | map = 3-5_Map.png | | | map = 3-5_Map.png |
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| *** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via '''F-G-K''', assuming LoS requirements are met. It is recommended to try the south route with this composition first. | | *** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via '''F-G-K''', assuming LoS requirements are met. It is recommended to try the south route with this composition first. |
| *** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded. | | *** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded. |
− | **''' 1 AV + 1 CL + 4 DD / 2 AV + 2 CL + 2 DD / 3-4 AV + 0-1 CLT + 2 CL''' | + | **''' 1 AV + 1 CL + 4 DD / 2 AV + 2 CL + 2 DD / 3-4 AV + 2-3 CL''' |
| ***Sacrifices guaranteed routing, but in exchange for opening strikes, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear. | | ***Sacrifices guaranteed routing, but in exchange for opening strikes, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear. |
| *** There is a risk of getting sent off-course to node B. Players may opt to refresh the game if sent to B. | | *** There is a risk of getting sent off-course to node B. Players may opt to refresh the game if sent to B. |