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→‎3-5: Suggested south route had CLT, which forces B node, so the CLT has been removed from the suggested comp
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== {{Anchor|3-1}} World 3-1: モーレイ海哨戒 The Moray Sea==
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<tabber>
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|-| 3-1=
 +
==World 3-1: モーレイ海哨戒 The Moray Sea==
 
{{LabSortieworld
 
{{LabSortieworld
 
| map = 3-1_Map.png
 
| map = 3-1_Map.png
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|C -> B,D,F =  
 
|C -> B,D,F =  
* Amount of (F)BB(V)+CV(L/B) ≥ 3 '''FORCES''' you to D.
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*Meet '''ANY''' of the following to '''FORCE''' node D
* Meet '''ANY''' of the following requirements to go to B:
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**DD+DE ≤ 1
** Fleet contains AO
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**CV(L/B) ≥ 3
** Amount of DD ≥ 2 '''AND''' amount of CL ≥ 3
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*Chance of going to node B if meeting '''ANY''' of the following (''If the roll of getting this chance failed, this rule is skipped'')
* Meet '''ALL''' of the following requirements to go to F:
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**Fleet contains AV or AO (35%)
** Amount of DD ≥ 2
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**BBV+CL+AS 3 (50%)
** Amount of CL ≤ 1
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*Go to F if (F)BB(V)+CV(L/B) ≤ 2
** Amount of (F)BB(V)+CV(L/B) ≤ 2
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*Otherwise, D
** No BBV '''OR''' fleet contains AV
  −
** No AO
  −
* Meeting '''ANY''' of the following gives you a chance of offrouting to B:
  −
** Fleet contains BBV and no AV.
  −
** Amount of CL ≥ 2
  −
* Otherwise, go to D.
      
|D -> E/empty = * Do not meet the requirements to go to either F or G.
 
|D -> E/empty = * Do not meet the requirements to go to either F or G.
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===Tips===
 
===Tips===
 
'''Recommended Fleet (Routes C-F-G)'''
 
'''Recommended Fleet (Routes C-F-G)'''
*'''2 [CV(L/B)+(F)BB], 2 XX, 2 DD'''
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*'''2 [CV(L/B)+(F)BB(V)], 2 XX, 2 DD'''
**The sum of carriers and battleships in your fleet cannot exceed 2 and '''aviation battleships are not allowed unless you bring an AV'''. XX cannot be CV(L/B) or (F)BB(V). As the boss node already has battleships, it's not necessary to bring one, unless F node's closing torpedo salvo gives you problems. In this case, make sure you can obtain air superiority or supremacy in all nodes.
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**The sum of carriers and battleships in your fleet must not exceed 2
*'''1 BBV, 1 [CV(L/B)+(F)BB], 1 XX, 1 AV, 2 DD'''
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**AV, AO not allowed
**XX cannot be CV(L/B) or (F)BB(V).
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**The sum of BBV and CL must not exceed 2
**Suitable for BBV training since most maps on World 2 restrict them.
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**As the boss node already has battleships, it's not necessary to bring one, unless F node's closing torpedo salvo gives you problems. In this case, make sure you can obtain air superiority or supremacy in all nodes.
    
===Nodes And Enemy Encounters===
 
===Nodes And Enemy Encounters===
Line 228: Line 224:  
|[[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]]
 
|[[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]]
 
|}
 
|}
 
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|-| 3-2=
== {{Anchor|3-2}} World 3-2: キス島沖 [[wikipedia:en:Kiska Island|The Kis Island]]==
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==World 3-2: キス島沖 [[wikipedia:en:Kiska Island|The Kis Island]]==
 
{{LabSortieworld
 
{{LabSortieworld
 
| map = 3-2_Map.png
 
| map = 3-2_Map.png
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*Go to G if fleet contains slow ship
 
*Go to G if fleet contains slow ship
 
*Meet '''ALL''' of the following to go to E
 
*Meet '''ALL''' of the following to go to E
 +
**Fleet contains 6 ships
 
**'''Fastest''' Fleet
 
**'''Fastest''' Fleet
 
**Fleet contains CL and DD only
 
**Fleet contains CL and DD only
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* If Slow Fleet, go to H.
 
* If Slow Fleet, go to H.
 
*Meet '''ALL''' of the following to go to F
 
*Meet '''ALL''' of the following to go to F
 +
**Fleet contains 6 ships
 
**'''Fast+''' Fleet
 
**'''Fast+''' Fleet
 
**Fleet contains CL and DD only
 
**Fleet contains CL and DD only
Line 514: Line 512:  
|[[Nagato|'''<span style="color:red">Nagato</span>''']], [[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]]
 
|[[Nagato|'''<span style="color:red">Nagato</span>''']], [[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Kirishima]], [[Fusou]], [[Yamashiro]]
 
|}
 
|}
 
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|-| 3-3=
== {{Anchor|3-3}} World 3-3: アルフォンシーノ方面 [[wikipedia:en:Aleutian Islands|The Alfonsinoes]]==
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==World 3-3: アルフォンシーノ方面 [[wikipedia:en:Aleutian Islands|The Alfonsinoes]]==
 
{{LabSortieworld
 
{{LabSortieworld
 
| map = 3-3_Map.png
 
| map = 3-3_Map.png
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|C/storm -> G =  
 
|C/storm -> G =  
*Meet '''ALL''' of the following requirements
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*Meet '''ANY''' of the following requirements
**(F)BB(V)+CV(B/L) = 2
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**(F)BB(V)+CV(B/L) = 1, CL = 1 '''AND''' DD = 4
**(F)BB(V) ≤ 1  
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**(F)BB(V)+CV(B/L) = 2, (F)BB(V) ≤ 1, CV(B) ≤ 1 '''AND''' DD+DE ≥ 2
**CV(B) ≤ 1  
  −
**DD+DE ≥ 2
      
|F/storm -> G, H/resource, J/empty =  
 
|F/storm -> G, H/resource, J/empty =  
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|K -> L/empty, M =  
 
|K -> L/empty, M =  
*Meet '''ANY''' of the following to go to M
+
*Go to M if (F)BB(V)+CVL ≤ 1
**(F)BB(V)+CVL ≤ 1
+
*Otherwise, random routing
**Fleet contains CVL
  −
* Otherwise, random routing
   
}}
 
}}
 
{|
 
{|
Line 606: Line 600:  
*'''1 [(F)BB(V)+CVL] 1 CV(B) 2 [CA(V)+CLT+AV] 2 DD''' routes '''A-C-G-M'''
 
*'''1 [(F)BB(V)+CVL] 1 CV(B) 2 [CA(V)+CLT+AV] 2 DD''' routes '''A-C-G-M'''
 
**Quickest path in the north route. Most Enemy units will consist of moderate to light weight ships except for G which will have some carriers and Ru-class BBs, but having the properly trained fleet should help bypass this node with minimal issue.
 
**Quickest path in the north route. Most Enemy units will consist of moderate to light weight ships except for G which will have some carriers and Ru-class BBs, but having the properly trained fleet should help bypass this node with minimal issue.
*'''1 (F)BB(V) 1 CVL 1 CA(V) 1 CL 2 DD / 2 CVL 1 CA(V) 1 CL 2 DD''' routes '''A-B-F-J-K-M'''
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*'''1 [(F)BB(V)+CVL] 2 CA(V) 1 CL 2 DD''' routes '''A-B-F-J-K-M'''
 
**Going the bottom path to the boss, this will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters you'll face.
 
**Going the bottom path to the boss, this will save bauxite cost, but will cost more fuel and ammo along with possible buckets due to the number of encounters you'll face.
 
**CA(V) can be replaced with CLT
 
**CA(V) can be replaced with CLT
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|[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Fusou]], [[Yamashiro]]
 
|[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Fusou]], [[Yamashiro]]
 
|}
 
|}
 
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|-| 3-4=
== {{Anchor|3-4}} World 3-4: 北方海域全域 Throughout the Northern Sea==
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==World 3-4: 北方海域全域 Throughout the Northern Sea==
 
{{LabSortieworld
 
{{LabSortieworld
 
| map = 3-4_Map.png
 
| map = 3-4_Map.png
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|expand = true
 
|expand = true
 
|id = 3-4
 
|id = 3-4
   
|0 -> A, B, D/storm = *Meet '''ANY''' of the following requirements to go to A
 
|0 -> A, B, D/storm = *Meet '''ANY''' of the following requirements to go to A
**(F)BB(V)+CV(L/B) >= 3
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**(F)BB(V)+CV(L/B) 3
 
**Fleet contains no CLs and DDs
 
**Fleet contains no CLs and DDs
 
*Meet '''ANY''' of the following requirements to go to B
 
*Meet '''ANY''' of the following requirements to go to B
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**No CV(L/B)
 
**No CV(L/B)
 
**No SS(V)
 
**No SS(V)
**DD >= 3
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**DD 3
 
*Otherwise
 
*Otherwise
 
**If fleet contains no (F)BB(V) and CV(B/L), random routing between B and D
 
**If fleet contains no (F)BB(V) and CV(B/L), random routing between B and D
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|C -> B, E/resource, F/storm = *Meet '''ANY''' of the following requirements to '''FORCE''' B
 
|C -> B, E/resource, F/storm = *Meet '''ANY''' of the following requirements to '''FORCE''' B
**CV(B) >= 3
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**CV(B) 3
 
**Fleet contains no CLs and DDs
 
**Fleet contains no CLs and DDs
**(F)BB(V)+CV(B/L) >= 5
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**(F)BB(V)+CV(B/L) ≥ 5
 +
*Go to F if (F)BB(V)+CV(L/B) = 2 (''Exactly 2, no more no less'')
 
*Meet '''ALL''' of the following requirements to go to E
 
*Meet '''ALL''' of the following requirements to go to E
 
**Fleet contains AO or AV
 
**Fleet contains AO or AV
**(CL+DD+DE) >= 1
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**CL+DD+DE ≥ 1
*Otherwise, go to F
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*Random between E and F if fleet contains SS(V)
 +
*Otherwise, F
    
|F/storm -> G, I/empty, J/empty, M =
 
|F/storm -> G, I/empty, J/empty, M =
Line 872: Line 867:  
**'''Fast+''' Fleet
 
**'''Fast+''' Fleet
 
**Fleet contains CL
 
**Fleet contains CL
**DD >= 2
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**DD 2
**(F)BB(V)+CV(B) <= 2 (CVL doesn't count)
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**(F)BB(V)+CV(B) 2 (CVL doesn't count)
*Go to G if (F)BB(V)+CV(L/B)+CA(V) >= 5
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*Go to G if (F)BB(V)+CV(L/B)+CA(V) 5
*If fleet contains (F)BB(V)+CV(B) <= 2 '''and''' CL+DD >= 3
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*If fleet contains (F)BB(V)+CV(B) 2 '''and''' CL+DD 3
 
**If the flagship is either CL or DD, random routing between J and M
 
**If the flagship is either CL or DD, random routing between J and M
 
**If the flagship is neither CL nor DD, random routing between G, J and M
 
**If the flagship is neither CL nor DD, random routing between G, J and M
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|H -> G, L/empty = *Meet '''ANY''' of the following requirements to '''FORCE''' G
 
|H -> G, L/empty = *Meet '''ANY''' of the following requirements to '''FORCE''' G
 
**Fleet contains (F)BB(V) or CV(B)
 
**Fleet contains (F)BB(V) or CV(B)
**DD <= 2
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**DD 2
**CL+DD <= 3
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**CL+DD 3
**CVL >= 2
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**CVL 2
*Go to L if CL+DD >= 5
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*Go to L if CL+DD 5
 
*Otherwise, random routing between G and L
 
*Otherwise, random routing between G and L
   Line 1,188: Line 1,183:  
|[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Fusou]]
 
|[[Mutsu|'''<span style="color:red">Mutsu</span>''']], [[Ise]], [[Hyuuga]], [[Kongou]], [[Hiei]], [[Haruna]], [[Fusou]]
 
|}
 
|}
 
+
|-| 3-5=
== {{Anchor|3-5}} World 3-5 【Extra Operation】 北方AL海域 [[wikipedia:en:Aleutian Islands Campaign|Aleutian Islands Campaign]]==
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==World 3-5 【Extra Operation】 北方AL海域 [[wikipedia:en:Aleutian Islands Campaign|Aleutian Islands Campaign]]==
 
{{LabSortieworld
 
{{LabSortieworld
 
| map = 3-5_Map.png
 
| map = 3-5_Map.png
Line 1,215: Line 1,210:  
* 50% chance of B when amount of DD ≦ 3
 
* 50% chance of B when amount of DD ≦ 3
   −
|0 -> C =
+
|0 -> F =
 
* Does not meet the requirements to go to B
 
* Does not meet the requirements to go to B
 
* Guaranteed if the amount of DD ≧ 5
 
* Guaranteed if the amount of DD ≧ 5
Line 1,233: Line 1,228:  
** Amount of CLT ≧ 2
 
** Amount of CLT ≧ 2
 
** Amount of CV(L) ≧ 2
 
** Amount of CV(L) ≧ 2
** Amount of (F)BB(V) ≧ 3 ('''Overrides every other rules''')
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** Amount of (F)BB(V) ≧ 3 ('''Overrides E node branching''')
 
** Amount of CA(V) ≧ 2 and use neither a DD / CL
 
** Amount of CA(V) ≧ 2 and use neither a DD / CL
   Line 1,301: Line 1,296:  
*** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via '''F-G-K''', assuming LoS requirements are met. It is recommended to try the south route with this composition first.
 
*** Regarded as the 'standard' composition, this is the strongest possible composition that is guaranteed to reach the boss via '''F-G-K''', assuming LoS requirements are met. It is recommended to try the south route with this composition first.
 
*** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded.
 
*** Sparkling is recommended for lower level DDs as you are unlikely to kill or disable all enemies in preboss nodes, which can lead to closing torpedoes critically damaging the low-armored DDs if not evaded.
**''' 1 AV + 1 CL + 4 DD / 2 AV + 2 CL + 2 DD / 4 AV + 2 CL'''
+
**''' 1 AV + 1 CL + 4 DD / 2 AV + 2 CL + 2 DD / 3-4 AV + 2-3 CL'''
 
***Sacrifices guaranteed routing, but in exchange for opening strikes, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear.
 
***Sacrifices guaranteed routing, but in exchange for opening strikes, and possibility of Air Parity (Air Superiority with [[Mizuho]] Kai or seaplane fighters) at G node on the final clear.
 
*** There is a risk of getting sent off-course to node B. Players may opt to refresh the game if sent to B.
 
*** There is a risk of getting sent off-course to node B. Players may opt to refresh the game if sent to B.
Line 1,551: Line 1,546:  
|[[Akashi|'''<span style="color:red">Akashi</span>''']]
 
|[[Akashi|'''<span style="color:red">Akashi</span>''']]
 
|}
 
|}
 
+
</tabber>
 
{{Navbox World}}
 
{{Navbox World}}
 
[[ko:3해역]]
 
[[ko:3해역]]
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