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2,003 bytes added ,  5 years ago
Undo revision 322638 by DarkHeron (talk)
Line 1,290: Line 1,290:     
{|
 
{|
 +
| style = "vertical-align:top;"| {{AirControlSystem
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| Map = 3-5 BGK FINAL
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| Fleet = CL + 4DD + (DD/CAV/AV)
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| AS = 35
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| Notes = Enemy has no air power prior to final form
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}}
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| style = "vertical-align:top;"| {{AirControlSystem
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| Map = 3-5 via F
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| Fleet = Any CV(L)
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| AS = 381
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}}
    +
 +
|}
 +
 +
{| class="mw-collapsible mw-collapsed wikitable"
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|-
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! colspan="3" |Branching Rules
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|-
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! colspan="2" |Nodes
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!Rules
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|-
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| style="text-align: center;" rowspan="2" |Starts with
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|A
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| rowspan="2" |
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*<u>Always starts with A if fleet contains:</u>
 +
 +
:* 3+ SS(V)
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:* 1+ [CV(L) + CLT]
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:* 2+ BB(V)
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:* 3+ [BB(V) + CA(V)]
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*Likely to start B if fleet contains 0-1 [BB(V) + CA(V)] & 0-1 CL & 4+ DD.
 +
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*<u>Always starts with B if fleet contains</u>:
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** 0 [BB(V) + CV(L) + CA(V) + CLT] & 0-1 CL & 4+ DD
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|-
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|B
 +
|-
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| style="text-align: center;" rowspan="4" |A
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|C
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| rowspan="3" |
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*<u>Always gets sent to C if fleet contains:</u>
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** 2+ CLT
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** 2+ CV(L)
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** 3 BB
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** 3+ CA(V)
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** 5+ [BB(V) + CV(L) + CA(V) + CLT] (?)
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*1 CL & 2+ DD go E if no CV is present (?)
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*rest goes to D
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|-
 +
|D
 +
|-
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|E
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|-
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|H
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|
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* 4+ SS(V)
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* 3+ BB(V) & 1+ CV(L)
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* 6+ BB(V) (?)
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* 2+ BB(V) & 3+ CV(L) (?)
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* 4+ CV(L) (?)
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|-
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| style="text-align: center;" rowspan="2" |B
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|E
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|
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* 1+ CV(L)
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* 0-1 [DD + SS(V)] (?)
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* 1+ CA(V) or 1+ BB(V)/LHA tend to go E (?)
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|-
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|G
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|
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* 0-2 CL & 5+ [DD + CL + AV + SS(V)] & 0 [BB(V) + LHA + CA(V)] tends to go G
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* Anything else tends to go G
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|-
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| style="text-align: center;" |E
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|F
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|Always.
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|-
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| style="text-align: center;" rowspan="2" |F
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|I
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| rowspan="2" |
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*If the total number of BB(V) and CV(L) combined is 2 or higher while you have a LHA in your fleet there's a high chance to go node I regardless of LOS
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* If the total number of BB(V) and CV(L) combined is 4 or higher there's a high chance that you'll go to node I regardless of LOS
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*Node K (Boss Node) if enough LOS, otherwise node I
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|-
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|'''K'''
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|-
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| style="text-align: center;" rowspan="3" |G
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|J
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| rowspan="3" |
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*Node K if enough LOS (fairly low requirement), otherwise node J
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|-
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| rowspan="2" |'''K'''
 
|}
 
|}
 
* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times.
 
* To complete the map, you will need to defeat the flagship (Tsu-Class Light Cruiser) 4 times.
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