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===Page 7===
 
===Page 7===
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'''E5'''
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'''E5''' as a map is pretty straightforward: Two HP Phases, with the first being cleared with single Fleet and the second by means of a Surface Task Force. The latter had a bit of a Preboss-gauntlet with two Sub Loli Nodes, up to four Airstrikes and two surface engagements. Friend Fleets would also make an appearance here, with a roughly 50/50 split on their utilisation.
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While P1 was received as easy to alright, P2 was a more difficult affair it seems.
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The rewards are the really interesting thing on this map though. After all, most people cleared this map on medium and overwhelmingly expressed that just two Airmats over medium difficulty are not enough of a reward to be deemed worthy.
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===Page 8===
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'''E6''' as the Final Operation would consist of a Transport Phase, an unlocking Phase, a chipping Phase, an (optional) Debuff and Last Dance. There was a lot to do, yet a lot of people only started chipping with the power of friendship.
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E6P1 had a fair bit of discussion concerning the "right" fleet to use for the Phase, most people settled for using a Surface Task Force here though. Some were apparently using a Single Fleet here, which indeed would be a rather lengthy affair. Maybe they knew something I didn't.
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The next Phase was unlocking X Node and was deemed and alright task by most. A-Ranking V Node alongside S-Ranking P were perceived as the hardest requirements of this Phase.
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Like E4, one was allowed (or forced, depending on who you ask) to take an AUX Ship to the Boss, with the majority taking Akitsushima Kai.
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Chipping itself was not a fun affair it would seem as most deemed it outright painful/a resource drain.
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The Debuff was completed by most with about 30% thinking they could take on the boss by themselves. V-Node was considered the hardest requirement of this Phase with 6 poor souls having to run that node more than 60 times for success.
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Last Dance was a hard affair for most it seems. Most Kills went to Yuudachi this time around (living up to her name), with next up being Torpedo Cruisers (despite having no Historical Bonus here), followed by Ayanami and a wider gap towards Kinugasa. 3.4% did not get the glory of finishing the boss themselves and had Friend Fleet finish the Job for them.
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The rewards were only really cherished for hard mode, with the trailing difficulties probably longing for that sweet GFCS Gun as well.
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