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edited fukin confusing sinking info, added translation
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==Going on a Sortie==
 
==Going on a Sortie==
 
[[File:KanColleSortie.png|thumb|300px]]
 
[[File:KanColleSortie.png|thumb|300px]]
When you click the Sortie button you'll see three options. (The latter two may not be unlocked if you are a newbie and haven't completed certain quests.)
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When you click the Sortie button you'll see three options. (The latter two may not be unlocked until certain quests are completed.)
    
From left to right, they are:
 
From left to right, they are:
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* '''Sortie''' - Send your fleet on a mission to fight enemies and find new ship girls. The main game mode.
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* '''Sortie(出撃)''' - Send your fleet on a mission to fight enemies and find new ship girls. The main game mode.
* '''Practice''' - Fight mock battles against other players. Your ships won't need to be repaired afterwards but the rewards are reduced.
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* '''Practice/exercise(演習)''' - Fight mock battles against other players. Unlike sortie, the damage taken in practice will be reverted after each battle, as in repair is not needed.
* '''Expedition''' - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time.
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* '''Expedition(遠征)''' - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time. Some expedition such as the support expedition available for world 5 onwards will cost bauxite.
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After choosing to Sortie you'll be asked to choose a map, which your fleet will explore. Depending on the map, the path the fleet takes may be random or may depend on the ship types you have equipped; see the wiki pages about the individual maps for details. Ship girls who enter a battle, night battles'' '''do not'' count as a new battle''', not heavily damaged may take damage up to the point of having 1hp left, but will not sink if they have more than 30 morale (no sad face icons). '''If you enter a battle with a ship heavily damaged(大破)''''', they are at risk of sinking''' and being lost forever!'''''<span style="font-size:14px;"> The exception is your </span>'''flagship'''<span style="font-size:14px;"> (the first ship in your fleet), which can never be sunk.</span>
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After choosing to Sortie you'll be asked to choose a map, which your fleet will explore. Depending on the map, the path the fleet takes may be random or may depend on the ship types you have equipped; see the [http://kancolle.wikia.com/wiki/Sortie wiki pages] about the individual maps for details. 
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Ships will not sink as long they '''''are not'' heavily damaged (大破)'''. A non-heavily damaged ship (including minorly damaged小破/moderately damaged中破) will stay alive with 1HP even if she took excessive damage, and the rest of the damage taken will be shown as "Miss". '''If you continue the sortie(進擊)''' with a ship heavily damaged and entered a new battle''''', they are at risk of sinking''' and being lost forever!'''''<span style="font-size:14px;"> </span>'''<span style="font-size:14px;">The exception is your</span>'''<span style="font-size:14px;"> </span>'''flagship'''<span style="font-size:14px;"> (the first ship in your fleet), </span>'''<span style="font-size:14px;">which can</span>'''<span style="font-size:14px;"> never be sunk. Having your flagship heavily damaged will force your fleet to retreat.</span>'''
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*Night battles'' '''are not'' counted as a new battle.'''
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*Fatigue/morale affects the accuracy of your ships. It has no effect on ship sinking.
    
[[File:KanColleFormation.png|thumb|300px]]
 
[[File:KanColleFormation.png|thumb|300px]]
    
When you fight a battle you can choose a formation. The Japanese wikis contradict each other on the exact effects of these formations but here are general points of agreement.
 
When you fight a battle you can choose a formation. The Japanese wikis contradict each other on the exact effects of these formations but here are general points of agreement.
* {{LineAhead}} '''Line ahead''' - Offensive formation that greatly increases all damage and decreases armor. Weak against aircraft, especially weak to submarines.
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* {{LineAhead}} '''Line ahead''' - Offensive formation that greatly increases all gun damage and decreases armor. Weak against aircraft, especially weak against submarines. Lowest chance of flagship protection.
 
* {{DoubleLine}} '''Double line''' - Balanced formation that slightly increases armor, evasion and all damage. Weak against submarines.
 
* {{DoubleLine}} '''Double line''' - Balanced formation that slightly increases armor, evasion and all damage. Weak against submarines.
* {{Diamond}} '''Diamond''' - Defensive formation that greatly decreases gun damage while increasing accuracy. Strong against submarines, very strong against aircraft. This formation also increase the chance that other ships will take damage instead of your flagship.
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* {{Diamond}} '''Diamond''' - Defensive formation that greatly decreases gun damage while increasing accuracy. Strong against submarines, very strong against aircraft. This formation also increase the chance that other ships will take damage instead of your flagship (flagship protection).
 
* {{Echelon}} '''Echelon''' - This formation is the least well tested but it is thought to be a balanced defensive formation which is strong against submarines.
 
* {{Echelon}} '''Echelon''' - This formation is the least well tested but it is thought to be a balanced defensive formation which is strong against submarines.
* {{LineAbreast}} '''Line abreast''' - Defensive formation that decreases all damage and increases accuracy, armor and evasion. Very strong against submarines.
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* {{LineAbreast}} '''Line abreast''' - Defensive formation that greatly decreases all your gun damage and increases accuracy, armor and evasion. Very strong against submarines.
 
When your fleet uses heavy ships and carriers it is recommended you choose a damage-boosting formation, while if your fleet uses light ships with torpedos and does most of its damage during the night you should choose a defensive formation. If you're unsure, double line is almost always a good choice.
 
When your fleet uses heavy ships and carriers it is recommended you choose a damage-boosting formation, while if your fleet uses light ships with torpedos and does most of its damage during the night you should choose a defensive formation. If you're unsure, double line is almost always a good choice.
    
[[File:KanColleNightAttack.png|thumb|300px]]
 
[[File:KanColleNightAttack.png|thumb|300px]]
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If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack''' with the button on the right. The critical chance of both your own ships and those of the enemy is greatly increased during a night attack; also, ships can fire torpedos at night, which are generally far deadlier than those guns equippable on destroyers and light cruisers. If your ships have taken heavy damage, you may instead wish to '''withdraw''' with the button on the left.
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If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack (夜戦突入)''' . The damage of both your own ships and those of the enemy is greatly increased during a night attack; also, ships can fire torpedos at night, which are generally far deadlier than those guns equippable on destroyers and light cruisers. Select '''stop pursuit(追撃せず) '''if you wish to end the battle'''.'''
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After the battle, you will receive a '''rank''' largely dependent on how badly you damaged the enemy fleet (the highest rank requires you to completely destroy all enemies while taking no damage.) You may find a new ship girl at this time. The rarity of the ship girl you find seems to increase depending on your rank, so when hunting for new ships, try to fight battles you can win easily.
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After the battle, the battle result will be shown. You will receive a [http://kancolle.wikia.com/wiki/Combat#Victory_Conditions battle rank] largely dependent on how badly you damaged the enemy fleet (the highest rank, 完全勝利 requires you to completely destroy all enemies while taking no damage.) You may have a chance to obtain a new ship girl at this time. The rarity of the ship girl you can obtain depends on the battle rank.
    
[[File:KanColleSortieContinue.png|thumb|300px]]
 
[[File:KanColleSortieContinue.png|thumb|300px]]
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If the battle was not a dead end on the map, you will be given the option to '''continue''' with the button on the left, or end the sortie with the button on the right. To unlock the next zone, you will need to win a victory against the boss enemy (the larger, horned red dot on the map.)
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If the battle was not a dead end on the map, you will be given the option to '''continue(進撃)''', or '''retreat(撤退)''' to end the sortie. To unlock the next zone, you will need to obtain a victory against the boss fleet (the larger, horned red dot on the map.)
 
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