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| |R/empty -> R2/battle = * Meet '''ALL''' of the following requirements: | | |R/empty -> R2/battle = * Meet '''ALL''' of the following requirements: |
| ** Slow fleet | | ** Slow fleet |
− | ** SF: Amount of (F)BB(V) ≤ 2 | + | ** SF/STF: Amount of (F)BB(V) ≤ 2 |
− | ** SF: Amount of (F)BB(V) + CV(B) ≤ 3 | + | ** SF/STF: Amount of (F)BB(V) + CV(B) ≤ 3 |
− | ** SF: Amount of SS(V) = 0 | + | ** SF/STF: If fleet contains SS(V), then amount of AS ≤ 1? |
− | ** STF: If fleet contains SS(V), then amount of AS ≥ 1
| |
− | ** STF: Amount of (F)BB(V) + CV(B) ≤ 2
| |
| |R/empty -> S/pink = * Meet '''ALL''' of the following requirements: | | |R/empty -> S/pink = * Meet '''ALL''' of the following requirements: |
| ** Fast fleet | | ** Fast fleet |
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| |T/battle -> V/battle = * Meet '''ALL''' of the following requirements: | | |T/battle -> V/battle = * Meet '''ALL''' of the following requirements: |
| ** Route to V unlocked | | ** Route to V unlocked |
− | ** SF: Amount of DD + DE ≥ 3 | + | ** SF/STF: Amount of DD + DE ≥ 3 |
| ** STF: Fast fleet | | ** STF: Fast fleet |
| ** STF: Amount of (F)BB(V) ≤ 3 | | ** STF: Amount of (F)BB(V) ≤ 3 |
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| | | |
| ==Phase 2.3 - Unlock the Boss Node== | | ==Phase 2.3 - Unlock the Boss Node== |
− | Once phase 2 cleared, the following steps have to be performed to unlock the {{MapRoute|Q|red}} Boss: | + | Once phase 2 is cleared, the following steps have to be performed to unlock the {{MapRoute|X|red}} Boss: |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! T!! U | | ! !! T!! U |
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| | Medium|| S x2|| A+ x2 | | | Medium|| S x2|| A+ x2 |
| |- | | |- |
− | | Easy|| ?|| ? | + | | Easy|| S x2|| A+ x2 |
| |- | | |- |
− | | Casual|| ?|| ? | + | | Casual|| S|| B+ |
| |} | | |} |
| | | |
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| | | |
| ==Phase 2.7 - Unlock the Shortcuts== | | ==Phase 2.7 - Unlock the Shortcuts== |
− | Once the {{MapRoute|X|red}} Boss unlocked, the following steps have to be performed to unlock the shortcuts: | + | Once the {{MapRoute|X|red}} Boss is unlocked, the following steps have to be performed to unlock the shortcuts: |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! F!! Q!! M3 | | ! !! F!! Q!! M3 |
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| | Hard|| S|| A+|| S | | | Hard|| S|| A+|| S |
| |- | | |- |
− | | Medium|| S|| A+|| A+ | + | | Medium|| A+|| A+|| A+ |
| |- | | |- |
− | | Easy|| S|| A+|| A+ | + | | Easy|| A+|| A+|| A+ |
| |- | | |- |
− | | Casual|| S?|| A+|| - | + | | Casual|| A+|| A+|| - |
| |} | | |} |
| | | |
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| There are two option to reach node {{MapRoute|M3|red}}: | | There are two option to reach node {{MapRoute|M3|red}}: |
| * CTF: '''"[[#Phase 2 - Boss]]'s fleet" at "FAST+"''' with (F)BB(V) ≥ 2 '''AND''' CA(V) ≥ 3 | | * CTF: '''"[[#Phase 2 - Boss]]'s fleet" at "FAST+"''' with (F)BB(V) ≥ 2 '''AND''' CA(V) ≥ 3 |
| + | |
| + | ------------------------------- |
| OR | | OR |
| + | ------------------------------- |
| + | |
| #Assemble a CTF with 11 ships "FAST+" '''AND''' 1 ship "SLOW", | | #Assemble a CTF with 11 ships "FAST+" '''AND''' 1 ship "SLOW", |
| #*Equip the flagship with the {{IconText|{{CommandFacility}}|FCF}} [[FCF]], | | #*Equip the flagship with the {{IconText|{{CommandFacility}}|FCF}} [[FCF]], |
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| **See [[Speed|here]] for more details on how to achieve FAST+. | | **See [[Speed|here]] for more details on how to achieve FAST+. |
| | | |
| + | *This composition method is '''NOT''' recommended and should only be consider if you lack spare BB and CA for later maps |
| ;Trivia | | ;Trivia |
| This special gimmick a a reference to a real event, where a slow ship was left alone to maintain the high-speed pursuit of USS Tautog during this map's battle. | | This special gimmick a a reference to a real event, where a slow ship was left alone to maintain the high-speed pursuit of USS Tautog during this map's battle. |
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| </tabber> | | </tabber> |
| | | |
− | *If the [[#Phase 2.7 - Unlock the Shortcuts]] is not cleared yet, the routing will take the fleet through Node {{MapRoute|U|Red|}} in addition to what is listed. | + | *If the [[#Phase 2.7 - Unlock the Shortcuts]] is not cleared yet, the fleet will route through extra node {{MapRoute|U|Red}}. |
| * LBAS range: 5 | | * LBAS range: 5 |
| *LoS check: ? | | *LoS check: ? |
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| ! !! F!! Q!! U!! V!! M3!! LBAS | | ! !! F!! Q!! U!! V!! M3!! LBAS |
| |- | | |- |
− | | Hard|| S|| A+|| A+|| S|| S|| AS | + | | Hard|| A+|| A+|| A+|| S|| S|| AS |
| |- | | |- |
− | | Medium|| ?|| ?|| ?|| ?|| ?|| ? | + | | Medium|| A+|| A+|| A+|| S|| S|| AS |
| |- | | |- |
| | Easy|| ?|| ?|| ?|| ?|| ?|| ? | | | Easy|| ?|| ?|| ?|| ?|| ?|| ? |
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| |-|Node F= | | |-|Node F= |
| * Refer to [[#Phase 1 - TP]]'s fleet for composition and routing. | | * Refer to [[#Phase 1 - TP]]'s fleet for composition and routing. |
| + | * Fleet has to be Single and not Striking Force Fleet. |
| | | |
| |-|Node Q= | | |-|Node Q= |
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| |Hard || 498 | | |Hard || 498 |
| |- | | |- |
− | |Medium|| ? | + | |Medium|| 446 |
| |- | | |- |
| |Easy || 343 | | |Easy || 343 |
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| {{clear}} | | {{clear}} |
| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| + | |
| + | |
| + | ==Trivia== |
| + | This map involves many references to the last battle of Shirakumo off the coast of Akesshi, Hokkaido: |
| + | <div class="mw-collapsible mw-collapsed"> |
| + | |
| + | ;Phase 3 |
| + | *Is based on the final engagement of Shirakumo. |
| + | |
| + | ;Node M3 |
| + | *The shortcut and debuff route and procedure which involves 11 Fast+ and 1 Slow Ship is based off a real event wherein a slow ship chose to be sacrificed to a submarine fleet to allow the other ships to maintain high speed and escape the area. |
| + | |
| + | ;Node X |
| + | *Is the final area and coordinates where Shirakumo was sunk off the coast of Akkeshi, Hokkaido |
| + | |
| + | </div> |