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| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| {{EventInfoBox | | {{EventInfoBox |
− | |title_en= Asahi, Again | + | |title_en= The Sun Rises, Once Again |
| |title_jp= 朝日、再び | | |title_jp= 朝日、再び |
| |tag= [[File:{{ROOTPAGENAME}} Tag 2.png]] | | |tag= [[File:{{ROOTPAGENAME}} Tag 2.png]] |
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| |map_3=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]] | | |map_3=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]] |
| |map_3_text=Phase 1 | | |map_3_text=Phase 1 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]] |
| |map_4_text=Phase 2 | | |map_4_text=Phase 2 |
| |map_5=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]] | | |map_5=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]] |
| |map_5_text=LBAS | | |map_5_text=LBAS |
| |boss_hard= 480 TP + 2400 HP | | |boss_hard= 480 TP + 2400 HP |
− | |boss_medium= ? | + | |boss_medium= 400 TP + 2100 HP |
− | |boss_easy= ? | + | |boss_easy= 320 TP + 1850 HP |
− | |boss_casual= ? | + | |boss_casual= 240 TP + 1800 HP |
| |phase_1_boss= {{EnemyLink|Heavy Cruiser Summer Princess}} | | |phase_1_boss= {{EnemyLink|Heavy Cruiser Summer Princess}} |
| |phase_2_boss= {{EnemyLink|Battleship Summer Princess}} | | |phase_2_boss= {{EnemyLink|Battleship Summer Princess}} |
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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
| + | |title = E-2 Branching Rules (Start Points) ▼/▲ |
| + | |id = 57-2a |
| + | |0 -> 1 = * Phase 1+: Meet '''ANY''' of the following requirements: |
| + | ** Amount of CV(B) ≥ 1 |
| + | ** Amount of (F)BB(V) ≥ 3 |
| + | ** Amount of CA(V) ≥ 3 |
| + | * Spratly Islands Patrol Unit {{Shiplock|{{ROOTPAGENAME}} Tag 2}} only ('''Normal / Hard''') |
| + | |0 -> 2 = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of (F)BB(V) ≤ 2 |
| + | ** Amount of CA(V) ≤ 2 |
| + | * Transport Escort Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 3}} only ('''Normal / Hard''') |
| }} | | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-2 Branching Rules (Start Point 1) ▼/▲ |
| + | |id = 57-2b |
| + | |order = A,B,B2,C,D,F,F1,I,T,V,V1 |
| + | |A/empty -> B/pink, D/empty = Active Branching |
| + | |B/pink -> B1/battle = * Does not meet the requirements to go to B2 |
| + | |B/pink -> B2/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(B) ≤ 2 |
| + | ** Amount of DD ≥ 2 |
| + | |B2/empty -> C/battle, E/battle = Active Branching |
| + | |C/battle -> C1/empty = * Fail the LoS check |
| + | |C/battle -> C2/battle = * Pass the LoS check |
| + | |D/empty -> G/battle, H/pink = Active Branching |
| + | |F/pink -> F1/battle = * Does not meet the requirements to go to F2 |
| + | |F/pink -> F2/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CV(B) ≤ 3 |
| + | ** Amount of CL + DD ≥ 2 |
| + | ** Amount of DD ≥ 1? |
| + | ** If Slow fleet: |
| + | *** Amount of (F)BB(V) + CV(B) ≤ 1 |
| + | *** Amount of CL + DD ≥ 3? |
| + | *** Amount of DD ≥ 2? |
| + | ** Pass the LoS check |
| + | |F1/battle -> F2/battle = * Pass the LoS check |
| + | |F1/battle -> J/empty = * Fail the LoS check |
| + | |I/battle -> J/empty = * Fail the LoS check |
| + | |I/battle -> J1/red/darkblue = * Does not meet the requirements to go to J2 |
| + | * Pass the LoS check |
| + | |I/battle -> J2/battle = * Meet '''ALL''' of the following requirements: |
| + | ** If Slow fleet, then amount of (F)BB(V) + CV(B/L) ≤ 2 |
| + | ** Amount of CL + DD ≥ 3 |
| + | ** Pass the LoS check |
| + | |T/pink -> U/red/darkblue = * Does not meet the requirements to go to V |
| + | |T/pink -> V/battle = * Meet '''ALL''' of the following requirements: |
| + | ** If Slow fleet, then amount of (F)BB(V) ≤ 2 |
| + | ** If Slow fleet, then amount of CV(B) ≤ 1 |
| + | ** Amount of CV(B/L) ≤ 2 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | |V/battle -> V1/battle = * Does not meet the requirements to go to W |
| + | |V/battle -> W/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | *** If Slow fleet, then amount of DD ≥ 3 |
| + | ** Pass the LoS check |
| + | |V1/battle -> V2/empty = * Fail the LoS check |
| + | |V1/battle -> W/battle = * Pass the LoS check |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-2 Branching Rules (Start Point 2) ▼/▲ |
| + | |id = 57-2c |
| + | |order = 2,K,N,Q |
| + | |2 -> K/battle = * If Slow fleet, then amount of DD ≥ 3 |
| + | |2 -> L/battle = * Does not meet the requirements to go to K |
| + | |K/battle -> N/pink = * Does not meet the requirements to go to O |
| + | |K/battle -> O/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CVL ≤ 2 |
| + | ** If Slow fleet, then amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CVL ≤ 1 |
| + | ** Amount of LHA + AV + CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | |N/pink -> O/pink = * Does not meet the requirements to go to P |
| + | |N/pink -> P/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CVL ≤ 2? |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CVL ≤ 2 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD + DE ≥ 2 |
| + | |Q/gray -> R/empty = * Fail the LoS check |
| + | |Q/gray -> S/battle = * Pass the LoS check (Cn4 = 68~71 '''Hard''') |
| + | }} |
| + | |
| | | |
| Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) | | Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) |
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| {{/Historical_Bonuses}} | | {{/Historical_Bonuses}} |
| | | |
− | ==Map Overview== | + | ==Map overview== |
− | Soon™
| + | E2 is a single-fleet two-phase map consisting of one transport and one boss phase. |
| + | * 1 [[LBAS]] is available on this map: |
| + | ** Initially, no LBAS is available, |
| + | ** After Phase 1, the LBAS becomes available. |
| + | |
| + | *This map uses 2 locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''Spratly Islands Patrol Unit''', |
| + | ** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Transport Escort Fleet'''. |
| + | |
| + | * '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|U|darkorange}} |
| + | |
| + | ==Phase 0.5 - Unlock TP Phase== |
| + | The following steps have to be performed to unlock the boss: |
| + | {|class="wikitable" |
| + | ! !! C2!! J2!! G!! F2 |
| + | |- |
| + | | Hard|| S|| S x2|| S x2|| S |
| + | |- |
| + | | Medium|| A+|| A+ x2|| S x2|| A+ |
| + | |- |
| + | | Easy|| A+|| A+|| S x2|| A+ |
| + | |- |
| + | | Casual|| ?|| ?|| ?|| ? |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node C2= |
| + | * Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|pink|B2|blue|C|red|C2|red}} |
| + | ** Bringing ASW power is required |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the routing. |
| + | |
| + | |-|Node J2= |
| + | * Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|H|pink|I|red|J2|red}} |
| + | ** Bringing ASW power is required |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the routing. |
| + | |
| + | |-|Node G= |
| + | * Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing. |
| + | |
| + | |-|Node F2= |
| + | * Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|B|pink|B2|blue|E|red|F|pink|F2|red}} |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the routing. |
| + | ** Bringing some ASW power can be helpful, |
| + | ** The use of several [[Night Cut-In]]s is highly advised |
| + | ** Using [[Node Support]] may be recommended to aid with clearing for higher difficulties. |
| + | |
| + | </tabber> |
| + | * All fleets must be '''FAST'''. |
| + | * Need 1CL, 2DD at the minimum. |
| + | ** Can sortie up to 2FBB, 1CV '''OR''' 1FBB, 1CV, 1CVL for [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] tag |
| + | |
| + | ==Phase 1 - TP== |
| + | Phase 1 is a '''"[[Transport Operation]]"''': |
| + | |
| + | * Single Fleet: '''0-1AV, 0-1BBV/CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| + | * Route: {{MapRoute|2||K|red|O|pink|P|red|Q|green|S|red}} |
| + | * LoS Check: 18+ (Cn1) Hard |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | ** Bringing some ASW power can be helpful against node {{MapRoute|K|red}} |
| + | ** Fleet must contain '''at least 1LHA/AV/CL, 3DD''' if slow. |
| + | |
| + | ==Phase 2 - Boss== |
| + | * Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] |
| + | * Route: {{MapRoute|1||A|blue|D|blue|G|red|T|pink|V|red|W|red}} |
| + | * Slow fleet requires 3DD to avoid additional battle at {{MapRoute|V1|red}} |
| + | *Los check: Cn1 = 16+ on Hard |
| + | *LBAS range: 7 |
| + | ** The use of several [[Night Cut-In]]s is advised to clear the boss, especially on LD and in higher difficulties. |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |
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| {{clear}} | | {{clear}} |
| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| + | |
| + | ==Trivia== |
| + | This map involves many references to the engagements that happened in the area of Spratly Islands, Vietnam, Taiwan, and western Philipppines |
| + | <div class="mw-collapsible mw-collapsed"> |
| + | ;Node W |
| + | *Is the last known coordinates of Asahi and where she sank in 1942. |
| + | |
| + | ;LBAS |
| + | *The LBAS is located at the area of the old Clark Airfield which is now Clark International Airport in Pampanga, Philippines |
| + | </div> |