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=='''Phase 2: Deplete the TP'''==
 
=='''Phase 2: Deplete the TP'''==
*Use a 2nd starting point ready fleet
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*Use a 2nd starting point ready fleet ('''refer to routing rules''')
 
** Composition: {{Shiplock|Summer2021EventTag2}}{{ToolTip|[Grey Tag]|'''Mediterranean Fleet'''}} Single Fleet: 0-1 AV, 0-2 CL, 0-1 CA, 3-6 DD
 
** Composition: {{Shiplock|Summer2021EventTag2}}{{ToolTip|[Grey Tag]|'''Mediterranean Fleet'''}} Single Fleet: 0-1 AV, 0-2 CL, 0-1 CA, 3-6 DD
 
** Route: {{MapRoute|I|red|N|blue|Q|green|O|red}}
 
** Route: {{MapRoute|I|red|N|blue|Q|green|O|red}}
 
** LBAS: Range = 4, There is no air at the boss; 4 bombers  
 
** LBAS: Range = 4, There is no air at the boss; 4 bombers  
** Have DDs bringing as much daihatsu and/or drum cannisters as possible to deplete the bar quickly.  
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** Have DDs bringing as much daihatsu and/or drum cannisters as possible to deplete the bar quickly.
    
=='''Phase 2.5: Unlock the Last Boss Node'''==
 
=='''Phase 2.5: Unlock the Last Boss Node'''==
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