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|A/empty -> B/empty, C =  
 
|A/empty -> B/empty, C =  
 
* If fleet contains CV(B) or is a Carrier Task Force, go to B.
 
* If fleet contains CV(B) or is a Carrier Task Force, go to B.
* Else, if amount of DD ≥ 6, go to C.
+
* Else, if amount of DE+DD ≥ 6, go to C.
 
* Else, if CVL+[[Akitsu Maru]] = 2, go to B.
 
* Else, if CVL+[[Akitsu Maru]] = 2, go to B.
* Else, if amount of CL(T)+DD ≥ 6, go to C.
+
* Else, if amount of CL(T)+DE+DD ≥ 6, go to C.
 
* Go to B if you do not meet any of the above requirements.
 
* Go to B if you do not meet any of the above requirements.
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{{:{{BASEPAGENAME}}/E-2/historical_ships}}
 
{{:{{BASEPAGENAME}}/E-2/historical_ships}}
   −
'''Ships marked with * have bonuses in other maps.''' [[Yahagi]], [[Sakawa]], [[Suzutsuki]] and [[Verniy]] is probably a safe choice to lock here. But things are subject to change once more information is available.
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'''Ships marked with * have bonuses in other maps.''' [[Yahagi]], [[Sakawa]], [[Suzutsuki]], [[Hatsushimo]] and [[Verniy]] is a safe choice to lock here.  
 +
 
 +
[[Yamato]] and [[Kitakami]] are also recommended, but are subject to debate due to use and practicality. Carefully decided if you wish to include them.
 +
 
 +
The rest should not be used on this map.
    
'''Phase 1: Set New High Scores (Kill Supply Depot Hime)'''
 
'''Phase 1: Set New High Scores (Kill Supply Depot Hime)'''
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