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<noinclude>{{:{{BASEPAGENAME}}/Hub}}</noinclude>
+
{{:{{ROOTPAGENAME}}/Hub}}
===E-1===
   
{{EventInfoBox
 
{{EventInfoBox
 
|title_en= Advance to Rabaul Base
 
|title_en= Advance to Rabaul Base
 
|title_jp= ラバウル基地への進出
 
|title_jp= ラバウル基地への進出
|tag= [[File:{{BASEPAGENAME}} Tag 1.png]]
+
|tag= [[File:{{ROOTPAGENAME}} Tag 1.png]]
|header_thumb=[[File:{{BASEPAGENAME}} E-1 Boss Thumb.png]]
+
|header_thumb=[[File:{{ROOTPAGENAME}} E-1 Boss Thumb.png]]
|tag_text= {{Shiplock|{{BASEPAGENAME}} Tag 1}} ??
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|tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 1}} '''R-Area Defense Unit'''
|map_1=[[File:{{BASEPAGENAME}} E-1 Map.png|450px]]
+
|map_1=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
|map_2=[[File:{{BASEPAGENAME}} E-1 Phase 1 Map.png|450px]]
+
|map_2=[[File:{{ROOTPAGENAME}} E-1 Map Phase 1.png|450px]]
 
|map_2_text=Phase 1
 
|map_2_text=Phase 1
|map_3=[[File:{{BASEPAGENAME}} E-1 Phase 2 Map.png|450px]]
+
|map_3=[[File:{{ROOTPAGENAME}} E-1 Map Phase 2.png|450px]]
 
|map_3_text=Phase 2
 
|map_3_text=Phase 2
|map_4=[[File:{{BASEPAGENAME}} E-1 Phase 3 Map.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-1 Map.png|450px]]
 
|map_4_text=Phase 3
 
|map_4_text=Phase 3
|map_5=[[File:{{BASEPAGENAME}} E-1 LBAS Range Map.png|450px]]
+
|boss_hard= 1950 HP
|map_5_text= ???
+
|boss_medium= 1850 HP
|boss_hard= ?? HP
+
|boss_easy= 1750 HP
|boss_medium= ?? HP
+
|boss_casual= 1750 HP
|boss_easy= ?? HP
  −
|boss_casual= ?? HP
   
|reward_all=
 
|reward_all=
|phase_1_boss=
+
|phase_1_boss= {{EnemyLink|Heavy Cruiser Princess}}
 
|phase_2_boss=  
 
|phase_2_boss=  
 
|phase_3_boss=
 
|phase_3_boss=
 
|phase_4_boss=
 
|phase_4_boss=
 
|phase_5_boss=
 
|phase_5_boss=
|reward_1=?
+
|rewards = E-1
|reward_1_casual=?
  −
|reward_1_easy=?
  −
|reward_1_medium=?
  −
|reward_1_hard=?
  −
|reward_2=?
  −
|reward_2_casual=?
  −
|reward_2_easy=?
  −
|reward_2_medium=?
  −
|reward_2_hard=?
  −
|reward_3=?
  −
|reward_3_casual=?
  −
|reward_3_easy=?
  −
|reward_3_medium=?
  −
|reward_3_hard=?
  −
|reward_4=?
  −
|reward_4_casual=?
  −
|reward_4_easy=?
  −
|reward_4_medium=?
  −
|reward_4_hard=?
  −
|reward_5=?
  −
|reward_5_casual=?
  −
|reward_5_easy=?
  −
|reward_5_medium=?
  −
|reward_5_hard=?
  −
|reward_6=?
  −
|reward_6_casual=?
  −
|reward_6_easy=?
  −
|reward_6_medium=?
  −
|reward_6_hard=?
   
}}
 
}}
   −
{{center|[[File:OoyodoE-1Spring2022.png|440px]]}}
+
{{center|[[File:{{ROOTPAGENAME}} E-1 Ooyodo.png|440px]]}}
    
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
 
|title = E-1 Branching Rules
 
|title = E-1 Branching Rules
|id = ???
+
|id = 54-1
|order = ???
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|order = 1,A,B,D,E,F,G,H,I,J,L,N,O
|?? -> ?? =  
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|1 -> A/empty = * Does not meet the requirements to go to F
 
+
|1 -> F = * Meet '''ANY''' of the following requirements:
 +
** Amount of CV(B) ≥ 1
 +
** Amount of (F)BB(V) ≥ 4
 +
|A/empty -> B,F = Choose your own adventure!
 +
|B -> C = * Meet '''ANY''' of the following requirements:
 +
** Fleet only contains SS(V)
 +
** Amount of CVL ≥ 1
 +
** Amount of (F)BB(V) ≥ 2 & DD+DE ≤ 2
 +
** Amount of DD+DE ≤ 1
 +
|B -> D = * Does not meet the requirements to go to C
 +
|D -> E/empty = Fixed routing
 +
|F -> G = * Meet '''ANY''' of the following requirements:
 +
** Amount of SS(V) ≥ 1
 +
** Amount of CV(B) ≥ 1
 +
** Amount of (F)BB(V) ≥ 3
 +
** Amount of DD+DE ≤ 1
 +
** If fleet is slow, Amount of DD+DE ≤ 2
 +
|F -> H = * Does not meet the requirements to go to G
 +
|G -> H = * Meet '''ANY''' of the following requirements:
 +
** Amount of SS(V) ≥ 1
 +
** Amount of CV(B) ≥ 2
 +
** Amount of CV(L/B) ≥ 3
 +
** Amount of (F)BB(V) ≥ 3
 +
** Amount of DD+DE ≤ 1
 +
** If fleet is slow, Amount of DD+DE ≤ 2
 +
|G -> I = * Does not meet the requirements to go to H
 +
|H -> I = * Meet '''ANY''' of the following requirements:
 +
** Fleet only contains SS(V)
 +
** Amount of CV(B) ≥ 1
 +
** Amount of CVL ≥ 2
 +
** Amount of (F)BB(V) ≥ 3
 +
** Amount of DD+DE ≤ 1
 +
|H -> J = * Does not meet the requirements to go to I
 +
|I -> K/empty = Fixed routing
 +
|J -> L = * Meet '''ANY''' of the following requirements:
 +
** Nodes N and O are locked
 +
** Amount of (F)BB(V) ≥ 2
 +
** Amount of DD+DE ≤ 3
 +
** Fleet is Slow
 +
|J -> N = * Meet '''ALL''' of the following requirements:
 +
** Node N is unlocked
 +
** Does not meet the requirements to go to L
 +
** Fleet contains (F)BB(V) or CVL
 +
|J -> O = * Meet '''ALL''' of the following requirements:
 +
** Node O is unlocked
 +
** Does not meet the requirements to go to N
 +
** Amount of CL(T) ≥ 1
 +
|L -> M/resource = * Node N is locked
 +
|L -> N = * Node N is unlocked
 +
|N -> O = Fixed routing
 +
|O -> P/empty = Does not meet the requirements to go to Q
 +
|O -> Q/empty = Pass the LoS check (Cn2 = 32 on Hard)
 
}}
 
}}
    
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
   −
The event guides are to be constructed through the respective [[Sandbox/Spring 2022 E-1|Event map page guide]] and reviewed by editors before being approved here.  
+
The event guides are to be constructed through the respective [[{{ROOTPAGENAME}}/E-1/Sandbox|Event map page guide sandbox]] and reviewed by editors before being approved here.  
 
'''Do not under any circumstance update the guides through this page or attempt to fix them through this page.'''  
 
'''Do not under any circumstance update the guides through this page or attempt to fix them through this page.'''  
 
Please only update guides through their respective sandbox pages.
 
Please only update guides through their respective sandbox pages.
    
==Ship Bonuses==
 
==Ship Bonuses==
 +
{{:{{ROOTPAGENAME}}/E-1/Historical_Ships}}
   −
{{:{{BASEPAGENAME}}/E-1/Historical_Ships}}
+
==Map overview==
 +
E1 is a single-fleet three-phase map consisting of one two-part unlocking Phase and one Boss Phase.
 +
* No [[LBAS]] is available to sortie.
 +
* This map utilizes [[File:{{ROOTPAGENAME}} Tag 1.png]] '''R-Area Defense Unit''' lock.
   −
==Map Overview==
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==Phase 1: Unlocking the Route to Rabaul==
Soon™
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In this phase, there are three requirements to unlock the path to Rabaul :
 +
*Reach Node {{MapRoute|E|blue}}
 +
*Reach Node {{MapRoute|K|blue}}
 +
*S rank Node {{MapRoute|J|red}}
   −
==Enemy Compositions==
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<tabber>
{{:{{BASEPAGENAME}}/E-1/Enemy comps}}
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|-|Node E=
 +
* '''1SS'''
 +
* Route: {{MapRoute|A|blue|B|red|C|pink|D|red|E|blue}}
 +
** Only {{MapRoute|D|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{EmergencyRepair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|D|red}} without consuming said item.
 +
 
 +
|-|Node K=
 +
* '''1SS'''
 +
* Route: {{MapRoute|A|blue|F|red|G|pink|H|pink|I|red|K|blue}}
 +
** Only {{MapRoute|I|red}} is capable of damaging the submarine, but as it is right in front of an empty end node the submarine can be equipped with a {{EmergencyRepair}} {{Equipment/Link|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control|link_category=Repair Personnel}} and continue the sortie after {{MapRoute|I|red}} without consuming said item.
 +
 
 +
|-|Node J=
 +
* '''1FBB, 1CVL, 0-1CL, 3-4DD'''
 +
* Route: {{MapRoute|A|Blue|F|Red|H|pink|J|red}}
 +
** {{MapRoute|J|red}} contains a light torpedo squadron.
 +
** Setting up the fleet with AA and ASW to deal with Nodes {{MapRoute|F|red}} and {{MapRoute|J|pink}} is recommended.
 +
</tabber>
 +
 
 +
==Phase 2: Making contact with Rabaul Base==
 +
This phase requires the fleet to attempt to reach Rabaul base on Node {{MapRoute|M|grey}}. '''3 visits''' are required to complete this phase on all difficulties.
 +
 
 +
* '''1FBB, 1CVL, 0-1CL, 3-4DD'''
 +
* Route: {{MapRoute|A|Blue|F|Red|H|pink|J|red|L|red|M|grey}}
 +
** Setting up the fleet with AA and ASW to deal with Nodes {{MapRoute|F|red}}, {{MapRoute|J|pink}} and {{MapRoute|L|red}} is recommended.
 +
 
 +
==Phase 3: Defeating the Heavy Cruiser Princess==
 +
The Boss Node {{MapRoute|R|red}} features a Heavy Cruiser Princess accompanied by up to two submarines.
 +
 
 +
<tabber>
 +
Vanguard Formation Fleet=
 +
* '''1FBB, 1CVL, 1CL, 3DD'''
 +
* Route: {{MapRoute|F|red|H|pink|J|red|L|red|N|pink|O|red|Q|blue|R|red}}
 +
** Using a fast fleet with 4DD skips {{MapRoute|L|red}}.
 +
** Since the enemy fleet also contains submarines, it is recommended to set up the fleet for Vanguard Formation with ASW Elements in the upper half of the fleet and utilize that formation at the boss (for example: CL/DD, DD, CVL, FBB, DD, DD).
 +
** Boss Support is not recommended due to Vanguard Formation nerfing its damage.
 +
** It is recommended to set up one ship with TCI and/or other high damage Yasen Attacks
   −
===Ship Drops===
+
|-|Echelon Formation Fleet=
{{:{{BASEPAGENAME}}/E-1/Ship drops}}
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* '''2BB, 1CVL, 3DD'''
 +
* Route: {{MapRoute|F|red|H|pink|J|red|L|red|N|pink|O|red|Q|blue|R|red}}
 +
** 2+ [[OASW]] ships are highly recommended
 +
** It is possible to use Nagato/Mutsu [[Special Attack]] here
 +
*** The E1 Tag can be sortied to E3P3, therefore it is possible to use the ships planned for that phase here already
 +
** Boss support is recommended, but not mandatory (especially when using Nagato/Mutsu Touch)
 +
</tabber>
 +
* There is an LoS check at {{MapRoute|O|red}} Cn3:.
 +
** Cas = 31, Easy = 31, Med = 38, Hard = 48.
 +
* [[AACI]] for the 2 air nodes on Route is highly recommended.
   −
<noinclude>{{:{{BASEPAGENAME}}/Hub}}</noinclude>
+
==Enemy Compositions==
 +
{{:{{ROOTPAGENAME}}/E-1/Enemy comps}}
 +
==Ship Drops==
 +
{{:{{ROOTPAGENAME}}/E-1/Ship drops}}
 +
{{clear}}
 +
{{:{{ROOTPAGENAME}}/Hub}}
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